Player Matchup

Medusa
Medusa
DarkKuromokuro
Medusa
Level 18
God Stats
0W - 2L
1,197 SR
Queue Stats
1W - 7L
1,119 Elo+
Party 2
Thor
Thor
TheNeverseen549
Thor
Level 7
God Stats
0W - 1L
1,229 SR
Queue Stats
2W - 8L
1,180 Elo+
Party 2
Bellona
Bellona
Trishy1479
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
banguela-vy
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
percent17
Chernobog
Level 18
God Stats
17W - 16L
1,506 SR
Queue Stats
82W - 77L
1,273 Elo+
Solo
Team Averages
Level 10
1,386 SR
1,314 Elo+

VS

Team Averages
Level 13
1,409 SR
1,303 Elo+
Danzaburou
Danzaburou
CarryDiff
Danzaburou
Level 2
God Stats
8W - 5L
1,500 SR
Queue Stats
72W - 41L
1,500 Elo+
Solo
Khepri
Khepri
Idoesgay
Khepri
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,185 Elo+
Solo
Mercury
Mercury
Sebxsss
Mercury
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
87W - 93L
1,162 Elo+
Party 1
Bellona
Bellona
TedFriendlyBear
Bellona
Level 27
God Stats
6W - 8L
1,410 SR
Queue Stats
38W - 35L
1,422 Elo+
Solo
Fenrir
Fenrir
WJoelandW
Fenrir
Level 13
God Stats
7W - 7L
1,136 SR
Queue Stats
90W - 97L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 2 / 0
3,743
624
1,563
2,402
515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 2 / 2
3,203
534
426
2,265
462
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Trishy1479
Bellona
1
0 / 2 / 0
2,679
447
267
1,184
496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
banguela-vy
Artemis
1
0 / 0 / 0
2,661
444
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Chernobog
percent17
Chernobog
6
2 / 2 / 1
3,999
667
2,213
4,973
1,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarryDiff
Danzaburou
7
2 / 1 / 0
4,603
767
1,992
2,902
783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Khepri
Idoesgay
Khepri
6
3 / 2 / 0
4,129
688
1,468
2,929
1,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Sebxsss
Mercury
4
1 / 1 / 1
3,555
593
520
2,290
443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
0 / 1 / 0
3,738
623
394
2,480
1,634
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
WJoelandW
Fenrir
7
2 / 0 / 0
4,080
680
1,587
2,539
637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
8
8
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CarryDiff
Danzaburou
2
1
0
2
L
2
2
0
1
W
Khepri
Idoesgay
Khepri
3
2
0
1.5
W
Mercury
Sebxsss
Mercury
1
1
1
1.5
W
0
1
0
0
L
0
2
2
0.5
L
Bellona
Trishy1479
Bellona
0
2
0
0
W
Fenrir
WJoelandW
Fenrir
2
0
0
2
L
Artemis
banguela-vy
Artemis
0
0
0
0
L
Chernobog
percent17
Chernobog
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,469
Damage
5,961
10,824
Taken
13,140
3,407
Mitigated
4,735
3,239
Healing
3,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CarryDiff
Danzaburou
1,992
1,121
0
1,247
2,902
783
487
0
2,802
0
20,036
L
1,563
628
87
599
2,402
515
282
80
2,322
0
8,380
W
Khepri
Idoesgay
Khepri
1,468
248
0
240
2,929
1,238
619
0
2,701
8,629
0
W
Mercury
Sebxsss
Mercury
520
101
0
0
2,290
443
0
0
2,265
0
7,446
W
394
0
0
1,010
2,480
1,634
871
0
2,480
0
11,611
L
426
176
87
329
2,265
462
271
180
2,085
0
3,990
L
Bellona
Trishy1479
Bellona
267
67
0
0
1,184
496
0
78
1,106
0
844
W
Fenrir
WJoelandW
Fenrir
1,587
719
0
741
2,539
637
420
0
2,539
0
9,399
L
Artemis
banguela-vy
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
percent17
Chernobog
2,213
1,151
0
2,137
4,973
1,934
135
1,130
3,818
0
9,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,285
Gold Earned
20,105
39
Minions Killed
119
0
Camps Cleared
0
355,251
Distance Traveled
590,740
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,603
767
35
6
0
94,274
1
L
Medusa
3,743
624
16
3
0
100,050
1
W
Khepri
4,129
688
11
2
0
124,259
0
W
Mercury
3,555
593
21
4
0
122,685
1
W
Bellona
3,738
623
30
5
0
129,485
0
L
Thor
3,203
534
7
1
0
111,180
2
L
Bellona
2,679
447
0
0
0
35,802
0
W
Fenrir
4,080
680
22
4
0
120,037
0
L
Artemis
2,661
444
0
0
0
0
0
L
Chernobog
3,999
667
16
3
0
108,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role