Player Matchup

Nemesis
Nemesis
DMCRivera
Nemesis
Level 6
God Stats
6W - 5L
1,546 SR
Queue Stats
10W - 10L
1,787 Elo+
Party 3
Ah Puch
Ah Puch
GrinInn
Ah Puch
Level 87
God Stats
2W - 2L
1,635 SR
Queue Stats
473W - 397L
1,684 Elo+
Party 4
Ra
Ra
ItsUrt
Ra
Level 28
God Stats
3W - 2L
1,878 SR
Queue Stats
12W - 16L
1,418 Elo+
Party 4
Anubis
Anubis
NinjaisDead
Anubis
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
bahbuhbooey
Erlang Shen
Level 67
God Stats
17W - 12L
1,594 SR
Queue Stats
434W - 368L
1,520 Elo+
Party 3
Team Averages
Level 48
1,630 SR
1,582 Elo+

VS

Team Averages
Level 57
1,594 SR
1,616 Elo+
Tsukuyomi
Tsukuyomi
Ash90109
Tsukuyomi
Level 47
God Stats
20W - 11L
1,420 SR
Queue Stats
160W - 164L
1,489 Elo+
Solo
Ra
Ra
ElaGator
Ra
Level 13
God Stats
1W - 0L
1,718 SR
Queue Stats
9W - 10L
1,557 Elo+
Party 1
Tiamat
Tiamat
HolyWitch3
Tiamat
Level 38
God Stats
89W - 38L
1,762 SR
Queue Stats
205W - 120L
1,737 Elo+
Party 2
Bacchus
Bacchus
Majorities
Bacchus
Level 146
God Stats
1W - 1L
1,302 SR
Queue Stats
10W - 10L
1,557 Elo+
Party 1
Chiron
Chiron
queenguard
Chiron
Level 42
God Stats
2W - 0L
1,771 SR
Queue Stats
209W - 122L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DMCRivera
Nemesis
13
0 / 4 / 5
7,785
433
4,732
16,598
5,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
GrinInn
Ah Puch
17
4 / 2 / 1
9,794
544
14,186
18,808
11,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ra
14
0 / 7 / 3
8,577
477
4,921
13,345
5,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
16
3 / 3 / 1
9,403
522
9,047
10,163
5,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
bahbuhbooey
Erlang Shen
13
2 / 5 / 2
7,620
423
8,277
13,202
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ash90109
Tsukuyomi
16
6 / 4 / 4
10,600
589
10,382
14,657
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
6 / 2 / 9
10,570
587
10,216
11,949
5,182
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
HolyWitch3
Tiamat
17
1 / 2 / 2
10,182
566
10,057
11,360
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Majorities
Bacchus
15
4 / 1 / 12
9,852
547
9,517
13,962
14,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
queenguard
Chiron
18
4 / 0 / 5
10,856
603
10,853
10,673
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
9
Kills
21
21
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ash90109
Tsukuyomi
6
4
4
2
L
Nemesis
DMCRivera
Nemesis
0
4
5
0.63
W
6
2
9
5.25
L
Ah Puch
GrinInn
Ah Puch
4
2
1
2.25
W
Tiamat
HolyWitch3
Tiamat
1
2
2
1
L
Ra
0
7
3
0.21
W
Bacchus
Majorities
Bacchus
4
1
12
10
L
Anubis
3
3
1
1.17
L
Erlang Shen
bahbuhbooey
Erlang Shen
2
5
2
0.6
W
Chiron
queenguard
Chiron
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,163
Damage
51,025
72,116
Taken
62,601
34,737
Mitigated
39,193
29,566
Healing
28,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ash90109
Tsukuyomi
10,382
2,778
0
4,969
14,657
5,344
0
4,595
10,012
0
65,372
L
Nemesis
DMCRivera
Nemesis
4,732
1,803
0
4,534
16,598
5,807
0
4,742
11,806
0
47,265
W
10,216
656
1,556
3,979
11,949
5,182
1,641
5,417
6,507
64,608
0
L
Ah Puch
GrinInn
Ah Puch
14,186
2,414
0
12,350
18,808
11,864
0
8,734
9,574
67,850
0
W
Tiamat
HolyWitch3
Tiamat
10,057
1,385
0
6,770
11,360
9,933
2,237
7,394
3,506
67,934
0
L
Ra
4,921
1,018
243
4,404
13,345
5,592
0
6,796
6,474
56,807
0
W
Bacchus
Majorities
Bacchus
9,517
660
0
1,592
13,962
14,926
873
6,486
7,338
24,795
0
L
Anubis
9,047
419
0
4,605
10,163
5,081
0
4,079
6,084
58,787
0
L
Erlang Shen
bahbuhbooey
Erlang Shen
8,277
3,461
0
3,430
13,202
6,393
0
4,789
8,388
0
38,728
W
Chiron
queenguard
Chiron
10,853
5,198
1,299
7,940
10,673
3,808
1,538
3,564
7,084
0
99,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,179
Gold Earned
52,060
579
Minions Killed
558
0
Camps Cleared
0
1,641,153
Distance Traveled
1,731,950
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,600
589
118
7
0
354,969
1
L
Nemesis
7,785
433
83
5
0
366,429
0
W
Ra
10,570
587
103
6
0
339,466
1
L
Ah Puch
9,794
544
178
10
0
295,343
0
W
Tiamat
10,182
566
137
8
0
314,404
0
L
Ra
8,577
477
142
8
0
298,153
2
W
Bacchus
9,852
547
28
2
0
390,159
1
L
Anubis
9,403
522
110
6
0
292,026
4
L
Erlang Shen
7,620
423
66
4
0
389,202
8
W
Chiron
10,856
603
172
10
0
332,952
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role