Player Matchup

Hun Batz
Hun Batz
Hellash
Hun Batz
Level 88
God Stats
2W - 0L
1,711 SR
Queue Stats
67W - 73L
1,512 Elo+
Party 2
Sylvanus
Sylvanus
JotaaKR
Sylvanus
Level 124
God Stats
3W - 0L
1,823 SR
Queue Stats
75W - 69L
1,495 Elo+
Party 2
Nox
Nox
SeyeR201
Nox
Level 153
God Stats
7W - 3L
1,569 SR
Queue Stats
188W - 172L
1,502 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bres02
Ah Muzen Cab
Level 60
God Stats
2W - 2L
1,438 SR
Queue Stats
220W - 207L
1,479 Elo+
Solo
Athena
Athena
sunlithalo90
Athena
Level 88
God Stats
2W - 1L
1,220 SR
Queue Stats
121W - 113L
1,489 Elo+
Party 2
Team Averages
Level 103
1,552 SR
1,495 Elo+

VS

Team Averages
Level 108
1,580 SR
1,478 Elo+
Mercury
Mercury
CrixusAgain
Mercury
Level 146
God Stats
16W - 11L
1,954 SR
Queue Stats
533W - 576L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
GrinnellTheGod
Cthulhu
Level 119
God Stats
8W - 10L
1,495 SR
Queue Stats
404W - 345L
1,522 Elo+
Party 3
Arachne
Arachne
Levinas
Arachne
Level 120
God Stats
1W - 1L
1,767 SR
Queue Stats
41W - 50L
1,437 Elo+
Solo
Anhur
Anhur
Pigust77
Anhur
Level 30
God Stats
8W - 12L
1,394 SR
Queue Stats
35W - 38L
1,396 Elo+
Party 3
Aphrodite
Aphrodite
brandon158
Aphrodite
Level 124
God Stats
0W - 3L
1,288 SR
Queue Stats
286W - 263L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hellash
Hun Batz
19
4 / 1 / 9
12,059
524
9,611
15,839
6,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
JotaaKR
Sylvanus
19
2 / 2 / 9
12,074
525
17,621
21,192
12,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
7 / 2 / 12
12,936
562
15,389
14,470
6,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
bres02
Ah Muzen Cab
19
9 / 2 / 6
12,841
558
16,958
13,720
5,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
16
3 / 2 / 14
11,238
489
9,250
20,262
13,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrixusAgain
Mercury
15
2 / 6 / 2
9,418
409
8,074
18,618
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 2
9,381
408
14,604
28,047
19,806
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Levinas
Arachne
18
0 / 2 / 1
9,912
431
4,327
10,021
3,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Pigust77
Anhur
14
1 / 7 / 0
8,558
372
3,735
16,429
5,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
brandon158
Aphrodite
19
4 / 6 / 1
11,752
511
16,524
17,879
8,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
25
Kills
9
9
Deaths
25
50
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
CrixusAgain
Mercury
2
6
2
0.5
L
2
4
2
0.75
W
Hun Batz
Hellash
Hun Batz
4
1
9
8.5
W
Sylvanus
JotaaKR
Sylvanus
2
2
9
3.25
L
Arachne
Levinas
Arachne
0
2
1
0.25
L
Anhur
Pigust77
Anhur
1
7
0
0.14
W
7
2
12
6.5
L
Aphrodite
brandon158
Aphrodite
4
6
1
0.75
W
Ah Muzen Cab
bres02
Ah Muzen Cab
9
2
6
6
W
Athena
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,829
Damage
47,264
85,483
Taken
90,994
43,804
Mitigated
42,788
43,280
Healing
25,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CrixusAgain
Mercury
8,074
2,471
0
3,329
18,618
5,666
1,534
8,866
9,604
0
47,373
L
14,604
601
410
3,443
28,047
19,806
76
12,125
15,780
54,778
0
W
Hun Batz
Hellash
Hun Batz
9,611
2,670
0
5,110
15,839
6,489
0
5,972
9,867
0
88,277
W
Sylvanus
JotaaKR
Sylvanus
17,621
5,805
1,960
13,521
21,192
12,303
4,687
5,514
15,678
75,588
0
L
Arachne
Levinas
Arachne
4,327
3,183
0
3,450
10,021
3,555
0
6,674
3,263
0
35,654
L
Anhur
Pigust77
Anhur
3,735
1,008
0
943
16,429
5,373
339
6,592
9,813
0
31,791
W
15,389
2,053
595
5,473
14,470
6,327
858
6,332
8,138
89,426
0
L
Aphrodite
brandon158
Aphrodite
16,524
1,264
5,479
8,115
17,879
8,388
1,421
7,325
10,274
91,284
0
W
Ah Muzen Cab
bres02
Ah Muzen Cab
16,958
8,598
0
7,306
13,720
5,525
7,699
5,317
8,403
0
95,797
W
Athena
9,250
1,187
801
8,514
20,262
13,160
467
7,993
12,269
26,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,148
Gold Earned
49,021
595
Minions Killed
486
0
Camps Cleared
0
2,137,609
Distance Traveled
1,864,325
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,418
409
81
4
0
397,404
5
L
Cthulhu
9,381
408
93
4
0
449,540
4
W
Hun Batz
12,059
524
121
5
0
481,385
6
W
Sylvanus
12,074
525
135
6
0
313,821
1
L
Arachne
9,912
431
65
3
0
276,819
1
L
Anhur
8,558
372
71
3
0
367,716
0
W
Nox
12,936
562
166
7
0
431,540
2
L
Aphrodite
11,752
511
176
8
0
372,846
4
W
Ah Muzen Cab
12,841
558
135
6
0
440,190
3
W
Athena
11,238
489
38
2
0
470,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role