Player Matchup

Discordia
Discordia
Coco219
Discordia
Level 24
God Stats
22W - 11L
1,538 SR
Queue Stats
55W - 46L
1,446 Elo+
Party 1
Cabrakan
Cabrakan
GHOST_inBLACK
Cabrakan
Level 46
God Stats
8W - 7L
1,407 SR
Queue Stats
257W - 299L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
OniRonin4k
Amaterasu
Level 24
God Stats
0W - 2L
1,032 SR
Queue Stats
27W - 18L
1,444 Elo+
Solo
Skadi
Skadi
SeriousKidder
Skadi
Level 28
God Stats
15W - 15L
1,522 SR
Queue Stats
55W - 57L
1,378 Elo+
Solo
Jing Wei
Jing Wei
jusduz
Jing Wei
Level 16
God Stats
12W - 9L
1,418 SR
Queue Stats
95W - 129L
1,337 Elo+
Party 1
Team Averages
Level 28
1,383 SR
1,408 Elo+

VS

Team Averages
Level 46
1,463 SR
1,455 Elo+
Fenrir
Fenrir
AustinsWrath
Fenrir
Level 144
God Stats
16W - 5L
1,693 SR
Queue Stats
169W - 190L
1,448 Elo+
Party 2
Scylla
Scylla
Boogette_
Scylla
Level 25
God Stats
1W - 1L
1,254 SR
Queue Stats
36W - 26L
1,532 Elo+
Solo
Cthulhu
Cthulhu
BuckBucko13
Cthulhu
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
108W - 121L
1,450 Elo+
Solo
Chiron
Chiron
HARDTIMES14
Chiron
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 56L
1,389 Elo+
Party 2
Thanatos
Thanatos
VIRUSxDOLL
Thanatos
Level 27
God Stats
4W - 6L
1,370 SR
Queue Stats
88W - 111L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Coco219
Discordia
20
10 / 9 / 5
14,317
530
24,972
24,329
12,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
GHOST_inBLACK
Cabrakan
10
0 / 10 / 5
8,971
332
4,482
15,501
11,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
OniRonin4k
Amaterasu
16
0 / 7 / 2
10,179
377
5,133
22,910
11,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 10 / 3
13,683
507
15,293
23,262
6,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
jusduz
Jing Wei
15
3 / 12 / 4
10,709
397
6,670
16,949
5,043
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
14 / 3 / 13
16,120
597
18,512
21,654
15,446
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Boogette_
Scylla
16
2 / 7 / 5
11,840
439
11,382
16,457
5,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
BuckBucko13
Cthulhu
20
9 / 4 / 2
15,306
567
16,093
20,593
12,465
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
20
18 / 4 / 9
16,596
615
28,125
23,007
9,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
VIRUSxDOLL
Thanatos
20
4 / 3 / 5
13,758
510
9,261
17,595
8,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
18
Kills
47
48
Deaths
21
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
14
3
13
6.83
W
Scylla
Boogette_
Scylla
2
7
5
0.64
W
Cthulhu
BuckBucko13
Cthulhu
9
4
2
2.5
L
Discordia
Coco219
Discordia
10
9
5
1.39
L
Cabrakan
GHOST_inBLACK
Cabrakan
0
10
5
0.25
W
Chiron
18
4
9
5.63
L
Amaterasu
OniRonin4k
Amaterasu
0
7
2
0.14
L
5
10
3
0.65
W
Thanatos
VIRUSxDOLL
Thanatos
4
3
5
2.17
L
Jing Wei
jusduz
Jing Wei
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,550
Damage
83,373
102,951
Taken
99,306
48,083
Mitigated
51,576
15,833
Healing
38,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
18,512
3,555
0
9,671
21,654
15,446
505
7,134
14,520
0
99,555
W
Scylla
Boogette_
Scylla
11,382
1,422
0
2,069
16,457
5,569
1,230
8,297
8,160
54,642
0
W
Cthulhu
BuckBucko13
Cthulhu
16,093
740
67
3,473
20,593
12,465
941
4,503
16,090
106,962
0
L
Discordia
Coco219
Discordia
24,972
1,494
325
4,886
24,329
12,664
1,950
5,620
18,543
96,532
0
L
Cabrakan
GHOST_inBLACK
Cabrakan
4,482
797
0
1,590
15,501
11,799
26
1,271
14,162
13,764
0
W
Chiron
28,125
14,575
746
10,925
23,007
9,873
7,890
8,002
15,005
0
134,244
L
Amaterasu
OniRonin4k
Amaterasu
5,133
1,425
0
3,269
22,910
11,592
790
9,920
12,834
0
50,017
L
15,293
6,518
0
5,520
23,262
6,985
117
4,457
18,717
0
71,372
W
Thanatos
VIRUSxDOLL
Thanatos
9,261
3,213
0
11,147
17,595
8,223
3,205
4,830
12,765
0
66,988
L
Jing Wei
jusduz
Jing Wei
6,670
5,313
0
243
16,949
5,043
244
5,807
11,136
0
34,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,859
Gold Earned
73,620
414
Minions Killed
621
0
Camps Cleared
0
2,272,088
Distance Traveled
2,347,777
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,120
597
111
4
0
452,064
4
W
Scylla
11,840
439
69
3
0
423,124
0
W
Cthulhu
15,306
567
171
6
0
505,187
1
L
Discordia
14,317
530
166
6
0
428,706
6
L
Cabrakan
8,971
332
14
1
0
434,684
1
W
Chiron
16,596
615
163
6
0
443,524
0
L
Amaterasu
10,179
377
77
3
0
521,048
0
L
Skadi
13,683
507
102
4
0
474,478
3
W
Thanatos
13,758
510
107
4
0
523,878
0
L
Jing Wei
10,709
397
55
2
0
413,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role