Player Matchup

Neith
Neith
FallenDaedalus
Neith
Level 13
God Stats
17W - 23L
1,406 SR
Queue Stats
19W - 26L
1,328 Elo+
Solo
Guan Yu
Guan Yu
UCantAim4373
Guan Yu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,185 Elo+
Solo
Ra
Ra
iTs I3ubby
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,323 Elo+
Party 1
Scylla
Scylla
sinythia
Scylla
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 57L
1,323 Elo+
Party 1
Artemis
Artemis
thehammer1799
Artemis
Level 7
God Stats
1W - 2L
1,495 SR
Queue Stats
1W - 5L
1,322 Elo+
Solo
Team Averages
Level 10
1,480 SR
1,296 Elo+

VS

Team Averages
Level 20
1,464 SR
1,435 Elo+
Chaac
Chaac
ArasUlfur
Chaac
Level 23
God Stats
1W - 0L
1,170 SR
Queue Stats
38W - 44L
1,309 Elo+
Solo
Ymir
Ymir
RebelRogue88
Ymir
Level 16
God Stats
8W - 7L
1,500 SR
Queue Stats
136W - 113L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Redshark518871
Cu Chulainn
Level 17
God Stats
8W - 2L
1,889 SR
Queue Stats
103W - 91L
1,368 Elo+
Solo
Janus
Janus
Ridax11
Janus
Level 26
God Stats
6W - 10L
1,216 SR
Queue Stats
92W - 104L
1,386 Elo+
Solo
Arachne
Arachne
lick-N-stick98
Arachne
Level 17
God Stats
2W - 1L
1,543 SR
Queue Stats
12W - 7L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 12
13,720
980
13,799
12,464
5,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
UCantAim4373
Guan Yu
20
3 / 9 / 12
13,800
986
14,653
29,609
34,830
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
0 / 8 / 15
12,983
927
9,700
17,316
16,331
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
sinythia
Scylla
20
14 / 7 / 6
17,158
1,226
43,012
21,495
9,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
18
0 / 10 / 8
11,960
854
2,987
14,067
6,258
Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ArasUlfur
Chaac
20
9 / 2 / 13
14,618
1,044
14,387
17,003
20,501
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
10 / 4 / 20
15,524
1,109
19,027
18,949
24,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Redshark518871
Cu Chulainn
20
12 / 5 / 18
14,702
1,050
25,006
28,298
28,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Ridax11
Janus
20
4 / 4 / 25
14,435
1,031
16,984
13,659
4,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 6 / 8
12,756
911
12,565
14,499
6,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
121
21
Kills
37
37
Deaths
21
53
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Chaac
ArasUlfur
Chaac
9
2
13
7.75
L
4
3
12
3.33
W
10
4
20
5
W
Cu Chulainn
Redshark518871
Cu Chulainn
12
5
18
4.2
W
Janus
Ridax11
Janus
4
4
25
4.13
L
Guan Yu
UCantAim4373
Guan Yu
3
9
12
1
L
0
8
15
0.94
W
2
6
8
1
L
Scylla
sinythia
Scylla
14
7
6
2.43
L
Artemis
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,151
Damage
87,969
94,951
Taken
92,408
72,194
Mitigated
84,251
12,134
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ArasUlfur
Chaac
14,387
2,417
1,696
6,292
17,003
20,501
0
7,787
9,216
0
40,819
L
13,799
8,880
0
1,816
12,464
5,452
0
7,538
4,826
0
24,666
W
19,027
3,501
0
0
18,949
24,237
0
11,354
7,595
37,726
0
W
Cu Chulainn
Redshark518871
Cu Chulainn
25,006
9,133
0
3,003
28,298
28,699
0
16,690
11,608
8,146
34,670
W
Janus
Ridax11
Janus
16,984
1,965
0
836
13,659
4,689
0
9,510
4,149
28,912
0
L
Guan Yu
UCantAim4373
Guan Yu
14,653
4,852
3,123
4,573
29,609
34,830
0
10,166
19,293
27
32,482
L
9,700
3,081
1,146
407
17,316
16,331
0
8,188
9,083
30,500
0
W
12,565
8,128
0
2,654
14,499
6,125
0
7,398
7,101
0
51,466
L
Scylla
sinythia
Scylla
43,012
7,353
0
1,069
21,495
9,323
0
9,627
11,768
99,192
0
L
Artemis
2,987
1,390
0
0
14,067
6,258
0
4,563
9,429
0
13,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,621
Gold Earned
72,035
257
Minions Killed
240
5
Camps Cleared
9
1,028,777
Distance Traveled
1,195,352
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,618
1,044
62
4
3
274,080
3
L
Neith
13,720
980
13
1
3
209,769
0
W
Ymir
15,524
1,109
42
3
2
206,353
0
W
Cu Chulainn
14,702
1,050
33
2
2
232,668
2
W
Janus
14,435
1,031
31
2
1
249,204
0
L
Guan Yu
13,800
986
38
3
0
241,925
0
L
Ra
12,983
927
59
4
0
191,283
3
W
Arachne
12,756
911
72
5
1
233,047
1
L
Scylla
17,158
1,226
119
9
2
235,032
0
L
Artemis
11,960
854
28
2
0
150,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role