Player Matchup

Ra
Ra
CaptainCubano
Ra
Level 29
God Stats
5W - 1L
1,586 SR
Queue Stats
471W - 408L
1,571 Elo+
Party 1
Ao Kuang
Ao Kuang
XxADiEGOAxX
Ao Kuang
Level 28
God Stats
6W - 6L
1,441 SR
Queue Stats
65W - 70L
1,526 Elo+
Party 3
Sun Wukong
Sun Wukong
XxAnjhanatxX
Sun Wukong
Level 27
God Stats
8W - 5L
1,537 SR
Queue Stats
485W - 479L
1,426 Elo+
Party 3
Izanami
Izanami
killerGAPMAN
Izanami
Level 29
God Stats
39W - 25L
1,590 SR
Queue Stats
613W - 526L
1,576 Elo+
Party 1
Bacchus
Bacchus
oH_VeeYo
Bacchus
Level 29
God Stats
3W - 4L
1,314 SR
Queue Stats
783W - 684L
1,572 Elo+
Party 1
Team Averages
Level 28
1,494 SR
1,534 Elo+

VS

Team Averages
Level 25
1,392 SR
1,454 Elo+
Ne Zha
Ne Zha
BMorlan
Ne Zha
Level 26
God Stats
1W - 3L
1,280 SR
Queue Stats
57W - 68L
1,439 Elo+
Party 2
Olorun
Olorun
CBHydraKID
Olorun
Level 26
God Stats
1W - 2L
1,206 SR
Queue Stats
132W - 157L
1,434 Elo+
Party 2
Yemoja
Yemoja
Nighthawk00024
Yemoja
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 50L
1,489 Elo+
Solo
Pele
Pele
PaleTheBucket
Pele
Level 27
God Stats
5W - 10L
1,476 SR
Queue Stats
135W - 163L
1,434 Elo+
Party 2
Mulan
Mulan
wook822
Mulan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 7
12,536
522
10,297
12,199
7,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
XxADiEGOAxX
Ao Kuang
15
2 / 6 / 5
10,648
444
3,383
16,129
5,958
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
XxAnjhanatxX
Sun Wukong
18
8 / 1 / 1
12,814
534
11,565
17,209
17,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
killerGAPMAN
Izanami
19
6 / 4 / 3
12,783
533
8,035
14,945
5,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
oH_VeeYo
Bacchus
16
2 / 1 / 13
12,324
514
8,373
19,461
25,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BMorlan
Ne Zha
16
3 / 6 / 1
10,001
417
5,936
13,448
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
CBHydraKID
Olorun
16
4 / 5 / 8
10,595
441
11,693
18,979
7,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 4 / 3
7,953
331
2,659
9,201
3,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 6 / 4
10,627
443
16,262
20,723
8,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
wook822
Mulan
2
0 / 0 / 0
6,123
255
0
0
0

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
21
Kills
14
15
Deaths
21
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BMorlan
Ne Zha
3
6
1
0.58
L
Olorun
CBHydraKID
Olorun
4
5
8
1.6
W
3
3
7
2.17
L
0
4
3
0.38
L
7
6
4
1.5
W
Ao Kuang
XxADiEGOAxX
Ao Kuang
2
6
5
0.75
W
Sun Wukong
XxAnjhanatxX
Sun Wukong
8
1
1
8.5
W
Izanami
killerGAPMAN
Izanami
6
4
3
1.88
W
Bacchus
oH_VeeYo
Bacchus
2
1
13
8.5
L
Mulan
wook822
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,653
Damage
36,550
79,943
Taken
62,351
62,951
Mitigated
25,003
19,822
Healing
15,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BMorlan
Ne Zha
5,936
1,448
0
676
13,448
5,508
1,156
3,587
9,636
0
42,559
L
Olorun
CBHydraKID
Olorun
11,693
4,028
686
3,728
18,979
7,665
352
7,144
11,444
55,302
0
W
10,297
1,384
1,117
5,189
12,199
7,712
786
3,263
8,722
84,041
0
L
2,659
482
1,593
1,829
9,201
3,525
0
4,479
4,417
21,069
0
L
16,262
5,266
0
6,833
20,723
8,305
0
7,424
13,023
0
63,853
W
Ao Kuang
XxADiEGOAxX
Ao Kuang
3,383
841
0
2,829
16,129
5,958
5,348
6,445
9,434
35,218
0
W
Sun Wukong
XxAnjhanatxX
Sun Wukong
11,565
2,641
0
2,616
17,209
17,575
2,632
5,409
11,562
0
63,038
W
Izanami
killerGAPMAN
Izanami
8,035
3,884
0
3,070
14,945
5,888
5,172
3,730
11,015
0
118,481
W
Bacchus
oH_VeeYo
Bacchus
8,373
998
1,308
3,693
19,461
25,818
478
4,779
14,473
31,261
0
L
Mulan
wook822
Mulan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,105
Gold Earned
45,299
495
Minions Killed
273
0
Camps Cleared
0
2,227,761
Distance Traveled
1,532,912
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,001
417
72
3
0
389,377
0
L
Olorun
10,595
441
83
3
0
403,800
1
W
Ra
12,536
522
142
6
0
436,921
3
L
Yemoja
7,953
331
29
1
0
314,479
0
L
Pele
10,627
443
89
4
0
420,764
0
W
Ao Kuang
10,648
444
49
2
0
360,258
0
W
Sun Wukong
12,814
534
99
4
0
520,863
0
W
Izanami
12,783
533
164
7
0
436,658
3
W
Bacchus
12,324
514
41
2
0
473,061
5
L
Mulan
6,123
255
0
0
0
4,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role