Player Matchup

Skadi
Skadi
Concealed1987
Skadi
Level 120
God Stats
5W - 3L
1,256 SR
Queue Stats
155W - 156L
1,548 Elo+
Solo
Hercules
Hercules
ScreaminBass
Hercules
Level 141
God Stats
3W - 5L
1,577 SR
Queue Stats
14W - 23L
1,361 Elo+
Solo
Janus
Janus
Stu3Butter33
Janus
Level 56
God Stats
1W - 0L
1,445 SR
Queue Stats
21W - 21L
1,493 Elo+
Solo
Sol
Sol
noobowner4_0
Sol
Level 123
God Stats
10W - 4L
1,946 SR
Queue Stats
156W - 160L
1,353 Elo+
Solo
Fenrir
Fenrir
raccoonofstealth
Fenrir
Level 142
God Stats
9W - 2L
1,682 SR
Queue Stats
108W - 99L
1,486 Elo+
Solo
Team Averages
Level 116
1,581 SR
1,448 Elo+

VS

Team Averages
Level 128
1,625 SR
1,508 Elo+
Bacchus
Bacchus
Dixon Sideyu
Bacchus
Level 115
God Stats
26W - 23L
1,570 SR
Queue Stats
125W - 129L
1,477 Elo+
Party 2
Scylla
Scylla
Kmurda112
Scylla
Level 138
God Stats
14W - 19L
1,476 SR
Queue Stats
317W - 315L
1,508 Elo+
Party 1
Horus
Horus
SonofAthena25
Horus
Level 148
God Stats
7W - 5L
1,635 SR
Queue Stats
403W - 417L
1,508 Elo+
Party 1
Cupid
Cupid
YooKing_
Cupid
Level 121
God Stats
8W - 11L
1,738 SR
Queue Stats
429W - 439L
1,505 Elo+
Party 1
Bastet
Bastet
onetoomanytimes
Bastet
Level 120
God Stats
1W - 1L
1,704 SR
Queue Stats
146W - 137L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 11
10,433
869
12,311
9,545
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ScreaminBass
Hercules
14
4 / 6 / 18
10,273
856
8,273
18,099
18,058
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 2 / 11
10,465
872
9,264
6,568
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 11
9,908
826
10,287
8,192
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
12 / 3 / 5
12,015
1,001
14,883
8,733
3,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dixon Sideyu
Bacchus
14
3 / 5 / 4
8,939
745
8,129
16,723
15,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Kmurda112
Scylla
15
1 / 8 / 6
8,594
716
4,569
9,857
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 5 / 4
9,183
765
6,063
13,491
11,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
YooKing_
Cupid
14
2 / 7 / 4
8,791
733
4,410
14,302
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 4 / 3
9,575
798
9,894
11,234
4,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
29
Kills
13
15
Deaths
29
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
L
Bacchus
Dixon Sideyu
Bacchus
3
5
4
1
L
Scylla
Kmurda112
Scylla
1
8
6
0.5
W
Hercules
ScreaminBass
Hercules
4
6
18
2.17
L
3
5
4
1
W
5
2
11
5.25
L
Cupid
YooKing_
Cupid
2
7
4
0.57
W
2
3
11
2.5
L
4
4
3
1.38
W
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,018
Damage
33,065
51,137
Taken
65,607
31,560
Mitigated
38,750
8,756
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,311
4,866
0
1,707
9,545
3,934
3,311
2,040
7,463
0
43,941
L
Bacchus
Dixon Sideyu
Bacchus
8,129
875
0
813
16,723
15,006
2
4,385
12,170
23,206
0
L
Scylla
Kmurda112
Scylla
4,569
559
0
1,034
9,857
3,274
0
2,063
7,746
24,749
0
W
Hercules
ScreaminBass
Hercules
8,273
1,526
420
3,273
18,099
18,058
113
4,469
13,510
100
11,310
L
6,063
2,332
752
2,104
13,491
11,202
0
4,748
8,596
0
11,834
W
9,264
431
0
0
6,568
2,772
726
2,488
4,030
37,048
0
L
Cupid
YooKing_
Cupid
4,410
2,656
486
2,143
14,302
5,076
0
4,634
9,564
0
18,737
W
10,287
3,327
0
2,614
8,192
2,914
2,857
1,969
6,203
46,186
0
L
9,894
2,277
0
0
11,234
4,192
1
3,324
7,886
0
31,289
W
14,883
3,067
0
742
8,733
3,882
228
2,043
6,644
0
25,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,094
Gold Earned
45,082
282
Minions Killed
199
10
Camps Cleared
3
1,142,458
Distance Traveled
1,065,056
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,433
869
64
5
3
227,630
0
L
Bacchus
8,939
745
23
2
2
220,322
2
L
Scylla
8,594
716
53
4
0
202,551
0
W
Hercules
10,273
856
14
1
0
232,261
1
L
Horus
9,183
765
16
1
0
214,309
3
W
Janus
10,465
872
91
8
4
227,920
1
L
Cupid
8,791
733
49
4
0
184,939
0
W
Sol
9,908
826
91
8
1
209,550
0
L
Bastet
9,575
798
58
5
1
242,935
1
W
Fenrir
12,015
1,001
22
2
2
245,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role