Player Matchup

Hachiman
Hachiman
Trip_Swifty
Hachiman
Level 23
God Stats
1W - 0L
1,528 SR
Queue Stats
25W - 12L
1,532 Elo+
Party 1
Hercules
Hercules
umonkey3
Hercules
Level 142
God Stats
1W - 2L
1,438 SR
Queue Stats
87W - 59L
1,625 Elo+
Party 1
Anubis
Anubis
wizzlecizzle
Anubis
Level 121
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 3L
1,672 Elo+
Party 1
Team Averages
Level 95
1,417 SR
1,610 Elo+

VS

Team Averages
Level 50
1,684 SR
1,511 Elo+
Guan Yu
Guan Yu
GalaticGunner
Guan Yu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,411 Elo+
Party 2
Zeus
Zeus
InSaNe_BlAcKFiRe
Zeus
Level 79
God Stats
10W - 5L
1,975 SR
Queue Stats
175W - 138L
1,556 Elo+
Party 2
Khepri
Khepri
ThatLooper05
Khepri
Level 64
God Stats
17W - 6L
1,576 SR
Queue Stats
187W - 149L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Trip_Swifty
Hachiman
12
0 / 4 / 14
9,494
678
7,760
8,139
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
umonkey3
Hercules
15
9 / 3 / 7
12,154
868
11,665
18,266
7,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
15
9 / 2 / 6
11,257
804
12,987
7,769
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
0 / 7 / 5
8,271
591
7,559
14,855
15,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
8 / 7 / 1
10,899
779
11,113
10,046
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
11
1 / 4 / 5
8,884
635
3,956
13,380
11,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
18
Kills
9
9
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
7
5
0.36
L
8
7
1
1.21
L
Khepri
1
4
5
0.88
W
Hachiman
Trip_Swifty
Hachiman
0
4
14
1.75
W
Hercules
umonkey3
Hercules
9
3
7
4.17
W
Anubis
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,412
Damage
22,628
34,174
Taken
38,281
13,374
Mitigated
29,664
8,578
Healing
1,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
7,559
2,261
220
725
14,855
15,072
0
6,265
8,590
0
13,114
L
11,113
887
0
414
10,046
2,712
0
3,600
6,446
36,739
0
L
Khepri
3,956
235
0
540
13,380
11,880
0
3,144
10,236
22,432
0
W
Hachiman
Trip_Swifty
Hachiman
7,760
5,071
0
771
8,139
2,262
731
4,385
3,436
0
28,176
W
Hercules
umonkey3
Hercules
11,665
4,327
0
4,210
18,266
7,564
659
5,687
12,193
22
31,976
W
Anubis
12,987
291
0
3,597
7,769
3,548
624
4,140
3,433
73,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
28,054
170
Minions Killed
91
0
Camps Cleared
0
735,503
Distance Traveled
639,118
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,271
591
11
1
0
234,717
0
L
Zeus
10,899
779
57
4
0
206,715
0
L
Khepri
8,884
635
23
2
0
197,686
1
W
Hachiman
9,494
678
23
2
0
227,268
0
W
Hercules
12,154
868
39
3
0
279,335
1
W
Anubis
11,257
804
108
8
0
228,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role