Player Matchup

Thor
Thor
Its Kroki
Thor
Level 4
God Stats
3W - 2L
1,488 SR
Queue Stats
25W - 25L
1,277 Elo+
Party 1
Cthulhu
Cthulhu
McViolence
Cthulhu
Level 16
God Stats
10W - 9L
1,370 SR
Queue Stats
236W - 268L
1,301 Elo+
Party 1
Hades
Hades
Oh Lord Oh F
Hades
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,459 Elo+
Party 1
Amaterasu
Amaterasu
Tha Tarp Man
Amaterasu
Level 16
God Stats
53W - 51L
1,292 SR
Queue Stats
341W - 397L
1,221 Elo+
Party 1
Jing Wei
Jing Wei
xAsian04
Jing Wei
Level 13
God Stats
22W - 28L
1,368 SR
Queue Stats
219W - 263L
1,269 Elo+
Party 1
Team Averages
Level 11
1,404 SR
1,305 Elo+

VS

Team Averages
Level 23
1,548 SR
1,404 Elo+
Anhur
Anhur
Basilisk416
Anhur
Level 27
God Stats
2W - 4L
1,703 SR
Queue Stats
120W - 118L
1,483 Elo+
Solo
Athena
Athena
Fishyy-_-Onnmee
Athena
Level 47
God Stats
6W - 6L
1,539 SR
Queue Stats
57W - 64L
1,439 Elo+
Party 2
Artemis
Artemis
Rain Asylum
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,178 Elo+
Solo
Nox
Nox
Smol Tokki
Nox
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,469 Elo+
Party 2
Erlang Shen
Erlang Shen
YasuoXYT
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 1 / 0
6,381
491
1,037
6,906
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
McViolence
Cthulhu
10
0 / 3 / 2
6,201
477
4,741
8,671
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 2 / 0
8,025
617
8,244
10,025
5,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Tha Tarp Man
Amaterasu
13
3 / 0 / 0
7,643
588
6,023
6,937
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
xAsian04
Jing Wei
10
1 / 2 / 0
5,877
452
3,867
6,746
1,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,976
460
4,416
6,088
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 1 / 2
6,619
509
3,608
9,507
5,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Rain Asylum
Artemis
3
0 / 2 / 0
4,346
334
296
2,696
576
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
6,683
514
4,694
8,115
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
YasuoXYT
Erlang Shen
12
1 / 3 / 0
6,701
515
4,790
9,959
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
10
Kills
8
8
Deaths
12
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
4
1
2
5
W
Thor
0
1
0
0
W
Cthulhu
McViolence
Cthulhu
0
3
2
0.33
W
6
2
0
3
L
Artemis
Rain Asylum
Artemis
0
2
0
0
L
1
4
2
0.5
W
Amaterasu
Tha Tarp Man
Amaterasu
3
0
0
3
L
Erlang Shen
YasuoXYT
Erlang Shen
1
3
0
0.33
W
Jing Wei
xAsian04
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,912
Damage
17,804
39,285
Taken
36,365
17,521
Mitigated
15,953
12,926
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,416
1,616
0
1,725
6,088
1,909
475
2,652
3,436
0
26,687
L
3,608
752
0
3,089
9,507
5,204
179
3,753
5,754
16,531
0
W
Thor
1,037
441
0
2,593
6,906
2,153
770
526
6,338
0
35,851
W
Cthulhu
McViolence
Cthulhu
4,741
525
218
575
8,671
3,886
319
1,810
6,861
16,174
0
W
8,244
1,873
0
5,928
10,025
5,352
0
3,925
5,888
44,685
0
L
Artemis
Rain Asylum
Artemis
296
229
0
720
2,696
576
0
530
2,166
0
6,522
L
4,694
727
0
2,368
8,115
2,868
0
6,050
2,065
31,485
0
W
Amaterasu
Tha Tarp Man
Amaterasu
6,023
3,395
0
1,826
6,937
4,501
2,316
0
6,937
0
32,852
L
Erlang Shen
YasuoXYT
Erlang Shen
4,790
2,438
0
2,926
9,959
5,396
0
0
9,959
0
32,378
W
Jing Wei
xAsian04
Jing Wei
3,867
3,444
0
1,786
6,746
1,629
369
1,745
4,959
0
26,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
30,325
308
Minions Killed
233
0
Camps Cleared
0
1,269,436
Distance Traveled
1,024,281
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,976
460
49
4
0
220,051
5
L
Athena
6,619
509
23
2
0
245,759
1
W
Thor
6,381
491
85
7
0
265,063
0
W
Cthulhu
6,201
477
34
3
0
255,673
0
W
Hades
8,025
617
83
6
0
248,384
0
L
Artemis
4,346
334
12
1
0
65,243
0
L
Nox
6,683
514
68
5
0
225,889
1
W
Amaterasu
7,643
588
70
5
0
267,705
0
L
Erlang Shen
6,701
515
81
6
0
267,339
1
W
Jing Wei
5,877
452
36
3
0
232,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role