Player Matchup

Sol
Sol
DAS kingmike
Sol
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,197 Elo+
Party 1
Danzaburou
Danzaburou
LotsaFajina
Danzaburou
Level 22
God Stats
12W - 9L
1,439 SR
Queue Stats
82W - 85L
1,484 Elo+
Party 1
Ymir
Ymir
Natural_Shadow66
Ymir
Level 6
God Stats
9W - 8L
1,420 SR
Queue Stats
10W - 9L
1,388 Elo+
Solo
Hades
Hades
lJamie613l
Hades
Level 17
God Stats
132W - 121L
1,488 SR
Queue Stats
135W - 123L
1,428 Elo+
Party 1
Tiamat
Tiamat
vengeful-moth7
Tiamat
Level 5
God Stats
1W - 1L
1,191 SR
Queue Stats
1W - 1L
1,239 Elo+
Solo
Team Averages
Level 10
1,408 SR
1,347 Elo+

VS

Team Averages
Level 20
1,431 SR
1,409 Elo+
Fenrir
Fenrir
BigDawgAldo
Fenrir
Level 2
God Stats
2W - 5L
1,283 SR
Queue Stats
2W - 5L
1,165 Elo+
Party 2
Nemesis
Nemesis
Certcz
Nemesis
Level 1
God Stats
2W - 4L
1,508 SR
Queue Stats
2W - 7L
1,351 Elo+
Party 2
Kukulkan
Kukulkan
CreepBirdman
Kukulkan
Level 3
God Stats
6W - 3L
1,913 SR
Queue Stats
7W - 7L
1,530 Elo+
Party 2
Merlin
Merlin
Daddy Sulky
Merlin
Level 80
God Stats
0W - 1L
1,200 SR
Queue Stats
4W - 7L
1,530 Elo+
Party 2
Bellona
Bellona
ReborninFury
Bellona
Level 12
God Stats
11W - 10L
1,249 SR
Queue Stats
596W - 573L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
9,192
836
426
2,712
782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
LotsaFajina
Danzaburou
20
18 / 6 / 14
15,412
1,401
26,919
15,996
6,662
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
8 / 10 / 28
14,764
1,342
19,484
19,098
21,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
20
13 / 4 / 20
14,083
1,280
28,756
13,626
10,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 3 / 28
15,160
1,378
34,321
13,679
13,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
5 / 17 / 16
12,776
1,161
11,717
31,935
12,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Certcz
Nemesis
18
5 / 10 / 12
12,052
1,096
8,791
20,920
7,608
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
CreepBirdman
Kukulkan
17
4 / 9 / 7
11,753
1,068
11,970
16,253
5,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
18
10 / 8 / 10
13,804
1,255
21,174
17,915
6,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
ReborninFury
Bellona
17
0 / 9 / 15
10,670
970
4,272
30,175
17,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
84
53
Kills
24
25
Deaths
53
91
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
17
16
0.76
L
Nemesis
Certcz
Nemesis
5
10
12
1.1
L
Kukulkan
CreepBirdman
Kukulkan
4
9
7
0.83
W
1
2
1
0.75
L
Merlin
10
8
10
1.88
W
Danzaburou
LotsaFajina
Danzaburou
18
6
14
4.17
W
8
10
28
2.2
L
Bellona
ReborninFury
Bellona
0
9
15
0.83
W
Hades
13
4
20
5.75
W
13
3
28
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,906
Damage
57,924
65,111
Taken
117,198
52,813
Mitigated
50,179
9,827
Healing
3,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,717
3,840
0
575
31,935
12,877
0
23,134
8,801
0
20,773
L
Nemesis
Certcz
Nemesis
8,791
3,800
0
1,015
20,920
7,608
0
15,905
5,015
0
17,245
L
Kukulkan
CreepBirdman
Kukulkan
11,970
1,637
0
0
16,253
5,810
0
10,644
5,609
44,604
0
W
426
354
0
15
2,712
782
0
784
1,928
999
0
L
Merlin
21,174
1,133
887
907
17,915
6,387
0
11,307
6,608
50,238
0
W
Danzaburou
LotsaFajina
Danzaburou
26,919
19,014
0
959
15,996
6,662
0
8,752
7,244
0
48,505
W
19,484
5,114
0
0
19,098
21,125
0
9,204
9,894
53,156
0
L
Bellona
ReborninFury
Bellona
4,272
1,654
0
489
30,175
17,497
0
21,997
8,178
0
12,068
W
Hades
28,756
324
487
2,464
13,626
10,820
0
7,786
5,840
36,951
0
W
34,321
983
703
5,199
13,679
13,424
0
6,618
7,061
55,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,611
Gold Earned
61,055
183
Minions Killed
176
6
Camps Cleared
3
926,519
Distance Traveled
1,010,003
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,776
1,161
21
2
1
197,495
1
L
Nemesis
12,052
1,096
13
1
1
189,814
0
L
Kukulkan
11,753
1,068
62
6
0
196,781
0
W
Sol
9,192
836
3
0
1
62,900
0
L
Merlin
13,804
1,255
74
7
1
217,357
0
W
Danzaburou
15,412
1,401
34
3
4
218,064
0
W
Ymir
14,764
1,342
84
8
0
174,697
0
L
Bellona
10,670
970
6
1
0
208,556
0
W
Hades
14,083
1,280
29
3
0
238,126
0
W
Tiamat
15,160
1,378
33
3
1
232,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role