Player Matchup

Bellona
Bellona
BaitingBanana
Bellona
Level 16
God Stats
0W - 4L
1,270 SR
Queue Stats
123W - 125L
1,454 Elo+
Party 1
Fenrir
Fenrir
MillenniumKid
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 121L
1,540 Elo+
Solo
Cthulhu
Cthulhu
MrMushroomie
Cthulhu
Level 24
God Stats
4W - 10L
1,500 SR
Queue Stats
213W - 190L
1,482 Elo+
Party 1
Cernunnos
Cernunnos
THESHAD0W0101
Cernunnos
Level 91
God Stats
3W - 2L
1,623 SR
Queue Stats
179W - 168L
1,412 Elo+
Party 1
Merlin
Merlin
dolanpino
Merlin
Level 9
God Stats
6W - 7L
1,762 SR
Queue Stats
70W - 52L
1,904 Elo+
Solo
Team Averages
Level 33
1,531 SR
1,558 Elo+

VS

Team Averages
Level 19
1,500 SR
1,576 Elo+
Guan Yu
Guan Yu
DekuuHERO
Guan Yu
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
150W - 75L
1,620 Elo+
Solo
Camazotz
Camazotz
Isake55
Camazotz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,543 Elo+
Solo
Ymir
Ymir
LordDragonVayu
Ymir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 75L
1,605 Elo+
Solo
Skadi
Skadi
Meeduuzax3
Skadi
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 43L
1,665 Elo+
Party 2
Sol
Sol
Sugar58
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
1 / 3 / 6
7,159
398
5,235
12,638
9,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
7 / 5 / 6
9,112
506
13,986
15,760
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
MrMushroomie
Cthulhu
11
1 / 6 / 10
7,256
403
9,254
14,198
11,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
THESHAD0W0101
Cernunnos
13
4 / 5 / 5
8,249
458
8,441
10,869
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
dolanpino
Merlin
15
6 / 5 / 1
9,387
522
15,193
10,635
3,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DekuuHERO
Guan Yu
15
7 / 2 / 7
9,757
542
13,565
13,682
11,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Isake55
Camazotz
16
7 / 2 / 5
9,816
545
9,551
16,365
7,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 7 / 7
8,124
451
5,543
15,010
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
14
2 / 4 / 10
8,198
455
9,077
12,628
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
14
6 / 4 / 6
8,866
493
12,144
12,559
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
59
19
Kills
24
24
Deaths
19
28
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
3
6
1.33
W
Guan Yu
DekuuHERO
Guan Yu
7
2
7
5.25
W
Camazotz
Isake55
Camazotz
7
2
5
4.75
W
2
7
7
0.79
W
Skadi
2
4
10
1.75
L
7
5
6
2
L
Cthulhu
MrMushroomie
Cthulhu
1
6
10
1
W
Sol
6
4
6
2.25
L
Cernunnos
THESHAD0W0101
Cernunnos
4
5
5
1.3
L
Merlin
dolanpino
Merlin
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,109
Damage
49,880
64,100
Taken
70,244
35,314
Mitigated
34,265
8,231
Healing
25,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,235
1,099
0
666
12,638
9,830
0
3,304
9,334
0
27,083
W
Guan Yu
DekuuHERO
Guan Yu
13,565
3,513
1,885
4,606
13,682
11,937
805
4,854
8,478
0
49,494
W
Camazotz
Isake55
Camazotz
9,551
1,709
0
9,069
16,365
7,273
84
4,201
12,164
0
57,001
W
5,543
1,036
0
1,998
15,010
7,701
278
5,521
9,339
18,724
0
W
Skadi
9,077
4,643
0
4,220
12,628
3,903
552
4,942
7,686
0
54,371
L
13,986
3,920
0
3,799
15,760
6,122
0
5,039
10,721
0
48,550
L
Cthulhu
MrMushroomie
Cthulhu
9,254
375
90
684
14,198
11,721
0
4,252
9,946
28,040
0
W
Sol
12,144
4,498
0
4,113
12,559
3,451
456
4,929
7,605
44,887
0
L
Cernunnos
THESHAD0W0101
Cernunnos
8,441
3,666
0
1,553
10,869
3,983
8
2,301
8,568
0
46,898
L
Merlin
dolanpino
Merlin
15,193
1,848
0
1,439
10,635
3,658
0
2,791
7,844
68,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,163
Gold Earned
44,761
347
Minions Killed
377
0
Camps Cleared
0
1,633,870
Distance Traveled
1,676,954
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,159
398
53
3
0
362,080
1
W
Guan Yu
9,757
542
92
5
0
364,130
1
W
Camazotz
9,816
545
102
6
0
365,362
0
W
Ymir
8,124
451
23
1
0
320,978
12
W
Skadi
8,198
455
88
5
0
299,910
2
L
Fenrir
9,112
506
65
4
0
337,537
3
L
Cthulhu
7,256
403
20
1
0
330,786
6
W
Sol
8,866
493
72
4
0
326,574
1
L
Cernunnos
8,249
458
85
5
0
294,524
2
L
Merlin
9,387
522
124
7
0
308,943
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role