Player Matchup

Chaac
Chaac
FluxoCruzado
Chaac
Level 12
God Stats
6W - 9L
1,396 SR
Queue Stats
9W - 30L
1,181 Elo+
Party 3
Ra
Ra
NicosGrays
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
RHFLARJ
Ymir
Level 46
God Stats
27W - 55L
1,375 SR
Queue Stats
183W - 279L
1,247 Elo+
Party 3
Medusa
Medusa
Tango_arkaiko
Medusa
Level 62
God Stats
7W - 19L
1,338 SR
Queue Stats
149W - 232L
1,289 Elo+
Party 3
Pele
Pele
VRMMM
Pele
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
547W - 586L
1,438 Elo+
Party 2
Team Averages
Level 64
1,422 SR
1,331 Elo+

VS

Team Averages
Level 112
1,430 SR
1,519 Elo+
Sun Wukong
Sun Wukong
Bruxö
Sun Wukong
Level 158
God Stats
5W - 6L
1,219 SR
Queue Stats
281W - 274L
1,520 Elo+
Party 1
Rama
Rama
Guilx2
Rama
Level 144
God Stats
8W - 7L
1,297 SR
Queue Stats
322W - 366L
1,517 Elo+
Solo
Hera
Hera
SOUnuh
Hera
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
ShadowBila
Serqet
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
xChigsx
Terra
Level 59
God Stats
29W - 27L
1,631 SR
Queue Stats
60W - 64L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,292
429
2,004
8,931
4,352
Boots

Boots

+6%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 4 / 0
5,612
561
5,380
4,975
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
RHFLARJ
Ymir
8
1 / 5 / 1
5,105
511
2,668
8,834
3,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 6 / 1
5,147
515
3,438
6,345
1,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
VRMMM
Pele
7
0 / 4 / 0
4,700
470
3,077
6,259
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bruxö
Sun Wukong
12
10 / 0 / 3
6,982
698
6,940
6,151
4,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Rama
Guilx2
Rama
10
6 / 2 / 5
6,339
634
6,150
5,617
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
SOUnuh
Hera
11
5 / 0 / 7
6,705
671
5,089
3,983
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
ShadowBila
Serqet
11
3 / 0 / 9
6,570
657
5,681
7,191
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
xChigsx
Terra
8
0 / 0 / 12
5,582
558
2,973
7,599
4,149
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
24
25
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bruxö
Sun Wukong
10
0
3
11.5
L
0
6
0
0
W
Rama
Guilx2
Rama
6
2
5
4.25
L
0
4
0
0
L
Ymir
RHFLARJ
Ymir
1
5
1
0.3
W
Hera
SOUnuh
Hera
5
0
7
8.5
W
Serqet
ShadowBila
Serqet
3
0
9
7.5
L
1
6
1
0.25
L
Pele
VRMMM
Pele
0
4
0
0
W
Terra
xChigsx
Terra
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,567
Damage
26,833
35,344
Taken
30,541
12,519
Mitigated
13,468
4,221
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bruxö
Sun Wukong
6,940
1,781
0
2,414
6,151
4,059
550
708
5,193
0
34,540
L
2,004
365
0
624
8,931
4,352
77
1,937
6,608
0
9,165
W
Rama
Guilx2
Rama
6,150
4,776
0
2,073
5,617
1,573
707
1,799
3,818
0
34,024
L
5,380
445
73
733
4,975
1,527
0
1,424
3,308
37,098
0
L
Ymir
RHFLARJ
Ymir
2,668
538
245
540
8,834
3,393
340
1,844
6,884
16,672
0
W
Hera
SOUnuh
Hera
5,089
1,457
0
490
3,983
1,237
423
996
2,987
37,718
0
W
Serqet
ShadowBila
Serqet
5,681
1,605
0
2,730
7,191
2,450
0
2,240
4,951
0
36,432
L
3,438
1,724
0
45
6,345
1,650
528
1,412
4,866
0
20,356
L
Pele
VRMMM
Pele
3,077
964
0
1,961
6,259
1,597
0
1,196
4,823
0
19,429
W
Terra
xChigsx
Terra
2,973
638
597
945
7,599
4,149
87
2,305
5,219
6,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,856
Gold Earned
32,178
191
Minions Killed
281
0
Camps Cleared
0
885,252
Distance Traveled
1,071,438
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,982
698
72
7
0
192,547
1
L
Chaac
4,292
429
9
1
0
161,589
0
W
Rama
6,339
634
60
6
0
174,464
1
L
Ra
5,612
561
67
7
0
193,003
3
L
Ymir
5,105
511
33
3
0
197,128
0
W
Hera
6,705
671
74
7
0
219,503
2
W
Serqet
6,570
657
66
7
0
249,980
0
L
Medusa
5,147
515
40
4
0
172,024
0
L
Pele
4,700
470
42
4
0
161,508
3
W
Terra
5,582
558
9
1
0
234,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role