Player Matchup

Ratatoskr
Ratatoskr
Ineedmortime
Ratatoskr
Level 30
God Stats
31W - 28L
1,551 SR
Queue Stats
50W - 42L
1,428 Elo+
Solo
Sol
Sol
RaizinBren
Sol
Level 29
God Stats
9W - 20L
1,352 SR
Queue Stats
258W - 293L
1,417 Elo+
Party 2
Hachiman
Hachiman
SpuushyMan
Hachiman
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Y0RGY
Anubis
Level 25
God Stats
10W - 18L
1,624 SR
Queue Stats
150W - 181L
1,403 Elo+
Party 2
Jormungandr
Jormungandr
movieduck108
Jormungandr
Level 29
God Stats
8W - 7L
1,782 SR
Queue Stats
229W - 256L
1,401 Elo+
Party 2
Team Averages
Level 30
1,562 SR
1,430 Elo+

VS

Team Averages
Level 16
1,476 SR
1,430 Elo+
He Bo
He Bo
Crazy_-ChickXx
He Bo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
DeadPool18869
Zeus
Level 17
God Stats
3W - 6L
1,606 SR
Queue Stats
141W - 173L
1,338 Elo+
Party 1
Ymir
Ymir
KyleFungi
Ymir
Level 4
God Stats
1W - 0L
1,667 SR
Queue Stats
21W - 16L
1,500 Elo+
Party 3
Medusa
Medusa
Super_Nova750
Medusa
Level 25
God Stats
4W - 3L
1,295 SR
Queue Stats
203W - 218L
1,408 Elo+
Party 1
Thanatos
Thanatos
supernova_twins
Thanatos
Level 25
God Stats
30W - 48L
1,312 SR
Queue Stats
223W - 250L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ineedmortime
Ratatoskr
14
4 / 3 / 2
8,512
473
7,730
12,822
5,389
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 7 / 1
9,090
505
7,073
10,998
3,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
SpuushyMan
Hachiman
13
1 / 5 / 2
8,312
462
5,309
11,335
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Y0RGY
Anubis
11
0 / 9 / 0
6,908
384
5,594
12,734
6,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
movieduck108
Jormungandr
13
5 / 9 / 1
9,010
501
7,597
16,852
6,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 5
10,441
580
14,237
14,173
5,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 4
7,614
423
5,423
8,691
2,682
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
18
14 / 0 / 1
11,240
624
14,882
13,202
5,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 6 / 6
9,517
529
8,621
10,967
4,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
15
1 / 1 / 2
8,714
484
2,429
8,525
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
14
Kills
31
33
Deaths
15
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
W
2
4
4
1
L
Ratatoskr
Ineedmortime
Ratatoskr
4
3
2
1.67
W
Ymir
14
0
1
14.5
L
4
7
1
0.64
L
Hachiman
SpuushyMan
Hachiman
1
5
2
0.4
W
7
6
6
1.67
L
Anubis
Y0RGY
Anubis
0
9
0
0
L
Jormungandr
movieduck108
Jormungandr
5
9
1
0.61
W
Thanatos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,303
Damage
45,592
64,741
Taken
55,558
25,078
Mitigated
20,281
13,856
Healing
21,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,237
297
135
4,256
14,173
5,205
720
4,600
9,573
72,510
0
W
5,423
233
87
830
8,691
2,682
0
2,531
6,160
28,632
0
L
Ratatoskr
Ineedmortime
Ratatoskr
7,730
2,068
0
5,494
12,822
5,389
270
5,248
7,466
0
46,528
W
Ymir
14,882
3,829
0
7,665
13,202
5,404
0
5,778
7,424
77,082
0
L
7,073
1,254
0
1,748
10,998
3,379
1,149
2,525
8,361
45,539
0
L
Hachiman
SpuushyMan
Hachiman
5,309
2,702
0
2,130
11,335
3,660
407
5,186
5,989
0
36,136
W
8,621
3,856
0
975
10,967
4,176
834
7,355
3,612
0
44,448
L
Anubis
Y0RGY
Anubis
5,594
944
0
2,855
12,734
6,250
21
10,013
2,697
30,550
0
L
Jormungandr
movieduck108
Jormungandr
7,597
1,019
441
1,188
16,852
6,400
560
10,965
5,686
37,069
0
W
Thanatos
2,429
131
0
7,685
8,525
2,814
0
0
8,525
0
72,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,832
Gold Earned
47,526
354
Minions Killed
507
0
Camps Cleared
0
1,554,295
Distance Traveled
1,576,052
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,441
580
119
7
0
316,707
2
W
Zeus
7,614
423
46
3
0
264,603
2
L
Ratatoskr
8,512
473
80
4
0
376,352
0
W
Ymir
11,240
624
150
8
0
320,730
2
L
Sol
9,090
505
88
5
0
304,625
0
L
Hachiman
8,312
462
75
4
0
303,992
0
W
Medusa
9,517
529
68
4
0
291,319
2
L
Anubis
6,908
384
59
3
0
273,822
0
L
Jormungandr
9,010
501
52
3
0
295,504
0
W
Thanatos
8,714
484
124
7
0
382,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role