Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Dirtywings666
Sun Wukong
Level 160
God Stats
2W - 1L
1,294 SR
Queue Stats
126W - 54L
1,759 Elo+
Party 1
Horus
Horus
HailLordThor
Horus
Level 26
God Stats
1W - 1L
1,311 SR
Queue Stats
105W - 29L
1,822 Elo+
Party 1
Ares
Ares
K2Amor
Ares
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 59L
1,767 Elo+
Party 1
Anubis
Anubis
xOxHAINESxOx
Anubis
Level 134
God Stats
2W - 4L
1,293 SR
Queue Stats
267W - 113L
1,827 Elo+
Party 1
Team Averages
Level 122
1,380 SR
1,735 Elo+

VS

Team Averages
Level 92
1,566 SR
1,497 Elo+
Arachne
Arachne
Djockey
Arachne
Level 22
God Stats
0W - 1L
1,687 SR
Queue Stats
28W - 39L
1,424 Elo+
Solo
Chronos
Chronos
Jawwalker2
Chronos
Level 157
God Stats
5W - 5L
1,483 SR
Queue Stats
302W - 284L
1,567 Elo+
Solo
Cthulhu
Cthulhu
blakGregan
Cthulhu
Level 27
God Stats
1W - 2L
1,267 SR
Queue Stats
128W - 148L
1,463 Elo+
Solo
Sylvanus
Sylvanus
brancus95
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
johantbl
Chaac
Level 124
God Stats
4W - 2L
1,894 SR
Queue Stats
85W - 80L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 3 / 24
10,585
756
16,419
20,136
22,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Sun Wukong
Dirtywings666
Sun Wukong
16
8 / 3 / 28
11,071
791
23,571
18,303
14,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 31
10,633
760
12,229
19,269
23,485
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
K2Amor
Ares
20
13 / 1 / 24
12,003
857
20,836
18,282
20,536
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
19
8 / 2 / 23
11,721
837
23,240
15,016
9,690
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Djockey
Arachne
15
3 / 14 / 0
9,566
683
8,116
20,241
9,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Jawwalker2
Chronos
17
3 / 8 / 2
9,567
683
14,227
18,615
7,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
blakGregan
Cthulhu
8
0 / 4 / 1
7,068
505
2,118
9,507
6,737
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
brancus95
Sylvanus
16
2 / 6 / 7
10,231
731
12,722
25,094
29,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
johantbl
Chaac
16
2 / 7 / 6
9,675
691
13,849
30,129
23,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
26
39
Kills
10
11
Deaths
39
130
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
24
6.33
W
Sun Wukong
Dirtywings666
Sun Wukong
8
3
28
7.33
L
Arachne
Djockey
Arachne
3
14
0
0.21
W
3
2
31
9.25
L
Chronos
Jawwalker2
Chronos
3
8
2
0.5
W
Ares
K2Amor
Ares
13
1
24
25
L
Cthulhu
blakGregan
Cthulhu
0
4
1
0.13
L
Sylvanus
brancus95
Sylvanus
2
6
7
0.92
L
Chaac
johantbl
Chaac
2
7
6
0.71
W
Anubis
8
2
23
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,295
Damage
51,032
91,006
Taken
103,586
90,249
Mitigated
76,739
41,642
Healing
32,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,419
3,128
1,027
2,548
20,136
22,023
382
5,993
13,645
0
23,600
W
Sun Wukong
Dirtywings666
Sun Wukong
23,571
3,893
1,392
4,953
18,303
14,515
944
8,395
9,908
0
38,073
L
Arachne
Djockey
Arachne
8,116
6,347
0
1,210
20,241
9,480
0
7,153
12,913
0
10,736
W
12,229
5,601
12,506
10,237
19,269
23,485
867
7,659
11,610
0
18,666
L
Chronos
Jawwalker2
Chronos
14,227
2,947
727
3,190
18,615
7,965
0
7,404
11,161
36,929
0
W
Ares
K2Amor
Ares
20,836
401
779
720
18,282
20,536
1,375
5,906
12,376
27,889
0
L
Cthulhu
blakGregan
Cthulhu
2,118
48
0
0
9,507
6,737
0
3,186
6,226
5,214
0
L
Sylvanus
brancus95
Sylvanus
12,722
1,546
5,815
9,740
25,094
29,311
0
11,731
13,188
17,770
0
L
Chaac
johantbl
Chaac
13,849
1,219
993
10,835
30,129
23,246
0
14,602
15,352
8,805
23,814
W
Anubis
23,240
1,449
872
6,608
15,016
9,690
2,412
4,496
10,140
53,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,013
Gold Earned
46,107
142
Minions Killed
98
0
Camps Cleared
0
1,279,121
Distance Traveled
923,756
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,585
756
9
1
0
238,050
0
W
Sun Wukong
11,071
791
30
2
0
285,968
0
L
Arachne
9,566
683
2
0
0
203,207
0
W
Horus
10,633
760
17
1
0
280,901
4
L
Chronos
9,567
683
51
4
0
198,533
1
W
Ares
12,003
857
17
1
0
265,475
0
L
Cthulhu
7,068
505
6
0
0
78,176
4
L
Sylvanus
10,231
731
10
1
0
228,403
0
L
Chaac
9,675
691
29
2
0
215,437
4
W
Anubis
11,721
837
69
5
0
208,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role