Player Matchup

Raijin
Raijin
Apacos17
Raijin
Level 27
God Stats
11W - 6L
1,701 SR
Queue Stats
76W - 71L
1,523 Elo+
Party 3
Cerberus
Cerberus
BigMommyM1lkers
Cerberus
Level 8
God Stats
16W - 26L
1,157 SR
Queue Stats
77W - 88L
1,441 Elo+
Party 2
Pele
Pele
Jadansi
Pele
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 53L
1,316 Elo+
Party 2
Hachiman
Hachiman
Kiptill
Hachiman
Level 29
God Stats
3W - 3L
1,344 SR
Queue Stats
193W - 148L
1,674 Elo+
Party 3
Bellona
Bellona
cklader
Bellona
Level 4
God Stats
5W - 7L
1,500 SR
Queue Stats
231W - 230L
1,433 Elo+
Party 2
Team Averages
Level 16
1,440 SR
1,477 Elo+

VS

Team Averages
Level 34
1,576 SR
1,589 Elo+
Loki
Loki
Empanadelechona
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,507 Elo+
Solo
Bellona
Bellona
GOdfqndamit
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,690 Elo+
Solo
Zeus
Zeus
SavageIiIAddict
Zeus
Level 126
God Stats
3W - 1L
1,839 SR
Queue Stats
549W - 504L
1,580 Elo+
Party 1
Cerberus
Cerberus
UNDEADzSMITE
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,640 Elo+
Party 1
Neith
Neith
gavyndoane
Neith
Level 28
God Stats
2W - 2L
1,541 SR
Queue Stats
33W - 36L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Apacos17
Raijin
12
0 / 4 / 0
6,454
496
1,976
8,101
2,834
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
8
3 / 2 / 7
6,431
495
3,184
7,195
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
Jadansi
Pele
9
0 / 6 / 0
5,607
431
2,434
10,034
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Kiptill
Hachiman
12
8 / 2 / 3
7,832
602
9,300
7,314
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
cklader
Bellona
8
0 / 5 / 0
5,309
408
1,912
8,749
5,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,922
609
2,309
8,651
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
GOdfqndamit
Bellona
14
9 / 0 / 5
8,688
668
12,434
9,112
7,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 0 / 4
9,006
693
7,812
5,080
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
UNDEADzSMITE
Cerberus
7
0 / 8 / 0
5,417
417
1,808
9,170
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
12
1 / 3 / 2
7,074
544
3,675
5,649
1,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
11
Kills
19
19
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
Apacos17
Raijin
0
4
0
0
L
Cerberus
3
2
7
3.25
W
4
0
3
5.5
W
Bellona
GOdfqndamit
Bellona
9
0
5
11.5
L
Pele
Jadansi
Pele
0
6
0
0
L
Hachiman
Kiptill
Hachiman
8
2
3
4.75
W
5
0
4
7
W
Cerberus
UNDEADzSMITE
Cerberus
0
8
0
0
L
Bellona
cklader
Bellona
0
5
0
0
W
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,806
Damage
28,038
41,393
Taken
37,662
17,246
Mitigated
16,416
10,088
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Apacos17
Raijin
1,976
144
0
1,990
8,101
2,834
0
2,569
5,338
43,883
0
L
Cerberus
3,184
178
0
1,791
7,195
3,687
0
1,602
5,513
12,370
0
W
2,309
428
0
3,684
8,651
2,576
0
178
8,473
0
46,318
W
Bellona
GOdfqndamit
Bellona
12,434
4,578
0
1,959
9,112
7,862
372
973
8,139
0
46,027
L
Pele
Jadansi
Pele
2,434
301
0
3,134
10,034
2,786
0
970
8,737
0
25,972
L
Hachiman
Kiptill
Hachiman
9,300
6,310
0
2,783
7,314
2,910
0
3,039
4,165
0
42,080
W
7,812
895
0
1,897
5,080
1,668
172
1,023
4,057
61,700
0
W
Cerberus
UNDEADzSMITE
Cerberus
1,808
182
0
604
9,170
2,841
0
2,151
7,019
11,699
0
L
Bellona
cklader
Bellona
1,912
763
0
390
8,749
5,029
0
954
7,445
0
19,683
W
Neith
3,675
1,489
0
1,513
5,649
1,469
1,134
835
4,814
0
40,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,633
Gold Earned
38,107
292
Minions Killed
390
0
Camps Cleared
0
1,219,543
Distance Traveled
1,258,197
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,454
496
89
7
0
221,270
3
L
Cerberus
6,431
495
34
3
0
246,651
0
W
Loki
7,922
609
81
6
0
299,945
3
W
Bellona
8,688
668
85
7
0
281,918
0
L
Pele
5,607
431
55
4
0
261,093
0
L
Hachiman
7,832
602
77
6
0
210,365
4
W
Zeus
9,006
693
126
10
0
254,518
4
W
Cerberus
5,417
417
15
1
0
223,557
0
L
Bellona
5,309
408
37
3
0
280,164
0
W
Neith
7,074
544
83
6
0
198,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role