Player Matchup

Nu Wa
Nu Wa
GH02T_G0KU
Nu Wa
Level 15
God Stats
1W - 7L
1,259 SR
Queue Stats
15W - 26L
1,239 Elo+
Solo
Nemesis
Nemesis
MadSquizzler
Nemesis
Level 18
God Stats
29W - 43L
1,309 SR
Queue Stats
148W - 165L
1,223 Elo+
Solo
Cthulhu
Cthulhu
Pangstaff
Cthulhu
Level 63
God Stats
0W - 2L
1,597 SR
Queue Stats
19W - 21L
1,482 Elo+
Party 1
Zeus
Zeus
PointyKnight348
Zeus
Level 19
God Stats
4W - 14L
1,192 SR
Queue Stats
10W - 25L
1,194 Elo+
Solo
Neith
Neith
mazets
Neith
Level 3
God Stats
16W - 22L
1,200 SR
Queue Stats
20W - 28L
1,160 Elo+
Party 1
Team Averages
Level 24
1,312 SR
1,259 Elo+

VS

Team Averages
Level 20
1,401 SR
1,236 Elo+
Achilles
Achilles
Crunsche
Achilles
Level 28
God Stats
2W - 3L
1,321 SR
Queue Stats
8W - 12L
1,308 Elo+
Solo
Olorun
Olorun
Oliver64YT
Olorun
Level 27
God Stats
11W - 9L
1,499 SR
Queue Stats
138W - 105L
1,372 Elo+
Solo
Merlin
Merlin
WinK69
Merlin
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 22L
1,296 Elo+
Solo
King Arthur
King Arthur
peace maker8836
King Arthur
Level 6
God Stats
1W - 1L
1,186 SR
Queue Stats
1W - 3L
1,025 Elo+
Solo
Aphrodite
Aphrodite
william_savage7
Aphrodite
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
6 / 9 / 16
14,364
1,026
20,283
24,598
10,879
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
MadSquizzler
Nemesis
20
1 / 5 / 16
13,508
965
7,084
20,676
8,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Pangstaff
Cthulhu
20
8 / 9 / 17
14,996
1,071
28,740
30,139
25,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
10 / 9 / 9
15,051
1,075
20,656
20,218
11,349
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
mazets
Neith
20
4 / 8 / 18
14,365
1,026
29,217
20,771
10,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crunsche
Achilles
20
11 / 3 / 17
16,206
1,158
26,165
25,522
36,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Oliver64YT
Olorun
20
23 / 5 / 11
20,030
1,431
49,423
29,824
10,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
WinK69
Merlin
20
3 / 2 / 14
13,938
996
8,423
9,597
4,104
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
peace maker8836
King Arthur
20
3 / 10 / 20
14,257
1,018
19,165
28,484
17,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
william_savage7
Aphrodite
19
0 / 9 / 15
12,857
918
7,577
19,551
10,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
117
29
Kills
40
40
Deaths
29
76
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Achilles
Crunsche
Achilles
11
3
17
6.5
L
Nu Wa
6
9
16
1.56
L
Nemesis
MadSquizzler
Nemesis
1
5
16
1.8
W
Olorun
Oliver64YT
Olorun
23
5
11
5.7
L
Cthulhu
Pangstaff
Cthulhu
8
9
17
1.83
L
10
9
9
1.61
W
Merlin
WinK69
Merlin
3
2
14
5
L
Neith
mazets
Neith
4
8
18
1.63
W
King Arthur
peace maker8836
King Arthur
3
10
20
1.3
W
Aphrodite
william_savage7
Aphrodite
0
9
15
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,980
Damage
110,753
116,402
Taken
112,978
66,918
Mitigated
79,225
12,148
Healing
21,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Crunsche
Achilles
26,165
7,813
0
818
25,522
36,459
0
15,227
10,295
809
56,897
L
Nu Wa
20,283
9,392
0
1,051
24,598
10,879
0
13,614
10,984
31,700
0
L
Nemesis
MadSquizzler
Nemesis
7,084
2,271
0
910
20,676
8,794
0
14,074
6,541
0
26,899
W
Olorun
Oliver64YT
Olorun
49,423
28,606
1,033
11,172
29,824
10,250
0
21,299
8,525
98,972
0
L
Cthulhu
Pangstaff
Cthulhu
28,740
2,582
1,016
2,204
30,139
25,737
0
17,549
12,505
57,760
0
L
20,656
3,413
0
184
20,218
11,349
0
11,654
8,564
41,079
0
W
Merlin
WinK69
Merlin
8,423
889
301
1,208
9,597
4,104
0
5,693
3,904
31,320
0
L
Neith
mazets
Neith
29,217
15,347
0
6,783
20,771
10,159
0
9,304
11,467
0
60,900
W
King Arthur
peace maker8836
King Arthur
19,165
4,365
0
3,011
28,484
17,432
0
14,986
13,498
0
29,311
W
Aphrodite
william_savage7
Aphrodite
7,577
1,412
744
2,943
19,551
10,980
0
12,474
7,077
24,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,284
Gold Earned
77,288
255
Minions Killed
261
4
Camps Cleared
4
1,195,991
Distance Traveled
1,213,074
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,206
1,158
62
4
0
276,928
0
L
Nu Wa
14,364
1,026
26
2
0
193,955
0
L
Nemesis
13,508
965
37
3
1
324,807
3
W
Olorun
20,030
1,431
109
8
1
229,065
0
L
Cthulhu
14,996
1,071
64
5
1
260,323
0
L
Zeus
15,051
1,075
43
3
1
198,534
0
W
Merlin
13,938
996
38
3
3
244,429
0
L
Neith
14,365
1,026
85
6
1
218,372
4
W
King Arthur
14,257
1,018
16
1
0
232,622
0
W
Aphrodite
12,857
918
36
3
0
230,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role