Player Matchup

Izanami
Izanami
Atom077
Izanami
Level 29
God Stats
30W - 26L
1,508 SR
Queue Stats
55W - 83L
1,316 Elo+
Party 2
Erlang Shen
Erlang Shen
BlackAsianNinja
Erlang Shen
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
170W - 202L
1,304 Elo+
Party 2
Da Ji
Da Ji
DeathDealer160
Da Ji
Level 81
God Stats
4W - 7L
1,276 SR
Queue Stats
432W - 475L
1,385 Elo+
Party 2
Zhong Kui
Zhong Kui
SixStringRelief
Zhong Kui
Level 60
God Stats
5W - 2L
1,512 SR
Queue Stats
329W - 411L
1,240 Elo+
Party 2
Baron Samedi
Baron Samedi
Wurrukatte
Baron Samedi
Level 44
God Stats
19W - 27L
1,435 SR
Queue Stats
113W - 149L
1,359 Elo+
Solo
Team Averages
Level 48
1,446 SR
1,321 Elo+

VS

Team Averages
Level 47
1,497 SR
1,312 Elo+
Fenrir
Fenrir
LssjBone
Fenrir
Level 85
God Stats
3W - 3L
1,754 SR
Queue Stats
111W - 144L
1,481 Elo+
Party 1
Pele
Pele
Masonkiler27
Pele
Level 49
God Stats
1W - 4L
1,471 SR
Queue Stats
7W - 8L
1,265 Elo+
Solo
Tiamat
Tiamat
Saiyan_Prince210
Tiamat
Level 28
God Stats
3W - 8L
1,291 SR
Queue Stats
60W - 125L
1,149 Elo+
Party 1
King Arthur
King Arthur
Vinnyjrvsthewrld
King Arthur
Level 25
God Stats
6W - 6L
1,437 SR
Queue Stats
57W - 106L
1,200 Elo+
Party 1
Artemis
Artemis
datboydavid512
Artemis
Level 46
God Stats
91W - 86L
1,531 SR
Queue Stats
150W - 181L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atom077
Izanami
11
4 / 3 / 3
6,557
596
4,359
6,112
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
BlackAsianNinja
Erlang Shen
12
6 / 1 / 1
7,050
641
4,539
6,058
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
8 / 0 / 0
7,152
650
3,963
6,414
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
SixStringRelief
Zhong Kui
11
1 / 2 / 4
6,504
591
4,890
5,910
4,067
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
Wurrukatte
Baron Samedi
10
2 / 1 / 5
5,858
533
3,377
5,384
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LssjBone
Fenrir
8
2 / 3 / 1
5,243
477
2,796
6,952
4,198
Breastplate

Breastplate

+20
Physical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 3 / 1
5,586
508
2,044
7,380
2,040
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 4 / 1
5,083
462
535
5,826
1,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Vinnyjrvsthewrld
King Arthur
7
0 / 7 / 0
4,588
417
2,573
9,009
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 4 / 1
5,529
503
3,149
6,589
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
21
Kills
7
7
Deaths
21
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Atom077
Izanami
4
3
3
1.83
W
Erlang Shen
BlackAsianNinja
Erlang Shen
6
1
1
6.5
W
8
0
0
8
L
Fenrir
LssjBone
Fenrir
2
3
1
0.83
L
2
3
1
0.83
L
1
4
1
0.38
W
Zhong Kui
SixStringRelief
Zhong Kui
1
2
4
1.5
L
King Arthur
Vinnyjrvsthewrld
King Arthur
0
7
0
0
W
Baron Samedi
Wurrukatte
Baron Samedi
2
1
5
4.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,128
Damage
11,097
29,878
Taken
35,756
15,642
Mitigated
15,090
11,222
Healing
4,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Atom077
Izanami
4,359
3,064
0
1,333
6,112
1,656
346
0
6,087
0
37,308
W
Erlang Shen
BlackAsianNinja
Erlang Shen
4,539
2,923
0
1,329
6,058
3,524
1,257
0
5,910
0
28,832
W
3,963
1,399
0
2,792
6,414
2,169
0
118
6,296
0
31,325
L
Fenrir
LssjBone
Fenrir
2,796
272
0
442
6,952
4,198
0
1,957
4,807
0
12,696
L
2,044
690
0
2,041
7,380
2,040
0
1,317
6,009
0
20,719
L
535
74
0
335
5,826
1,777
0
2,003
3,823
15,182
0
W
Zhong Kui
SixStringRelief
Zhong Kui
4,890
628
171
2,795
5,910
4,067
2,242
417
5,468
35,288
0
L
King Arthur
Vinnyjrvsthewrld
King Arthur
2,573
891
87
721
9,009
5,433
21
1,660
7,257
0
13,670
W
Baron Samedi
Wurrukatte
Baron Samedi
3,377
98
453
2,349
5,384
4,226
0
0
5,309
13,777
0
L
3,149
1,132
222
794
6,589
1,642
0
810
5,593
0
26,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,121
Gold Earned
26,029
286
Minions Killed
166
0
Camps Cleared
0
1,006,681
Distance Traveled
951,884
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,557
596
72
7
0
177,462
4
W
Erlang Shen
7,050
641
58
5
0
229,287
0
W
Da Ji
7,152
650
67
6
0
250,316
1
L
Fenrir
5,243
477
27
2
0
211,404
0
L
Pele
5,586
508
46
4
0
242,737
2
L
Tiamat
5,083
462
24
2
0
166,251
0
W
Zhong Kui
6,504
591
63
6
0
180,134
1
L
King Arthur
4,588
417
21
2
0
191,273
0
W
Baron Samedi
5,858
533
26
2
0
169,482
2
L
Artemis
5,529
503
48
4
0
140,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role