Player Matchup

Tsukuyomi
Tsukuyomi
Abedoulaye
Tsukuyomi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,382 Elo+
Party 1
Amaterasu
Amaterasu
ChubbiPenguin
Amaterasu
Level 17
God Stats
1W - 1L
1,498 SR
Queue Stats
18W - 20L
1,301 Elo+
Party 1
Cerberus
Cerberus
MiniWheats2
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,658 Elo+
Party 1
Neith
Neith
elmojonsito0399
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,678 Elo+
Solo
Heimdallr
Heimdallr
kylelegivrer
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,001 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,404 Elo+

VS

Team Averages
Level 20
1,540 SR
1,605 Elo+
Izanami
Izanami
DooberTH
Izanami
Level 29
God Stats
2W - 1L
1,772 SR
Queue Stats
20W - 32L
1,628 Elo+
Solo
Janus
Janus
Lucariofeik
Janus
Level 21
God Stats
9W - 2L
1,596 SR
Queue Stats
42W - 31L
1,662 Elo+
Solo
Ymir
Ymir
SoloOrDrunk
Ymir
Level 18
God Stats
1W - 5L
1,220 SR
Queue Stats
113W - 90L
1,687 Elo+
Solo
Hun Batz
Hun Batz
Walshy2442
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
ωukong
Sun Wukong
Level 6
God Stats
7W - 4L
1,613 SR
Queue Stats
7W - 4L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Abedoulaye
Tsukuyomi
7
0 / 6 / 2
4,611
461
3,454
8,431
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ChubbiPenguin
Amaterasu
7
0 / 3 / 1
4,329
433
3,358
5,959
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
MiniWheats2
Cerberus
7
1 / 2 / 0
4,759
476
1,819
6,099
2,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 2 / 0
5,171
517
4,086
5,369
1,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
kylelegivrer
Heimdallr
6
0 / 5 / 1
4,125
413
2,412
5,045
1,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DooberTH
Izanami
11
6 / 0 / 1
6,913
691
4,479
3,913
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 2
6,040
604
3,596
3,815
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 2 / 5
5,730
573
5,934
7,110
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Walshy2442
Hun Batz
10
2 / 1 / 4
5,838
584
2,429
5,567
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
ωukong
Sun Wukong
12
6 / 0 / 2
6,771
677
4,531
6,839
3,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
18
18
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Abedoulaye
Tsukuyomi
0
6
2
0.17
L
Amaterasu
ChubbiPenguin
Amaterasu
0
3
1
0.17
W
Izanami
DooberTH
Izanami
6
0
1
6.5
W
1
0
2
2
L
Cerberus
MiniWheats2
Cerberus
1
2
0
0.5
W
3
2
5
2.75
W
Hun Batz
Walshy2442
Hun Batz
2
1
4
4
L
2
2
0
1
L
Heimdallr
kylelegivrer
Heimdallr
0
5
1
0.1
W
Sun Wukong
ωukong
Sun Wukong
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,129
Damage
20,969
30,903
Taken
27,244
11,143
Mitigated
10,261
4,567
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Abedoulaye
Tsukuyomi
3,454
1,143
0
1,603
8,431
2,388
0
2,044
6,345
0
17,673
L
Amaterasu
ChubbiPenguin
Amaterasu
3,358
1,146
0
625
5,959
3,361
0
1,652
4,270
0
12,775
W
Izanami
DooberTH
Izanami
4,479
3,079
0
1,321
3,913
1,081
296
590
3,323
0
37,588
W
3,596
309
0
922
3,815
888
669
0
3,815
37,076
0
L
Cerberus
MiniWheats2
Cerberus
1,819
496
0
1,014
6,099
2,397
0
1,944
4,113
12,411
0
W
5,934
1,594
0
2,526
7,110
2,975
32
1,200
5,910
13,282
0
W
Hun Batz
Walshy2442
Hun Batz
2,429
630
0
2,530
5,567
1,633
0
0
5,567
0
25,300
L
4,086
758
0
907
5,369
1,670
0
1,757
3,486
0
25,623
L
Heimdallr
kylelegivrer
Heimdallr
2,412
1,377
0
418
5,045
1,327
0
1,886
3,159
0
14,154
W
Sun Wukong
ωukong
Sun Wukong
4,531
934
0
2,241
6,839
3,684
201
29
6,810
0
35,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,995
Gold Earned
31,292
170
Minions Killed
327
0
Camps Cleared
0
875,553
Distance Traveled
1,014,085
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,611
461
45
5
0
190,981
1
L
Amaterasu
4,329
433
26
3
0
178,241
0
W
Izanami
6,913
691
85
9
0
219,679
6
W
Janus
6,040
604
89
9
0
207,051
3
L
Cerberus
4,759
476
21
2
0
190,168
2
W
Ymir
5,730
573
17
2
0
190,117
5
W
Hun Batz
5,838
584
58
6
0
207,450
1
L
Neith
5,171
517
47
5
0
170,624
2
L
Heimdallr
4,125
413
31
3
0
145,539
0
W
Sun Wukong
6,771
677
78
8
0
189,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role