Player Matchup
Team Averages
Level 106
1,622 SR
1,698
Elo+
VS
Team Averages
Level 132
1,614 SR
1,680
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
GawkingGopher
Thor
8
4 / 0 / 2
5,457
910
4,466
3,548
1,047
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Heavy Mace
+30
Physical Power
SummerglausBF
Chaac
8
0 / 0 / 5
4,763
794
3,345
5,249
2,000
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Warded Shield
+15
Physical Power
+25
Magical Protection
The_Gryphyn
Aphrodite
8
2 / 0 / 4
5,366
894
1,246
3,444
1,241
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Magic Shoes
+20
Magical Power
+12%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
GalaxyEclipse22
Xing Tian
7
0 / 2 / 0
4,691
782
1,610
5,016
2,730
Pestilence (old)
+80
Magical Protection
+250
Health
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.
Sentinel's Gift
+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.
Magic Shoes
+20
Magical Power
+12%
Movement Speed
Slappin Cheeks8
Hera
8
0 / 2 / 0
4,375
729
2,309
3,254
779
S9 Divine Ruin
+100
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.
Magic Shoes
+20
Magical Power
+12%
Movement Speed
its_iniquitous
Medusa
5
0 / 2 / 0
4,175
696
3,430
2,689
704
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,691
782
10
2
0
104,529
2
W
5,457
910
22
4
0
128,804
3
L
4,375
729
27
5
0
98,399
1
W
4,763
794
25
4
0
135,352
1
W
5,366
894
35
6
0
119,820
0
L
4,175
696
25
4
0
59,763
1