Player Matchup

Zhong Kui
Zhong Kui
Franciscob13883
Zhong Kui
Level 18
God Stats
3W - 3L
1,515 SR
Queue Stats
37W - 33L
1,474 Elo+
Solo
Ra
Ra
Purpleinvade
Ra
Level 27
God Stats
2W - 4L
1,815 SR
Queue Stats
138W - 95L
1,677 Elo+
Solo
Merlin
Merlin
Thallium9215
Merlin
Level 16
God Stats
5W - 6L
1,558 SR
Queue Stats
13W - 9L
1,541 Elo+
Solo
Chernobog
Chernobog
Xovak3535
Chernobog
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
284W - 242L
1,560 Elo+
Solo
Poseidon
Poseidon
curr3nsy10
Poseidon
Level 28
God Stats
20W - 13L
1,697 SR
Queue Stats
171W - 139L
1,609 Elo+
Solo
Team Averages
Level 23
1,617 SR
1,572 Elo+

VS

Team Averages
Level 13
1,557 SR
1,564 Elo+
Nox
Nox
Im Back KEK
Nox
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 48L
1,800 Elo+
Solo
Scylla
Scylla
KingScat25
Scylla
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 15L
1,268 Elo+
Solo
Chernobog
Chernobog
deluxed3900
Chernobog
Level 17
God Stats
3W - 3L
1,579 SR
Queue Stats
61W - 33L
1,633 Elo+
Solo
Achilles
Achilles
raging_peanut8
Achilles
Level 17
God Stats
7W - 4L
1,708 SR
Queue Stats
30W - 26L
1,609 Elo+
Solo
Ganesha
Ganesha
tunderbreiker
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 53L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Franciscob13883
Zhong Kui
12
2 / 6 / 4
7,333
458
6,749
12,892
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 2 / 2
9,309
582
5,779
9,988
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
14
6 / 1 / 0
8,838
552
10,292
6,251
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Xovak3535
Chernobog
12
3 / 3 / 4
7,809
488
5,883
10,788
3,733
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
curr3nsy10
Poseidon
12
0 / 5 / 1
7,025
439
3,440
8,894
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 4
11,376
711
14,636
9,086
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
KingScat25
Scylla
11
0 / 5 / 4
6,429
402
2,583
7,494
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
deluxed3900
Chernobog
13
3 / 4 / 3
7,679
480
5,846
12,977
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
13
3 / 2 / 4
8,174
511
6,055
11,456
7,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
11
0 / 6 / 0
6,448
403
1,441
11,010
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
17
Kills
17
17
Deaths
17
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Franciscob13883
Zhong Kui
2
6
4
0.67
W
11
0
4
13
W
Scylla
KingScat25
Scylla
0
5
4
0.4
L
6
2
2
3.5
L
Merlin
6
1
0
6
L
Chernobog
Xovak3535
Chernobog
3
3
4
1.67
L
Poseidon
curr3nsy10
Poseidon
0
5
1
0.1
W
Chernobog
deluxed3900
Chernobog
3
4
3
1.13
W
Achilles
3
2
4
2.5
W
Ganesha
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,143
Damage
30,561
48,813
Taken
52,023
20,731
Mitigated
23,144
15,790
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Franciscob13883
Zhong Kui
6,749
1,694
0
3,264
12,892
7,360
769
3,919
8,742
38,847
0
W
14,636
1,346
0
596
9,086
3,817
0
5,208
3,864
83,300
0
W
Scylla
KingScat25
Scylla
2,583
201
0
1,420
7,494
2,054
49
2,818
4,642
21,270
0
L
5,779
710
402
5,186
9,988
3,908
0
2,043
7,726
64,925
0
L
Merlin
10,292
696
0
750
6,251
3,010
645
2,818
3,293
46,673
0
L
Chernobog
Xovak3535
Chernobog
5,883
2,888
0
3,878
10,788
3,733
0
4,272
6,224
0
44,382
L
Poseidon
curr3nsy10
Poseidon
3,440
230
0
2,310
8,894
2,720
476
4,890
3,743
45,536
0
W
Chernobog
deluxed3900
Chernobog
5,846
3,538
0
5,334
12,977
4,401
177
5,712
7,198
0
30,830
W
Achilles
6,055
1,570
0
1,924
11,456
7,740
0
6,365
4,765
0
40,094
W
Ganesha
1,441
0
0
849
11,010
5,132
398
5,212
5,294
25,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,314
Gold Earned
40,106
468
Minions Killed
353
0
Camps Cleared
0
1,417,137
Distance Traveled
1,389,144
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,333
458
64
4
0
230,679
2
W
Nox
11,376
711
166
10
0
315,160
3
W
Scylla
6,429
402
38
2
0
225,278
0
L
Ra
9,309
582
128
8
0
311,001
0
L
Merlin
8,838
552
116
7
0
299,249
0
L
Chernobog
7,809
488
76
5
0
261,509
4
L
Poseidon
7,025
439
84
5
0
314,699
2
W
Chernobog
7,679
480
50
3
0
293,230
5
W
Achilles
8,174
511
72
5
0
288,329
0
W
Ganesha
6,448
403
27
2
0
267,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role