Player Matchup

Hera
Hera
GhettoRoyale
Hera
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 144L
1,454 Elo+
Party 2
Yemoja
Yemoja
WxWxJarrettxD
Yemoja
Level 120
God Stats
2W - 1L
1,507 SR
Queue Stats
205W - 207L
1,430 Elo+
Party 2
Baba Yaga
Baba Yaga
YesWeCam
Baba Yaga
Level 138
God Stats
7W - 6L
1,390 SR
Queue Stats
218W - 234L
1,435 Elo+
Party 2
Ymir
Ymir
callmegingey
Ymir
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 149L
1,390 Elo+
Party 2
Nu Wa
Nu Wa
mastastank
Nu Wa
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 44L
1,696 Elo+
Party 2
Team Averages
Level 103
1,480 SR
1,481 Elo+

VS

Team Averages
Level 110
1,523 SR
1,404 Elo+
Erlang Shen
Erlang Shen
Lenny Funghoul
Erlang Shen
Level 130
God Stats
2W - 4L
1,717 SR
Queue Stats
475W - 535L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
NarkyBark
Baron Samedi
Level 127
God Stats
1W - 2L
1,399 SR
Queue Stats
176W - 197L
1,416 Elo+
Solo
Ne Zha
Ne Zha
SuhDude05
Ne Zha
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,373 Elo+
Solo
Kuzenbo
Kuzenbo
TheVel0urF0g
Kuzenbo
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
343W - 389L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
xWiggleButtx
Nu Wa
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 19
13,546
797
20,090
12,087
4,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 8 / 19
10,953
644
7,120
20,511
3,255
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
YesWeCam
Baba Yaga
20
12 / 8 / 23
14,882
875
37,119
22,983
10,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 6 / 24
11,818
695
7,451
19,823
9,580
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
20
8 / 4 / 21
13,030
766
25,349
15,110
4,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lenny Funghoul
Erlang Shen
20
11 / 7 / 9
12,219
719
13,603
22,977
23,280
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
NarkyBark
Baron Samedi
20
8 / 8 / 14
12,693
747
18,083
25,312
20,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
SuhDude05
Ne Zha
18
3 / 10 / 12
10,562
621
7,936
23,887
9,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
TheVel0urF0g
Kuzenbo
18
2 / 6 / 17
10,601
624
8,221
22,009
43,041
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 8 / 13
11,308
665
26,536
15,867
6,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
94
38
Kills
29
29
Deaths
39
106
Assists
65
Player
Kills
Deaths
Assists
KDA
W
12
3
19
7.17
L
Erlang Shen
Lenny Funghoul
Erlang Shen
11
7
9
2.21
L
Baron Samedi
NarkyBark
Baron Samedi
8
8
14
1.88
L
Ne Zha
SuhDude05
Ne Zha
3
10
12
0.9
L
Kuzenbo
TheVel0urF0g
Kuzenbo
2
6
17
1.75
W
3
8
19
1.56
W
Baba Yaga
YesWeCam
Baba Yaga
12
8
23
2.94
W
3
6
24
2.5
W
Nu Wa
8
4
21
4.63
L
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,129
Damage
74,379
90,514
Taken
110,052
31,907
Mitigated
102,615
36,824
Healing
38,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,090
3,735
2,217
1,880
12,087
4,146
1,578
6,784
5,077
45,694
0
L
Erlang Shen
Lenny Funghoul
Erlang Shen
13,603
4,627
3,169
6,224
22,977
23,280
515
17,281
5,696
0
24,221
L
Baron Samedi
NarkyBark
Baron Samedi
18,083
848
7,056
8,139
25,312
20,264
114
23,406
1,906
39,127
0
L
Ne Zha
SuhDude05
Ne Zha
7,936
1,547
510
3,119
23,887
9,740
160
22,060
1,827
0
23,767
L
Kuzenbo
TheVel0urF0g
Kuzenbo
8,221
1,676
2,980
2,317
22,009
43,041
310
19,338
2,671
18,843
0
W
7,120
949
4,498
3,390
20,511
3,255
32
12,158
8,002
13,772
0
W
Baba Yaga
YesWeCam
Baba Yaga
37,119
2,130
2,877
8,095
22,983
10,112
1,296
11,585
11,038
68,472
0
W
7,451
449
2,682
4,156
19,823
9,580
857
11,243
8,318
18,408
0
W
Nu Wa
25,349
6,978
3,427
3,602
15,110
4,814
2,478
9,551
5,239
46,658
0
L
26,536
5,529
3,525
1,783
15,867
6,290
499
15,044
823
53,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,229
Gold Earned
57,383
197
Minions Killed
160
0
Camps Cleared
0
1,363,369
Distance Traveled
1,332,586
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,546
797
45
3
0
251,714
0
L
Erlang Shen
12,219
719
18
1
0
294,052
0
L
Baron Samedi
12,693
747
47
3
0
241,868
1
L
Ne Zha
10,562
621
28
2
0
251,348
0
L
Kuzenbo
10,601
624
15
1
0
308,921
0
W
Yemoja
10,953
644
17
1
0
271,735
0
W
Baba Yaga
14,882
875
73
4
0
280,694
3
W
Ymir
11,818
695
23
1
0
285,371
0
W
Nu Wa
13,030
766
39
2
0
273,855
0
L
Nu Wa
11,308
665
52
3
0
236,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role