Player Matchup

Fenrir
Fenrir
Joku92
Fenrir
Level 32
God Stats
42W - 52L
1,448 SR
Queue Stats
200W - 289L
1,336 Elo+
Solo
Loki
Loki
Kandy2009
Loki
Level 67
God Stats
9W - 14L
1,501 SR
Queue Stats
69W - 78L
1,438 Elo+
Party 1
Da Ji
Da Ji
kmberto4
Da Ji
Level 38
God Stats
3W - 1L
1,871 SR
Queue Stats
34W - 28L
1,511 Elo+
Party 1
Camazotz
Camazotz
myypiee
Camazotz
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,584 Elo+
Party 1
Set
Set
nave_jpg
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,460 Elo+
Party 1
Team Averages
Level 42
1,564 SR
1,466 Elo+

VS

Team Averages
Level 54
1,649 SR
1,576 Elo+
Jing Wei
Jing Wei
KageTheKit
Jing Wei
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 95L
1,666 Elo+
Party 2
Merlin
Merlin
TheBearFair
Merlin
Level 35
God Stats
5W - 4L
1,633 SR
Queue Stats
595W - 585L
1,534 Elo+
Solo
Cthulhu
Cthulhu
UndeadKing2258
Cthulhu
Level 38
God Stats
10W - 3L
1,916 SR
Queue Stats
85W - 81L
1,608 Elo+
Party 2
Nu Wa
Nu Wa
Yass Katz
Nu Wa
Level 16
God Stats
8W - 6L
1,566 SR
Queue Stats
15W - 9L
1,479 Elo+
Party 2
Loki
Loki
italarican1119
Loki
Level 27
God Stats
10W - 6L
1,631 SR
Queue Stats
13W - 8L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Joku92
Fenrir
15
0 / 12 / 4
9,335
934
5,505
18,381
6,812
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Loki
15
4 / 7 / 1
10,555
1,056
9,126
17,144
6,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
kmberto4
Da Ji
15
3 / 7 / 2
10,001
1,000
7,680
15,630
6,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
myypiee
Camazotz
16
0 / 9 / 6
9,706
971
6,488
21,315
7,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 12 / 4
9,232
923
9,051
16,866
6,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KageTheKit
Jing Wei
18
15 / 3 / 16
12,585
1,259
20,262
10,582
5,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
19
7 / 0 / 24
12,067
1,207
18,329
6,772
3,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
14 / 2 / 20
12,623
1,262
20,774
12,385
16,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Yass Katz
Nu Wa
17
0 / 1 / 21
10,261
1,026
6,953
3,374
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 2 / 15
12,029
1,203
11,190
8,816
3,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
143
8
Kills
47
47
Deaths
8
17
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Joku92
Fenrir
0
12
4
0.17
W
Jing Wei
KageTheKit
Jing Wei
15
3
16
7.67
L
Loki
4
7
1
0.64
W
Merlin
7
0
24
19
W
14
2
20
12
W
Nu Wa
Yass Katz
Nu Wa
0
1
21
10.5
W
11
2
15
9.25
L
Da Ji
kmberto4
Da Ji
3
7
2
0.57
L
Camazotz
myypiee
Camazotz
0
9
6
0.33
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,850
Damage
77,508
89,336
Taken
41,929
34,100
Mitigated
30,343
4,539
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Joku92
Fenrir
5,505
1,134
0
25
18,381
6,812
0
9,832
8,411
82
17,390
W
Jing Wei
KageTheKit
Jing Wei
20,262
17,012
0
500
10,582
5,984
0
0
10,582
0
27,607
L
Loki
9,126
3,590
36
437
17,144
6,325
0
7,808
9,150
0
35,917
W
Merlin
18,329
2,003
317
1,723
6,772
3,163
0
60
6,712
34,302
0
W
20,774
1,359
950
1,291
12,385
16,442
0
0
12,385
34,707
0
W
Nu Wa
Yass Katz
Nu Wa
6,953
2,251
0
0
3,374
1,058
0
0
3,374
22,778
0
W
11,190
3,969
0
0
8,816
3,696
0
0
8,816
0
24,649
L
Da Ji
kmberto4
Da Ji
7,680
2,826
362
369
15,630
6,998
0
6,538
9,024
0
17,602
L
Camazotz
myypiee
Camazotz
6,488
602
0
2,688
21,315
7,796
0
11,512
9,671
0
29,285
L
9,051
3,252
0
622
16,866
6,169
0
9,744
7,024
0
15,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,829
Gold Earned
59,565
154
Minions Killed
171
6
Camps Cleared
7
964,671
Distance Traveled
997,343
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,335
934
21
2
4
153,150
0
W
Jing Wei
12,585
1,259
14
1
1
181,075
0
L
Loki
10,555
1,056
56
6
1
214,806
0
W
Merlin
12,067
1,207
47
5
2
201,164
2
W
Cthulhu
12,623
1,262
32
3
0
215,851
0
W
Nu Wa
10,261
1,026
56
6
1
180,279
0
W
Loki
12,029
1,203
22
2
3
218,974
1
L
Da Ji
10,001
1,000
22
2
0
202,436
1
L
Camazotz
9,706
971
42
4
0
203,389
0
L
Set
9,232
923
13
1
1
190,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role