Player Matchup

Freya
Freya
Aur0ro
Freya
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 207L
1,543 Elo+
Party 2
Cerberus
Cerberus
DaniBoyaLenda
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 311L
1,335 Elo+
Party 2
Merlin
Merlin
MrMomsen
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,844 Elo+
Party 2
Tiamat
Tiamat
ZzPRIMEzZ
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,564 Elo+
Party 1
Kali
Kali
yonnalee
Kali
Level 53
God Stats
2W - 3L
1,429 SR
Queue Stats
101W - 84L
1,436 Elo+
Party 1
Team Averages
Level 20
1,486 SR
1,544 Elo+

VS

Team Averages
Level 13
1,436 SR
1,273 Elo+
Bellona
Bellona
Drakusdiakun
Bellona
Level 7
God Stats
1W - 3L
1,361 SR
Queue Stats
2W - 7L
1,071 Elo+
Party 3
Kukulkan
Kukulkan
Junestratratra
Kukulkan
Level 18
God Stats
0W - 2L
1,283 SR
Queue Stats
17W - 28L
1,314 Elo+
Party 3
Danzaburou
Danzaburou
RafaRochaa
Danzaburou
Level 18
God Stats
28W - 22L
1,647 SR
Queue Stats
48W - 66L
1,311 Elo+
Party 3
Cerberus
Cerberus
SURICATE147
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,394 Elo+
Party 3
Pele
Pele
marcelo9
Pele
Level 18
God Stats
12W - 13L
1,387 SR
Queue Stats
22W - 31L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aur0ro
Freya
20
13 / 3 / 2
12,575
572
14,928
17,042
7,106
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
DaniBoyaLenda
Cerberus
14
0 / 4 / 11
9,894
450
4,291
13,057
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
MrMomsen
Merlin
16
4 / 4 / 12
11,120
505
13,495
9,819
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
ZzPRIMEzZ
Tiamat
18
2 / 2 / 7
11,697
532
7,102
8,057
6,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
19
17 / 1 / 5
13,586
618
15,990
22,350
12,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drakusdiakun
Bellona
12
1 / 7 / 6
8,000
364
4,150
12,237
8,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
17
10 / 6 / 2
11,356
516
14,077
13,526
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
RafaRochaa
Danzaburou
13
3 / 7 / 7
8,976
408
12,880
16,091
4,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SURICATE147
Cerberus
12
0 / 6 / 8
8,398
382
3,536
12,778
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
13
0 / 10 / 7
8,528
388
4,740
17,324
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
44
36
Kills
14
14
Deaths
36
37
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Freya
Aur0ro
Freya
13
3
2
4.67
W
Cerberus
DaniBoyaLenda
Cerberus
0
4
11
1.38
L
Bellona
Drakusdiakun
Bellona
1
7
6
0.57
L
Kukulkan
10
6
2
1.83
W
Merlin
MrMomsen
Merlin
4
4
12
2.5
L
Danzaburou
RafaRochaa
Danzaburou
3
7
7
0.93
L
Cerberus
SURICATE147
Cerberus
0
6
8
0.67
W
Tiamat
ZzPRIMEzZ
Tiamat
2
2
7
2.75
L
Pele
0
10
7
0.35
W
Kali
17
1
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,806
Damage
39,383
70,325
Taken
71,956
40,390
Mitigated
31,389
25,056
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Aur0ro
Freya
14,928
5,940
0
11,131
17,042
7,106
74
3,979
12,981
99,072
0
W
Cerberus
DaniBoyaLenda
Cerberus
4,291
245
0
2,058
13,057
10,846
0
3,747
9,208
28,574
0
L
Bellona
Drakusdiakun
Bellona
4,150
1,341
0
50
12,237
8,028
306
7,129
4,902
0
14,457
L
Kukulkan
14,077
1,415
0
0
13,526
5,163
595
8,431
4,549
53,247
0
W
Merlin
MrMomsen
Merlin
13,495
905
0
215
9,819
3,509
1,449
4,425
5,044
48,968
0
L
Danzaburou
RafaRochaa
Danzaburou
12,880
5,819
0
2,294
16,091
4,756
1,242
9,021
6,964
0
45,379
L
Cerberus
SURICATE147
Cerberus
3,536
551
0
2,533
12,778
8,178
0
7,019
5,575
18,397
0
W
Tiamat
ZzPRIMEzZ
Tiamat
7,102
1,384
0
3,360
8,057
6,077
807
1,476
6,521
64,512
0
L
Pele
4,740
1,200
0
3,348
17,324
5,264
747
7,058
10,150
0
51,446
W
Kali
15,990
9,383
0
8,292
22,350
12,852
1,336
3,380
18,788
0
101,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,872
Gold Earned
45,258
536
Minions Killed
310
0
Camps Cleared
0
1,948,658
Distance Traveled
2,014,906
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,575
572
145
7
0
363,704
5
W
Cerberus
9,894
450
53
2
0
348,768
0
L
Bellona
8,000
364
26
1
0
378,228
1
L
Kukulkan
11,356
516
90
4
0
413,296
4
W
Merlin
11,120
505
94
4
0
405,890
0
L
Danzaburou
8,976
408
63
3
0
397,726
2
L
Cerberus
8,398
382
44
2
0
392,249
4
W
Tiamat
11,697
532
119
5
0
352,562
0
L
Pele
8,528
388
87
4
0
433,407
0
W
Kali
13,586
618
125
6
0
477,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role