Player Matchup

Cerberus
Cerberus
DabsOnly
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 125L
1,685 Elo+
Solo
Poseidon
Poseidon
IndianFlu
Poseidon
Level 18
God Stats
9W - 3L
1,700 SR
Queue Stats
66W - 36L
1,671 Elo+
Solo
Hercules
Hercules
MalHombreToshu
Hercules
Level 29
God Stats
9W - 6L
1,668 SR
Queue Stats
166W - 125L
1,564 Elo+
Solo
Ymir
Ymir
Senku_Rei_Kazuya
Ymir
Level 29
God Stats
15W - 12L
1,695 SR
Queue Stats
101W - 84L
1,667 Elo+
Solo
Apollo
Apollo
Veltane
Apollo
Level 28
God Stats
4W - 4L
1,402 SR
Queue Stats
75W - 59L
1,642 Elo+
Solo
Team Averages
Level 26
1,593 SR
1,646 Elo+

VS

Team Averages
Level 20
1,366 SR
1,573 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Phobic_2
Scylla
Level 11
God Stats
1W - 2L
1,338 SR
Queue Stats
19W - 21L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
TechyRook755411
Baron Samedi
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 40L
1,716 Elo+
Solo
Medusa
Medusa
TheSyndicateSpy
Medusa
Level 7
God Stats
0W - 1L
1,243 SR
Queue Stats
5W - 9L
1,474 Elo+
Party 1
Arachne
Arachne
ViiTalHydra
Arachne
Level 31
God Stats
0W - 3L
1,248 SR
Queue Stats
74W - 79L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DabsOnly
Cerberus
8
1 / 0 / 7
5,639
564
4,512
8,075
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
IndianFlu
Poseidon
12
9 / 2 / 0
7,317
732
6,203
3,842
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
9
2 / 1 / 4
5,648
565
3,675
6,016
2,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 2
5,403
540
1,724
4,335
1,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Veltane
Apollo
12
8 / 0 / 2
7,008
701
6,821
4,989
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 5 / 2
4,569
457
1,105
7,923
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Phobic_2
Scylla
8
0 / 5 / 3
5,079
508
2,865
5,866
1,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TechyRook755411
Baron Samedi
9
2 / 4 / 0
5,362
536
5,297
6,660
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 5 / 0
4,054
405
661
5,254
1,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
ViiTalHydra
Arachne
10
3 / 2 / 1
6,065
607
3,910
8,544
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
21
Kills
5
5
Deaths
21
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
2
0.2
W
Cerberus
DabsOnly
Cerberus
1
0
7
4.5
W
Poseidon
IndianFlu
Poseidon
9
2
0
4.5
W
Hercules
2
1
4
4
L
Scylla
Phobic_2
Scylla
0
5
3
0.3
W
1
2
2
1
L
Baron Samedi
TechyRook755411
Baron Samedi
2
4
0
0.5
L
0
5
0
0
W
Apollo
Veltane
Apollo
8
0
2
9
L
Arachne
ViiTalHydra
Arachne
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,935
Damage
13,838
27,257
Taken
34,247
11,565
Mitigated
10,668
9,725
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,105
330
0
1,717
7,923
3,658
56
3,016
4,825
9,021
0
W
Cerberus
DabsOnly
Cerberus
4,512
386
0
3,383
8,075
4,406
0
1,923
6,152
15,297
0
W
Poseidon
IndianFlu
Poseidon
6,203
842
0
210
3,842
1,164
0
1,127
2,715
36,827
0
W
Hercules
3,675
1,742
0
2,147
6,016
2,715
0
3,827
2,189
0
22,212
L
Scylla
Phobic_2
Scylla
2,865
123
0
1,275
5,866
1,458
0
3,466
2,116
22,257
0
W
1,724
158
258
560
4,335
1,642
580
2,345
1,990
17,497
0
L
Baron Samedi
TechyRook755411
Baron Samedi
5,297
912
457
2,457
6,660
2,364
0
1,442
5,191
27,780
0
L
661
300
0
420
5,254
1,001
0
414
4,840
0
9,944
W
Apollo
Veltane
Apollo
6,821
3,416
0
3,167
4,989
1,638
139
45
4,944
0
39,757
L
Arachne
ViiTalHydra
Arachne
3,910
2,609
0
4,224
8,544
2,187
0
3,618
4,836
0
23,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
25,129
279
Minions Killed
182
0
Camps Cleared
0
970,798
Distance Traveled
944,067
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,569
457
19
2
0
202,715
4
W
Cerberus
5,639
564
36
4
0
209,251
4
W
Poseidon
7,317
732
73
7
0
203,510
4
W
Hercules
5,648
565
45
5
0
186,078
1
L
Scylla
5,079
508
33
3
0
186,300
3
W
Ymir
5,403
540
51
5
0
183,994
1
L
Baron Samedi
5,362
536
50
5
0
182,182
2
L
Medusa
4,054
405
20
2
0
169,542
0
W
Apollo
7,008
701
74
7
0
187,965
3
L
Arachne
6,065
607
60
6
0
203,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role