Player Matchup

Sol
Sol
GuntherWeedz
Sol
Level 29
God Stats
3W - 2L
1,390 SR
Queue Stats
110W - 126L
1,376 Elo+
Solo
Danzaburou
Danzaburou
Jayzel787
Danzaburou
Level 28
God Stats
8W - 9L
1,535 SR
Queue Stats
73W - 74L
1,463 Elo+
Solo
Hun Batz
Hun Batz
ReycoSmite
Hun Batz
Level 15
God Stats
4W - 4L
1,707 SR
Queue Stats
280W - 321L
1,478 Elo+
Solo
King Arthur
King Arthur
SolNecrosYT
King Arthur
Level 28
God Stats
15W - 14L
1,500 SR
Queue Stats
194W - 226L
1,441 Elo+
Solo
Aphrodite
Aphrodite
nickyourestupeed
Aphrodite
Level 28
God Stats
5W - 5L
1,378 SR
Queue Stats
178W - 146L
1,578 Elo+
Solo
Team Averages
Level 26
1,502 SR
1,467 Elo+

VS

Team Averages
Level 14
1,474 SR
1,460 Elo+
Chaac
Chaac
Ninjamaster316
Chaac
Level 30
God Stats
4W - 6L
1,547 SR
Queue Stats
70W - 78L
1,537 Elo+
Party 1
Sol
Sol
Trancended_Fetus
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Kali
Kali
XEvent23i
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,583 Elo+
Party 1
Olorun
Olorun
intuitive_nacho
Olorun
Level 27
God Stats
1W - 2L
1,594 SR
Queue Stats
122W - 127L
1,547 Elo+
Party 1
Mulan
Mulan
x1stKlassKap
Mulan
Level 4
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 2L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 0
5,967
597
4,432
5,632
1,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Jayzel787
Danzaburou
10
6 / 0 / 2
6,064
606
4,659
5,824
1,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
ReycoSmite
Hun Batz
9
3 / 2 / 1
5,682
568
3,832
6,195
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
SolNecrosYT
King Arthur
8
1 / 5 / 0
4,943
494
4,489
6,991
3,262
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Aphrodite
9
1 / 0 / 5
5,634
563
3,087
4,996
2,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 0
7,059
706
6,147
9,976
8,164
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 0
4,960
496
5,611
6,757
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
9
1 / 2 / 1
5,287
529
2,333
7,491
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 0
4,612
461
2,100
7,062
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 1
4,546
455
269
5,838
1,823
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
16
Kills
9
9
Deaths
17
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
2
0
2.5
W
Danzaburou
Jayzel787
Danzaburou
6
0
2
7
L
7
2
0
3.5
W
Hun Batz
ReycoSmite
Hun Batz
3
2
1
1.75
W
King Arthur
SolNecrosYT
King Arthur
1
5
0
0.2
L
1
4
0
0.25
L
Kali
1
2
1
0.75
L
0
4
0
0
W
Aphrodite
1
0
5
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,499
Damage
16,460
29,638
Taken
37,124
10,915
Mitigated
15,345
12,641
Healing
9,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,432
1,643
0
1,948
5,632
1,610
1,208
1,263
4,369
28,631
0
W
Danzaburou
Jayzel787
Danzaburou
4,659
1,901
0
2,247
5,824
1,868
124
3,281
2,543
0
25,437
L
6,147
1,733
0
3,462
9,976
8,164
340
0
9,976
0
32,105
W
Hun Batz
ReycoSmite
Hun Batz
3,832
1,827
0
1,600
6,195
2,005
0
0
6,195
0
25,724
W
King Arthur
SolNecrosYT
King Arthur
4,489
817
0
100
6,991
3,262
54
0
6,991
0
17,800
L
5,611
1,275
0
2,584
6,757
1,552
0
1,718
5,039
26,816
0
L
Kali
2,333
1,286
0
739
7,491
2,090
63
2,358
5,133
0
18,288
L
2,100
1,456
138
1,645
7,062
1,716
0
1,985
5,077
19,070
0
W
Aphrodite
3,087
859
2,549
4,197
4,996
2,170
66
3,167
1,829
15,247
0
L
269
139
0
500
5,838
1,823
494
1,458
4,380
0
10,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,290
Gold Earned
26,464
225
Minions Killed
223
0
Camps Cleared
0
905,095
Distance Traveled
817,590
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,967
597
58
6
0
166,835
0
W
Danzaburou
6,064
606
46
5
0
191,043
3
L
Chaac
7,059
706
76
8
0
182,238
0
W
Hun Batz
5,682
568
63
6
0
181,865
0
W
King Arthur
4,943
494
33
3
0
182,753
0
L
Sol
4,960
496
54
5
0
160,515
0
L
Kali
5,287
529
34
3
0
194,970
0
L
Olorun
4,612
461
37
4
0
153,660
1
W
Aphrodite
5,634
563
25
3
0
182,599
0
L
Mulan
4,546
455
22
2
0
126,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role