Player Matchup

Hel
Hel
Mr El boss
Hel
Level 66
God Stats
1W - 0L
1,468 SR
Queue Stats
4W - 7L
1,279 Elo+
Party 1
Ymir
Ymir
koslov47
Ymir
Level 130
God Stats
1W - 2L
1,597 SR
Queue Stats
27W - 16L
1,288 Elo+
Party 1
Izanami
Izanami
soyolz
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,226 Elo+
Party 1
Team Averages
Level 74
1,522 SR
1,264 Elo+

VS

Team Averages
Level 47
1,623 SR
1,538 Elo+
Anhur
Anhur
BiggNutss_1265
Anhur
Level 56
God Stats
15W - 6L
1,707 SR
Queue Stats
101W - 73L
1,546 Elo+
Party 2
Achilles
Achilles
Richie241
Achilles
Level 57
God Stats
10W - 12L
1,504 SR
Queue Stats
54W - 47L
1,588 Elo+
Party 2
Scylla
Scylla
chedwin2
Scylla
Level 29
God Stats
9W - 5L
1,659 SR
Queue Stats
162W - 134L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 10
13,102
690
12,213
14,636
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
3 / 3 / 14
12,160
640
8,577
21,159
18,858
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
soyolz
Izanami
17
9 / 2 / 7
13,433
707
14,642
10,762
4,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
11,194
589
12,252
13,835
4,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Richie241
Achilles
14
4 / 7 / 3
11,740
618
8,241
17,580
20,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
chedwin2
Scylla
16
2 / 5 / 5
11,598
610
13,039
11,809
4,060
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
17
Kills
8
9
Deaths
17
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
5
4
10
2.5
L
Achilles
Richie241
Achilles
4
7
3
0.79
L
Scylla
chedwin2
Scylla
2
5
5
0.9
W
Ymir
3
3
14
3.33
W
Izanami
soyolz
Izanami
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,432
Damage
33,532
46,557
Taken
43,224
29,329
Mitigated
29,123
10,873
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,252
5,078
0
1,922
13,835
4,615
168
7,716
6,119
0
61,168
W
12,213
1,469
2,859
5,038
14,636
5,658
434
5,394
8,852
66,921
0
L
Achilles
Richie241
Achilles
8,241
1,272
0
1,176
17,580
20,448
108
7,675
9,905
0
27,988
L
Scylla
chedwin2
Scylla
13,039
477
0
2,705
11,809
4,060
114
5,523
6,286
54,208
0
W
Ymir
8,577
2,405
0
1,108
21,159
18,858
261
4,586
14,872
23,823
0
W
Izanami
soyolz
Izanami
14,642
8,792
0
1,868
10,762
4,813
2,415
2,302
8,184
0
69,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,695
Gold Earned
34,532
199
Minions Killed
207
0
Camps Cleared
0
1,032,437
Distance Traveled
903,983
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,194
589
78
4
0
313,891
0
W
Hel
13,102
690
83
4
0
336,580
3
L
Achilles
11,740
618
35
2
0
267,072
2
L
Scylla
11,598
610
94
5
0
323,020
0
W
Ymir
12,160
640
20
1
0
345,968
4
W
Izanami
13,433
707
96
5
0
349,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role