Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
Aexzz
Cu Chulainn
Gold IV
Level 56
God Stats
3W - 3L
1,438 SR
Queue Stats
343W - 334L
1,297 MMR
Party 1
Terra
Terra
Gold IV
Dracomore
Terra
Gold IV
Level 127
God Stats
4W - 2L
1,469 SR
Queue Stats
94W - 90L
1,120 MMR
Solo
Arachne
Arachne
Silver II
G4lahhad
Arachne
Silver II
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
291W - 301L
944 MMR
Party 2
Rama
Rama
Gold V
Mahafsoun
Rama
Gold V
Level 138
God Stats
11W - 8L
1,718 SR
Queue Stats
542W - 560L
1,294 MMR
Party 2
Thoth
Thoth
Silver I
dedrater2
Thoth
Silver I
Level 116
God Stats
2W - 1L
1,155 SR
Queue Stats
296W - 287L
1,105 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,456 SR
1,152 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,633 SR
1,206 MMR
Tsukuyomi
Tsukuyomi
Silver I
ACE_HeadHunter
Tsukuyomi
Silver I
Level 127
God Stats
0W - 1L
1,685 SR
Queue Stats
57W - 57L
1,164 MMR
Solo
Awilix
Awilix
Silver II
AexSteven
Awilix
Silver II
Level 112
God Stats
3W - 4L
1,411 SR
Queue Stats
197W - 202L
1,113 MMR
Solo
Medusa
Medusa
Silver V
HinaChancha
Medusa
Silver V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
Nhir
Nu Wa
Silver III
Level 140
God Stats
3W - 1L
1,690 SR
Queue Stats
28W - 37L
1,224 MMR
Solo
Khepri
Khepri
Silver I
pilopro
Khepri
Silver I
Level 112
God Stats
7W - 4L
1,880 SR
Queue Stats
204W - 213L
1,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aexzz
Cu Chulainn
20
3 / 2 / 2
12,206
610
7,510
13,880
9,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
Dracomore
Terra
15
2 / 2 / 6
10,370
519
6,268
17,303
12,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
G4lahhad
Arachne
18
7 / 3 / 2
11,360
568
9,756
17,921
7,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
20
8 / 0 / 4
13,124
656
12,480
16,534
7,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
dedrater2
Thoth
17
5 / 4 / 4
11,137
557
16,069
11,457
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetBacchusTiamatDiscordiaGuan Yu

VS

Bans
ScyllaFenrirTyrAthenaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ACE_HeadHunter
Tsukuyomi
15
2 / 5 / 0
9,206
460
5,450
11,539
6,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
AexSteven
Awilix
16
5 / 8 / 4
9,974
499
14,788
18,913
7,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
17
2 / 5 / 1
10,378
519
9,040
14,030
5,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Nhir
Nu Wa
14
1 / 5 / 5
8,827
441
11,402
11,061
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
pilopro
Khepri
13
1 / 2 / 5
8,473
424
4,358
11,770
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
25
Kills
11
11
Deaths
25
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ACE_HeadHunter
Tsukuyomi
2
5
0
0.4
L
Awilix
AexSteven
Awilix
5
8
4
0.88
W
Cu Chulainn
Aexzz
Cu Chulainn
3
2
2
2
W
Terra
Dracomore
Terra
2
2
6
2.5
W
Arachne
G4lahhad
Arachne
7
3
2
2.67
L
Medusa
2
5
1
0.5
W
Rama
8
0
4
10
L
Nu Wa
Nhir
Nu Wa
1
5
5
0.7
W
Thoth
dedrater2
Thoth
5
4
4
1.75
L
Khepri
pilopro
Khepri
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,083
Damage
45,038
77,095
Taken
67,313
40,145
Mitigated
29,004
25,864
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ACE_HeadHunter
Tsukuyomi
5,450
1,310
0
4,050
11,539
6,409
478
726
10,813
0
59,538
L
Awilix
AexSteven
Awilix
14,788
6,641
0
150
18,913
7,078
607
5,035
13,632
0
70,017
W
Cu Chulainn
Aexzz
Cu Chulainn
7,510
1,014
0
3,118
13,880
9,546
628
1,021
12,709
11,276
75,824
W
Terra
Dracomore
Terra
6,268
1,606
1,471
5,656
17,303
12,536
163
4,664
12,323
33,714
0
W
Arachne
G4lahhad
Arachne
9,756
6,290
0
4,427
17,921
7,194
0
2,537
15,206
0
95,019
L
Medusa
9,040
3,945
0
2,488
14,030
5,273
0
2,258
11,750
0
67,522
W
Rama
12,480
8,730
0
9,374
16,534
7,119
3,571
2,119
14,257
0
102,811
L
Nu Wa
Nhir
Nu Wa
11,402
2,131
0
2,956
11,061
2,842
44
8,279
2,412
52,018
0
W
Thoth
dedrater2
Thoth
16,069
510
0
1,818
11,457
3,750
663
4,412
6,840
86,403
0
L
Khepri
pilopro
Khepri
4,358
345
0
1,625
11,770
7,402
0
5,881
5,643
25,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,197
Gold Earned
46,858
659
Minions Killed
478
0
Camps Cleared
0
1,898,581
Distance Traveled
1,744,066
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,206
460
96
5
0
337,795
7
L
Awilix
9,974
499
119
6
0
367,066
1
W
Cu Chulainn
12,206
610
172
9
0
396,913
0
W
Terra
10,370
519
62
3
0
381,096
10
W
Arachne
11,360
568
120
6
0
403,198
6
L
Medusa
10,378
519
129
6
0
390,385
7
W
Rama
13,124
656
166
8
0
343,490
9
L
Nu Wa
8,827
441
97
5
0
268,760
4
W
Thoth
11,137
557
139
7
0
373,884
3
L
Khepri
8,473
424
37
2
0
380,060
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role