Player Matchup

Tiamat
Tiamat
Krvpted
Tiamat
Level 109
God Stats
3W - 10L
1,382 SR
Queue Stats
182W - 164L
1,431 Elo+
Party 3
Bacchus
Bacchus
MarshalMarker92
Bacchus
Level 118
God Stats
4W - 0L
1,500 SR
Queue Stats
170W - 173L
1,495 Elo+
Party 3
Danzaburou
Danzaburou
Prospect54
Danzaburou
Level 66
God Stats
3W - 6L
1,403 SR
Queue Stats
43W - 36L
1,507 Elo+
Party 3
Cupid
Cupid
Wraith73
Cupid
Level 157
God Stats
24W - 21L
1,588 SR
Queue Stats
189W - 200L
1,541 Elo+
Solo
Tyr
Tyr
iAtoKs
Tyr
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 104L
1,507 Elo+
Party 3
Team Averages
Level 109
1,475 SR
1,496 Elo+

VS

Team Averages
Level 98
1,634 SR
1,525 Elo+
Cthulhu
Cthulhu
Adultlink210
Cthulhu
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 25L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
ArcanumPlayz
Danzaburou
Level 124
God Stats
3W - 1L
1,827 SR
Queue Stats
358W - 315L
1,545 Elo+
Party 1
Nemesis
Nemesis
Dragonlord455
Nemesis
Level 121
God Stats
12W - 14L
1,550 SR
Queue Stats
307W - 283L
1,513 Elo+
Solo
Terra
Terra
NovaFuse
Terra
Level 47
God Stats
63W - 45L
1,552 SR
Queue Stats
578W - 568L
1,542 Elo+
Party 1
Anubis
Anubis
Typewryter
Anubis
Level 89
God Stats
10W - 4L
1,740 SR
Queue Stats
168W - 142L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Krvpted
Tiamat
11
5 / 2 / 3
6,380
580
5,771
5,413
1,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 1 / 9
6,286
571
5,585
5,717
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Prospect54
Danzaburou
11
8 / 0 / 0
7,316
665
7,357
4,595
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
Wraith73
Cupid
11
2 / 2 / 1
6,225
566
4,611
6,683
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
iAtoKs
Tyr
9
1 / 1 / 3
5,412
492
2,815
5,983
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adultlink210
Cthulhu
10
1 / 3 / 1
5,458
496
3,837
7,565
6,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
ArcanumPlayz
Danzaburou
8
0 / 3 / 0
4,720
429
1,633
7,062
1,855
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
10
4 / 3 / 0
5,824
529
3,499
7,730
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
NovaFuse
Terra
8
0 / 4 / 0
5,153
468
1,511
7,439
3,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Typewryter
Anubis
8
1 / 5 / 0
5,191
472
5,329
7,055
3,480
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
6
6
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Adultlink210
Cthulhu
1
3
1
0.5
L
Danzaburou
ArcanumPlayz
Danzaburou
0
3
0
0
L
Nemesis
4
3
0
1.33
W
Tiamat
Krvpted
Tiamat
5
2
3
3.25
W
2
1
9
6.5
L
Terra
NovaFuse
Terra
0
4
0
0
W
Danzaburou
Prospect54
Danzaburou
8
0
0
8
L
Anubis
Typewryter
Anubis
1
5
0
0.2
W
Cupid
Wraith73
Cupid
2
2
1
1.25
W
Tyr
iAtoKs
Tyr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,139
Damage
15,809
28,391
Taken
36,851
10,799
Mitigated
17,804
12,991
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Adultlink210
Cthulhu
3,837
216
0
2,370
7,565
6,863
0
1,063
6,502
23,596
0
L
Danzaburou
ArcanumPlayz
Danzaburou
1,633
596
0
1,677
7,062
1,855
0
1,942
5,120
0
23,191
L
Nemesis
3,499
1,782
0
1,192
7,730
2,373
0
3,124
4,606
0
24,458
W
Tiamat
Krvpted
Tiamat
5,771
454
0
2,064
5,413
1,361
0
2,417
2,971
32,092
0
W
5,585
519
0
1,755
5,717
3,772
0
1,215
4,502
14,369
0
L
Terra
NovaFuse
Terra
1,511
87
437
1,706
7,439
3,233
0
1,087
6,352
12,062
0
W
Danzaburou
Prospect54
Danzaburou
7,357
3,501
0
2,872
4,595
1,269
0
1,802
2,793
0
33,898
L
Anubis
Typewryter
Anubis
5,329
147
0
1,708
7,055
3,480
140
4,140
2,915
26,204
0
W
Cupid
Wraith73
Cupid
4,611
2,509
0
2,900
6,683
2,313
184
3,577
2,781
0
33,778
W
Tyr
iAtoKs
Tyr
2,815
750
0
3,400
5,983
2,084
0
1,291
4,667
0
27,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,619
Gold Earned
26,346
254
Minions Killed
212
0
Camps Cleared
0
991,740
Distance Traveled
865,509
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,458
496
40
4
0
179,913
1
L
Danzaburou
4,720
429
48
4
0
139,242
2
L
Nemesis
5,824
529
54
5
0
227,398
5
W
Tiamat
6,380
580
62
6
0
196,961
2
W
Bacchus
6,286
571
17
2
0
214,305
3
L
Terra
5,153
468
25
2
0
161,327
0
W
Danzaburou
7,316
665
62
6
0
193,062
2
L
Anubis
5,191
472
45
4
0
157,629
2
W
Cupid
6,225
566
65
6
0
168,527
1
W
Tyr
5,412
492
48
4
0
218,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role