Player Matchup

Scylla
Scylla
SonOfPhoenix666
Scylla
Level 117
God Stats
8W - 9L
1,352 SR
Queue Stats
87W - 120L
1,415 Elo+
Party 1
Geb
Geb
SoulStone666
Geb
Level 101
God Stats
4W - 12L
1,324 SR
Queue Stats
63W - 80L
1,408 Elo+
Party 1
Serqet
Serqet
tsipro
Serqet
Level 106
God Stats
3W - 6L
1,276 SR
Queue Stats
92W - 128L
1,398 Elo+
Solo
Team Averages
Level 108
1,317 SR
1,407 Elo+

VS

Team Averages
Level 61
1,683 SR
1,475 Elo+
Raijin
Raijin
LMM77190
Raijin
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,460 Elo+
Solo
Sol
Sol
VI-s-SI
Sol
Level 17
God Stats
4W - 0L
1,826 SR
Queue Stats
12W - 10L
1,491 Elo+
Solo
Anhur
Anhur
ltsnojoke
Anhur
Level 109
God Stats
3W - 1L
1,723 SR
Queue Stats
97W - 111L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 2
11,983
705
11,764
12,264
4,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 8 / 8
9,865
580
7,990
16,376
14,724
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
tsipro
Serqet
14
2 / 4 / 7
10,638
626
5,133
14,259
6,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
LMM77190
Raijin
16
7 / 5 / 7
12,527
737
10,665
12,597
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sol
15
5 / 4 / 12
12,124
713
10,050
11,013
3,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
ltsnojoke
Anhur
15
5 / 2 / 8
11,943
703
9,897
11,688
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
11
Kills
17
17
Deaths
11
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raijin
LMM77190
Raijin
7
5
7
2.1
L
9
5
2
2
L
0
8
8
0.5
W
Sol
5
4
12
2.75
W
Anhur
ltsnojoke
Anhur
5
2
8
4.5
L
Serqet
tsipro
Serqet
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
30,612
42,899
Taken
35,298
26,078
Mitigated
12,192
3,578
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
LMM77190
Raijin
10,665
860
0
841
12,597
4,794
313
7,093
5,504
50,062
0
L
11,764
536
0
2,432
12,264
4,990
147
6,806
5,458
50,519
0
L
7,990
180
0
0
16,376
14,724
64
7,792
8,584
26,158
0
W
Sol
10,050
1,369
954
4,496
11,013
3,686
1,082
6,236
4,488
37,165
0
W
Anhur
ltsnojoke
Anhur
9,897
4,615
0
3,061
11,688
3,712
2,053
6,481
4,811
0
58,387
L
Serqet
tsipro
Serqet
5,133
1,538
0
1,146
14,259
6,364
100
6,201
8,058
0
34,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,486
Gold Earned
36,594
155
Minions Killed
187
0
Camps Cleared
0
946,682
Distance Traveled
861,354
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,527
737
64
4
0
278,697
3
L
Scylla
11,983
705
78
5
0
278,968
0
L
Geb
9,865
580
21
1
0
311,929
1
W
Sol
12,124
713
50
3
0
294,205
2
W
Anhur
11,943
703
73
4
0
288,452
3
L
Serqet
10,638
626
56
3
0
355,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role