Player Matchup

Hel
Hel
Hadesinfernus17
Hel
Level 29
God Stats
5W - 6L
1,381 SR
Queue Stats
25W - 26L
1,462 Elo+
Solo
Vulcan
Vulcan
MYLLES95
Vulcan
Level 22
God Stats
1W - 3L
1,475 SR
Queue Stats
25W - 34L
1,372 Elo+
Party 2
Set
Set
MrBones757
Set
Level 29
God Stats
0W - 2L
1,320 SR
Queue Stats
97W - 94L
1,446 Elo+
Party 2
Hou Yi
Hou Yi
SkagSlayer757
Hou Yi
Level 27
God Stats
3W - 1L
1,914 SR
Queue Stats
54W - 51L
1,436 Elo+
Party 2
Cu Chulainn
Cu Chulainn
cesar7980
Cu Chulainn
Level 28
God Stats
52W - 30L
1,616 SR
Queue Stats
235W - 249L
1,408 Elo+
Solo
Team Averages
Level 27
1,541 SR
1,425 Elo+

VS

Team Averages
Level 32
1,515 SR
1,474 Elo+
Ymir
Ymir
 
Ymir
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
C4 Assassiin
Set
Level 41
God Stats
33W - 20L
1,612 SR
Queue Stats
733W - 532L
1,601 Elo+
Party 1
Janus
Janus
Hay Clyde
Janus
Level 85
God Stats
22W - 21L
1,431 SR
Queue Stats
1,214W - 882L
1,608 Elo+
Party 1
Achilles
Achilles
Kahuna VI
Achilles
Level 26
God Stats
11W - 7L
1,533 SR
Queue Stats
609W - 474L
1,600 Elo+
Party 1
Jing Wei
Jing Wei
WumboWorld
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 2
10,191
510
9,106
11,003
5,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
MYLLES95
Vulcan
13
0 / 10 / 1
8,093
405
8,442
12,352
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 6 / 2
8,851
443
6,850
16,513
6,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 7 / 7
9,439
472
7,695
12,862
4,282
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
cesar7980
Cu Chulainn
16
1 / 11 / 0
9,662
483
7,284
22,328
13,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 6 / 8
8,040
402
2,047
14,226
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
14 / 2 / 9
11,610
581
14,558
11,739
6,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Hay Clyde
Janus
19
14 / 2 / 9
12,423
621
26,045
13,363
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Kahuna VI
Achilles
17
5 / 0 / 7
10,274
514
7,554
10,770
11,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
WumboWorld
Jing Wei
12
1 / 4 / 6
7,931
397
5,033
8,767
2,447
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
13
Kills
34
34
Deaths
14
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
6
8
0.67
W
14
2
9
9.25
L
7
0
2
8
W
Janus
Hay Clyde
Janus
14
2
9
9.25
W
Achilles
Kahuna VI
Achilles
5
0
7
8.5
L
Vulcan
MYLLES95
Vulcan
0
10
1
0.05
L
2
6
2
0.5
L
3
7
7
0.93
W
Jing Wei
WumboWorld
Jing Wei
1
4
6
1
L
Cu Chulainn
cesar7980
Cu Chulainn
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,377
Damage
55,237
75,058
Taken
58,865
32,676
Mitigated
34,729
19,087
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,047
184
0
2,210
14,226
9,488
586
3,655
10,515
15,015
0
W
14,558
6,589
0
3,747
11,739
6,920
199
2,944
8,717
0
64,124
L
9,106
1,322
2,326
6,499
11,003
5,318
812
3,076
7,844
52,509
0
W
Janus
Hay Clyde
Janus
26,045
2,870
194
4,422
13,363
4,692
320
2,980
10,231
118,250
0
W
Achilles
Kahuna VI
Achilles
7,554
1,576
0
3,885
10,770
11,182
300
3,527
6,951
0
48,658
L
Vulcan
MYLLES95
Vulcan
8,442
2,032
0
1,194
12,352
3,729
129
6,677
5,191
35,073
0
L
6,850
3,984
0
3,323
16,513
6,292
0
4,461
11,892
6
46,801
L
7,695
3,642
0
1,793
12,862
4,282
1,356
5,177
7,569
0
38,566
W
Jing Wei
WumboWorld
Jing Wei
5,033
3,694
0
800
8,767
2,447
937
3,820
4,897
0
27,334
L
Cu Chulainn
cesar7980
Cu Chulainn
7,284
2,335
53
3,899
22,328
13,055
420
7,773
13,895
0
63,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,236
Gold Earned
50,278
433
Minions Killed
458
0
Camps Cleared
0
1,762,565
Distance Traveled
2,050,511
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,040
402
19
1
0
397,152
1
W
Set
11,610
581
90
5
0
435,700
1
L
Hel
10,191
510
93
5
0
396,880
3
W
Janus
12,423
621
209
10
0
395,123
3
W
Achilles
10,274
514
95
5
0
423,047
0
L
Vulcan
8,093
405
62
3
0
326,908
0
L
Set
8,851
443
82
4
0
372,874
3
L
Hou Yi
9,439
472
84
4
0
303,034
0
W
Jing Wei
7,931
397
45
2
0
399,489
1
L
Cu Chulainn
9,662
483
112
6
0
362,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role