Player Matchup

Raijin
Raijin
AdverbialPlague
Raijin
Level 105
God Stats
11W - 6L
1,454 SR
Queue Stats
146W - 143L
1,689 Elo+
Party 1
Bacchus
Bacchus
Habubitybu
Bacchus
Level 12
God Stats
4W - 1L
1,811 SR
Queue Stats
34W - 27L
1,515 Elo+
Party 1
Thor
Thor
Jameswa9
Thor
Level 51
God Stats
18W - 7L
1,808 SR
Queue Stats
613W - 498L
1,678 Elo+
Party 1
Set
Set
Shab30
Set
Level 127
God Stats
1W - 0L
1,263 SR
Queue Stats
241W - 199L
1,749 Elo+
Party 1
Izanami
Izanami
TheModerateMage
Izanami
Level 48
God Stats
4W - 2L
1,857 SR
Queue Stats
97W - 80L
1,570 Elo+
Party 1
Team Averages
Level 69
1,638 SR
1,640 Elo+

VS

Team Averages
Level 75
1,390 SR
1,514 Elo+
Set
Set
A1Dinero
Set
Level 49
God Stats
1W - 5L
1,194 SR
Queue Stats
139W - 125L
1,645 Elo+
Solo
Danzaburou
Danzaburou
Dangerous_Dunks
Danzaburou
Level 110
God Stats
4W - 2L
1,526 SR
Queue Stats
232W - 244L
1,476 Elo+
Party 3
Pele
Pele
Itz Dare7334
Pele
Level 27
God Stats
100W - 66L
1,606 SR
Queue Stats
859W - 806L
1,496 Elo+
Party 2
Janus
Janus
R3YBUD
Janus
Level 106
God Stats
41W - 42L
1,136 SR
Queue Stats
768W - 700L
1,490 Elo+
Party 2
Khepri
Khepri
ih8blizz
Khepri
Level 82
God Stats
3W - 4L
1,488 SR
Queue Stats
25W - 30L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,213
621
3,069
2,371
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Habubitybu
Bacchus
8
1 / 2 / 2
4,982
498
2,431
4,050
2,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
11
1 / 2 / 0
5,939
594
4,805
6,934
2,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Set
Shab30
Set
11
7 / 1 / 1
6,410
641
7,405
6,906
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 5
4,923
492
3,803
6,045
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,210
621
4,287
6,871
2,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Dangerous_Dunks
Danzaburou
8
3 / 2 / 2
5,335
534
4,389
4,756
1,530
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
4,731
473
1,258
7,954
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Janus
R3YBUD
Janus
8
1 / 5 / 0
4,886
489
3,687
5,144
1,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
ih8blizz
Khepri
7
2 / 2 / 2
5,100
510
1,810
6,824
3,710
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
13
Kills
8
8
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
3
0
4
5
L
Danzaburou
Dangerous_Dunks
Danzaburou
3
2
2
2
W
Bacchus
Habubitybu
Bacchus
1
2
2
1
L
0
3
1
0.17
W
Thor
1
2
0
0.5
L
Janus
R3YBUD
Janus
1
5
0
0.2
W
Set
Shab30
Set
7
1
1
7.5
W
1
3
5
1.17
L
Khepri
ih8blizz
Khepri
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,513
Damage
15,431
26,306
Taken
31,549
9,839
Mitigated
11,167
5,635
Healing
8,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,287
1,474
0
2,366
6,871
2,555
0
0
6,871
0
37,810
W
3,069
231
0
564
2,371
737
0
771
1,600
27,839
0
L
Danzaburou
Dangerous_Dunks
Danzaburou
4,389
1,509
0
1,515
4,756
1,530
0
1,037
3,719
0
23,519
W
Bacchus
Habubitybu
Bacchus
2,431
430
0
556
4,050
2,152
0
1,108
2,942
8,148
0
L
1,258
457
0
2,726
7,954
2,083
0
1,129
6,709
0
20,285
W
Thor
4,805
924
0
1,483
6,934
2,636
0
0
6,934
0
29,680
L
Janus
R3YBUD
Janus
3,687
316
0
500
5,144
1,289
0
1,282
3,732
22,969
0
W
Set
Shab30
Set
7,405
3,809
0
746
6,906
2,978
0
2,054
4,852
0
39,324
W
3,803
2,996
0
2,286
6,045
1,336
0
1,564
4,481
0
19,196
L
Khepri
ih8blizz
Khepri
1,810
332
333
1,096
6,824
3,710
0
1,740
5,018
9,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,467
Gold Earned
26,262
254
Minions Killed
227
0
Camps Cleared
0
930,727
Distance Traveled
885,475
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,210
621
88
9
0
168,402
2
W
Raijin
6,213
621
73
7
0
176,343
4
L
Danzaburou
5,335
534
44
4
0
155,189
2
W
Bacchus
4,982
498
16
2
0
199,478
0
L
Pele
4,731
473
40
4
0
217,603
2
W
Thor
5,939
594
63
6
0
179,486
4
L
Janus
4,886
489
39
4
0
168,105
2
W
Set
6,410
641
66
7
0
213,234
4
W
Izanami
4,923
492
36
4
0
162,186
0
L
Khepri
5,100
510
16
2
0
176,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role