Player Matchup

Khepri
Khepri
DoctorGuruGuru
Khepri
Level 122
God Stats
15W - 14L
1,425 SR
Queue Stats
196W - 192L
1,469 Elo+
Party 2
Tiamat
Tiamat
Mundore
Tiamat
Level 156
God Stats
12W - 16L
1,504 SR
Queue Stats
518W - 495L
1,520 Elo+
Party 2
Achilles
Achilles
foxygrandpa19
Achilles
Level 105
God Stats
11W - 13L
1,659 SR
Queue Stats
456W - 514L
1,526 Elo+
Solo
Pele
Pele
littlestarman
Pele
Level 101
God Stats
24W - 17L
1,734 SR
Queue Stats
420W - 407L
1,471 Elo+
Party 3
Skadi
Skadi
unikasa
Skadi
Level 78
God Stats
6W - 12L
1,388 SR
Queue Stats
111W - 121L
1,481 Elo+
Party 3
Team Averages
Level 112
1,542 SR
1,493 Elo+

VS

Team Averages
Level 90
1,598 SR
1,496 Elo+
Hachiman
Hachiman
LordNevermore
Hachiman
Level 61
God Stats
3W - 5L
1,357 SR
Queue Stats
6W - 8L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
Relativity124
Kukulkan
Level 107
God Stats
9W - 4L
1,681 SR
Queue Stats
99W - 91L
1,523 Elo+
Party 1
Hades
Hades
Sexandgames
Hades
Level 61
God Stats
2W - 1L
1,596 SR
Queue Stats
27W - 31L
1,481 Elo+
Solo
Ne Zha
Ne Zha
bigtwinky
Ne Zha
Level 139
God Stats
18W - 7L
1,887 SR
Queue Stats
575W - 573L
1,521 Elo+
Solo
Chaac
Chaac
madrigal998
Chaac
Level 81
God Stats
5W - 2L
1,467 SR
Queue Stats
152W - 123L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
11,056
461
7,941
15,155
18,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Mundore
Tiamat
17
6 / 7 / 5
11,360
473
19,151
16,729
15,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
foxygrandpa19
Achilles
18
3 / 6 / 6
11,530
480
13,558
21,451
23,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 6 / 6
12,980
541
19,116
24,816
11,157
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Skadi
unikasa
Skadi
16
2 / 9 / 3
9,771
407
10,888
17,187
6,830
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LordNevermore
Hachiman
19
9 / 5 / 4
12,949
540
12,408
21,594
8,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Relativity124
Kukulkan
20
5 / 6 / 9
13,392
558
19,612
15,401
6,345
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 11
11,103
463
12,450
20,572
19,246
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
bigtwinky
Ne Zha
20
6 / 6 / 9
13,036
543
13,770
20,116
9,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 2 / 5
13,122
547
17,999
24,386
29,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
69
24
Kills
31
31
Deaths
24
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
3
8
2.33
W
Hachiman
LordNevermore
Hachiman
9
5
4
2.2
L
Tiamat
Mundore
Tiamat
6
7
5
1.21
W
Kukulkan
Relativity124
Kukulkan
5
6
9
1.58
W
3
5
11
1.7
W
Ne Zha
bigtwinky
Ne Zha
6
6
9
1.75
L
Achilles
foxygrandpa19
Achilles
3
6
6
1
L
10
6
6
2.17
W
8
2
5
5.25
L
Skadi
unikasa
Skadi
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,654
Damage
76,239
95,338
Taken
102,069
75,233
Mitigated
72,703
19,701
Healing
36,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,941
1,190
0
1,601
15,155
18,824
83
7,083
8,072
32,715
0
W
Hachiman
LordNevermore
Hachiman
12,408
6,176
0
8,466
21,594
8,315
3,815
4,235
17,218
0
70,528
L
Tiamat
Mundore
Tiamat
19,151
2,320
0
1,920
16,729
15,406
614
5,576
11,068
63,812
0
W
Kukulkan
Relativity124
Kukulkan
19,612
1,550
0
819
15,401
6,345
2,062
6,656
8,372
95,647
0
W
12,450
1,915
762
5,565
20,572
19,246
68
5,368
14,946
40,565
0
W
Ne Zha
bigtwinky
Ne Zha
13,770
3,488
0
7,702
20,116
9,071
1,975
3,917
15,920
0
92,601
L
Achilles
foxygrandpa19
Achilles
13,558
3,391
0
5,523
21,451
23,016
480
3,951
16,878
0
63,223
L
19,116
3,837
0
6,790
24,816
11,157
0
11,174
13,467
0
108,433
W
17,999
4,326
0
13,312
24,386
29,726
1,925
5,878
17,610
0
72,797
L
Skadi
unikasa
Skadi
10,888
4,835
0
3,867
17,187
6,830
0
4,278
12,859
0
66,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,697
Gold Earned
63,602
519
Minions Killed
635
0
Camps Cleared
0
2,220,119
Distance Traveled
2,133,655
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,056
461
38
2
0
442,271
8
W
Hachiman
12,949
540
120
5
0
406,701
0
L
Tiamat
11,360
473
122
5
0
425,218
4
W
Kukulkan
13,392
558
174
7
0
450,116
5
W
Hades
11,103
463
60
3
0
410,628
5
W
Ne Zha
13,036
543
135
6
0
440,933
4
L
Achilles
11,530
480
111
5
0
458,608
0
L
Pele
12,980
541
149
6
0
476,050
6
W
Chaac
13,122
547
146
6
0
425,277
0
L
Skadi
9,771
407
99
4
0
417,972
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role