Player Matchup

Neith
Neith
A_Solo_Player
Neith
Level 26
God Stats
32W - 26L
1,504 SR
Queue Stats
107W - 109L
1,431 Elo+
Solo
Thor
Thor
J-One-Da-Plug
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,145 Elo+
Solo
Athena
Athena
OhhSoEpic
Athena
Level 31
God Stats
122W - 115L
1,485 SR
Queue Stats
546W - 598L
1,452 Elo+
Solo
Kali
Kali
Twitch_dubzie
Kali
Level 29
God Stats
1W - 1L
1,542 SR
Queue Stats
54W - 65L
1,429 Elo+
Solo
Sol
Sol
duedo
Sol
Level 28
God Stats
2W - 1L
1,720 SR
Queue Stats
72W - 71L
1,495 Elo+
Solo
Team Averages
Level 23
1,550 SR
1,390 Elo+

VS

Team Averages
Level 20
1,555 SR
1,357 Elo+
Susano
Susano
AphroKoochie69
Susano
Level 29
God Stats
4W - 2L
1,533 SR
Queue Stats
237W - 150L
1,619 Elo+
Solo
King Arthur
King Arthur
LifesToshort
King Arthur
Level 13
God Stats
17W - 15L
1,533 SR
Queue Stats
25W - 22L
1,173 Elo+
Party 1
Cthulhu
Cthulhu
Str8gaminbeasty
Cthulhu
Level 18
God Stats
56W - 30L
1,531 SR
Queue Stats
543W - 526L
1,455 Elo+
Party 2
Ullr
Ullr
TheJustCape66
Ullr
Level 27
God Stats
5W - 2L
1,509 SR
Queue Stats
251W - 239L
1,484 Elo+
Party 2
Eset
Eset
warmChikenWater
Eset
Level 15
God Stats
1W - 0L
1,668 SR
Queue Stats
34W - 40L
1,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
7,486
468
7,738
11,931
3,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

4
1 / 0 / 0
5,160
323
188
1,306
423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
OhhSoEpic
Athena
6
0 / 2 / 1
5,809
363
1,658
5,411
1,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 6 / 0
5,729
358
1,256
8,833
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
duedo
Sol
12
0 / 6 / 0
7,007
438
6,669
9,917
2,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 0 / 1
11,756
735
12,200
11,095
5,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
LifesToshort
King Arthur
15
1 / 1 / 0
9,117
570
931
9,114
5,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 2 / 4
7,607
475
6,021
8,990
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 0 / 6
8,713
545
5,007
7,272
2,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 0 / 5
8,025
502
4,461
5,808
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
22
22
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
15
0
1
15.5
L
1
0
0
1
W
King Arthur
LifesToshort
King Arthur
1
1
0
1
L
Athena
OhhSoEpic
Athena
0
2
1
0.25
W
3
2
4
2.5
W
3
0
6
6
L
0
6
0
0
L
Sol
duedo
Sol
0
6
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,509
Damage
28,620
37,398
Taken
42,279
10,706
Mitigated
23,124
6,806
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,738
3,625
0
1,825
11,931
3,573
1,108
2,335
9,421
0
47,791
W
12,200
4,556
0
4,588
11,095
5,361
0
564
10,531
0
90,451
L
188
40
0
25
1,306
423
0
0
1,306
0
2,339
W
King Arthur
LifesToshort
King Arthur
931
0
0
243
9,114
5,111
2,235
2,252
6,837
0
44,319
L
Athena
OhhSoEpic
Athena
1,658
513
0
2,020
5,411
1,896
0
1,766
3,495
9,006
0
W
6,021
277
58
2,815
8,990
7,986
943
887
8,103
25,021
0
W
5,007
1,893
0
1,548
7,272
2,596
5,702
1,138
6,134
0
44,422
L
1,256
224
0
490
8,833
2,151
0
1,806
6,905
0
14,927
L
Sol
duedo
Sol
6,669
2,027
0
2,446
9,917
2,663
68
3,798
5,789
39,660
0
W
4,461
554
0
303
5,808
2,070
1,027
3,486
2,322
25,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
45,218
223
Minions Killed
433
0
Camps Cleared
0
961,534
Distance Traveled
1,552,798
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,486
468
113
7
0
259,006
1
W
Susano
11,756
735
155
10
0
356,723
1
L
Thor
5,160
323
3
0
0
56,750
0
W
King Arthur
9,117
570
103
6
0
342,909
1
L
Athena
5,809
363
6
0
0
166,771
1
W
Cthulhu
7,607
475
36
2
0
283,891
1
W
Ullr
8,713
545
84
5
0
297,767
5
L
Kali
5,729
358
33
2
0
228,730
1
L
Sol
7,007
438
68
4
0
250,277
0
W
Eset
8,025
502
55
3
0
271,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role