Player Matchup

Fenrir
Fenrir
Oye
Fenrir
Level 147
God Stats
11W - 5L
1,736 SR
Queue Stats
426W - 336L
1,693 Elo+
Party 2
Hachiman
Hachiman
RECIO BOY89
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,599 Elo+
Party 2
Bacchus
Bacchus
RECIO BOY99
Bacchus
Level 139
God Stats
19W - 8L
1,826 SR
Queue Stats
310W - 236L
1,703 Elo+
Party 2
Team Averages
Level 101
1,687 SR
1,665 Elo+

VS

Team Averages
Level 72
1,500 SR
1,564 Elo+
Ares
Ares
MoTheGreat20
Ares
Level 22
God Stats
0W - 2L
1,705 SR
Queue Stats
71W - 53L
1,600 Elo+
Party 1
Zeus
Zeus
XANDTURISMO
Zeus
Level 86
God Stats
36W - 34L
1,484 SR
Queue Stats
167W - 182L
1,529 Elo+
Solo
King Arthur
King Arthur
coldsteel5150
King Arthur
Level 109
God Stats
2W - 6L
1,311 SR
Queue Stats
130W - 118L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Oye
Fenrir
13
5 / 2 / 4
8,919
686
8,856
13,257
12,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
RECIO BOY89
Hachiman
11
2 / 2 / 2
8,089
622
2,811
7,212
2,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
RECIO BOY99
Bacchus
13
3 / 1 / 6
8,707
670
8,556
8,590
4,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
8,091
622
5,161
11,295
7,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
3 / 5 / 1
8,185
630
11,897
7,818
2,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
coldsteel5150
King Arthur
10
1 / 2 / 3
7,729
595
5,833
9,218
6,826
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
10
Kills
5
5
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Fenrir
Oye
Fenrir
5
2
4
3.5
W
Hachiman
RECIO BOY89
Hachiman
2
2
2
1.5
W
Bacchus
RECIO BOY99
Bacchus
3
1
6
6
L
3
5
1
0.7
L
King Arthur
coldsteel5150
King Arthur
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,223
Damage
22,891
29,059
Taken
28,331
19,970
Mitigated
16,836
7,496
Healing
4,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,161
276
474
1,817
11,295
7,476
75
1,845
9,044
26,169
0
W
Fenrir
Oye
Fenrir
8,856
3,139
0
4,471
13,257
12,942
783
7,763
5,494
0
22,823
W
Hachiman
RECIO BOY89
Hachiman
2,811
1,524
0
171
7,212
2,458
0
4,703
2,509
0
17,882
W
Bacchus
RECIO BOY99
Bacchus
8,556
1,054
0
2,854
8,590
4,570
214
4,679
3,911
34,689
0
L
11,897
1,138
0
0
7,818
2,534
287
3,262
4,280
31,251
0
L
King Arthur
coldsteel5150
King Arthur
5,833
1,007
0
1,848
9,218
6,826
309
2,449
6,367
0
25,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
24,005
109
Minions Killed
118
0
Camps Cleared
0
695,414
Distance Traveled
634,935
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,091
622
43
3
0
221,130
1
W
Fenrir
8,919
686
33
3
0
240,496
1
W
Hachiman
8,089
622
32
2
0
200,022
0
W
Bacchus
8,707
670
44
3
0
254,896
1
L
Zeus
8,185
630
42
3
0
207,001
2
L
King Arthur
7,729
595
33
3
0
206,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role