Player Matchup

Arachne
Arachne
CrazyRachii
Arachne
Level 76
God Stats
23W - 28L
1,401 SR
Queue Stats
181W - 209L
1,405 Elo+
Solo
Heimdallr
Heimdallr
FaTaL_iBuRRiTo
Heimdallr
Level 82
God Stats
24W - 20L
1,615 SR
Queue Stats
467W - 452L
1,537 Elo+
Solo
Geb
Geb
KingPenn24
Geb
Level 89
God Stats
10W - 6L
1,405 SR
Queue Stats
288W - 284L
1,493 Elo+
Solo
Persephone
Persephone
Koiphlsh
Persephone
Level 144
God Stats
14W - 6L
1,538 SR
Queue Stats
620W - 615L
1,526 Elo+
Solo
Chang'e
Chang'e
NightoneCyz
Chang'e
Level 129
God Stats
6W - 4L
1,651 SR
Queue Stats
88W - 65L
1,485 Elo+
Solo
Team Averages
Level 104
1,522 SR
1,489 Elo+

VS

Team Averages
Level 81
1,491 SR
1,492 Elo+
Achilles
Achilles
COVIDISALIE
Achilles
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
352W - 318L
1,584 Elo+
Solo
Sylvanus
Sylvanus
MOGLINATOR
Sylvanus
Level 125
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SkeletonCow4768
Baron Samedi
Level 109
God Stats
101W - 73L
1,632 SR
Queue Stats
119W - 89L
1,548 Elo+
Solo
Neith
Neith
greensage3
Neith
Level 57
God Stats
3W - 5L
1,581 SR
Queue Stats
114W - 122L
1,498 Elo+
Solo
Bastet
Bastet
xOsamaBinDabbinx
Bastet
Level 50
God Stats
3W - 8L
1,487 SR
Queue Stats
78W - 103L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrazyRachii
Arachne
12
4 / 2 / 9
7,836
560
7,492
8,768
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
FaTaL_iBuRRiTo
Heimdallr
12
4 / 1 / 3
7,071
505
6,703
6,610
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 6
7,165
512
3,623
8,416
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Koiphlsh
Persephone
14
7 / 1 / 5
8,518
608
8,332
8,338
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
NightoneCyz
Chang'e
15
6 / 0 / 1
8,606
615
6,942
10,679
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
COVIDISALIE
Achilles
12
1 / 6 / 1
6,840
489
7,865
13,722
10,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
MOGLINATOR
Sylvanus
6
1 / 2 / 0
4,918
351
1,687
4,083
2,142
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
SkeletonCow4768
Baron Samedi
11
1 / 5 / 2
6,392
457
5,617
9,195
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
11
1 / 4 / 1
6,229
445
5,122
9,947
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 6 / 0
5,728
409
2,966
8,743
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
23
Kills
5
5
Deaths
23
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
COVIDISALIE
Achilles
1
6
1
0.25
W
Arachne
CrazyRachii
Arachne
4
2
9
4.25
W
Heimdallr
FaTaL_iBuRRiTo
Heimdallr
4
1
3
5.5
W
2
1
6
5
W
Persephone
Koiphlsh
Persephone
7
1
5
9.5
L
Sylvanus
MOGLINATOR
Sylvanus
1
2
0
0.5
W
Chang'e
NightoneCyz
Chang'e
6
0
1
6.5
L
Baron Samedi
SkeletonCow4768
Baron Samedi
1
5
2
0.4
L
Neith
1
4
1
0.38
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,092
Damage
23,257
42,811
Taken
45,690
16,355
Mitigated
21,927
23,234
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
COVIDISALIE
Achilles
7,865
2,305
0
4,066
13,722
10,612
0
6,463
7,219
0
27,973
W
Arachne
CrazyRachii
Arachne
7,492
5,527
147
4,571
8,768
2,887
774
1,406
7,200
0
36,655
W
Heimdallr
FaTaL_iBuRRiTo
Heimdallr
6,703
2,057
441
3,195
6,610
2,541
1,763
536
6,064
0
37,276
W
3,623
499
444
2,800
8,416
4,707
372
2,149
6,071
19,112
0
W
Persephone
Koiphlsh
Persephone
8,332
625
0
2,772
8,338
2,582
420
2,828
5,318
48,422
0
L
Sylvanus
MOGLINATOR
Sylvanus
1,687
405
896
1,191
4,083
2,142
0
1,598
2,410
8,278
0
W
Chang'e
NightoneCyz
Chang'e
6,942
158
495
8,369
10,679
3,638
372
0
10,304
53,555
0
L
Baron Samedi
SkeletonCow4768
Baron Samedi
5,617
561
126
2,209
9,195
3,789
685
4,993
3,876
35,539
0
L
Neith
5,122
1,273
214
3,516
9,947
2,815
0
2,284
7,589
0
32,826
L
2,966
595
135
2,459
8,743
2,569
89
2,932
5,699
0
19,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,196
Gold Earned
30,107
358
Minions Killed
228
0
Camps Cleared
0
1,360,336
Distance Traveled
1,072,485
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,840
489
45
3
0
253,641
1
W
Arachne
7,836
560
65
5
0
300,172
0
W
Heimdallr
7,071
505
71
5
0
241,504
1
W
Geb
7,165
512
32
2
0
295,751
5
W
Persephone
8,518
608
84
6
0
258,776
1
L
Sylvanus
4,918
351
14
1
0
146,672
0
W
Chang'e
8,606
615
106
8
0
264,133
4
L
Baron Samedi
6,392
457
53
4
0
216,708
0
L
Neith
6,229
445
65
5
0
220,706
1
L
Bastet
5,728
409
51
4
0
234,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role