Player Matchup

Cthulhu
Cthulhu
DRAUDES
Cthulhu
Level 9
God Stats
2W - 2L
1,287 SR
Queue Stats
13W - 15L
1,444 Elo+
Party 1
Fenrir
Fenrir
FaraxWTF
Fenrir
Level 15
God Stats
11W - 7L
1,467 SR
Queue Stats
18W - 28L
1,371 Elo+
Party 1
Anubis
Anubis
STKraster
Anubis
Level 28
God Stats
12W - 6L
1,620 SR
Queue Stats
36W - 48L
1,470 Elo+
Solo
Geb
Geb
aceebandit
Geb
Level 27
God Stats
3W - 2L
1,558 SR
Queue Stats
32W - 28L
1,210 Elo+
Party 2
Cupid
Cupid
bsmashtractor
Cupid
Level 25
God Stats
10W - 11L
1,101 SR
Queue Stats
19W - 18L
1,179 Elo+
Party 2
Team Averages
Level 21
1,407 SR
1,335 Elo+

VS

Team Averages
Level 16
1,576 SR
1,323 Elo+
Chaac
Chaac
B00mHead3h0t
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,280 Elo+
Solo
Heimdallr
Heimdallr
Chema7
Heimdallr
Level 20
God Stats
1W - 1L
1,776 SR
Queue Stats
31W - 30L
1,365 Elo+
Solo
Ravana
Ravana
Digiplaybb151
Ravana
Level 22
God Stats
0W - 3L
1,312 SR
Queue Stats
46W - 44L
1,358 Elo+
Solo
Thoth
Thoth
NakatomiKatsuga
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,082 Elo+
Solo
Hel
Hel
lukyset3141
Hel
Level 13
God Stats
2W - 2L
1,793 SR
Queue Stats
8W - 9L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DRAUDES
Cthulhu
11
8 / 1 / 5
7,029
586
7,938
6,812
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
FaraxWTF
Fenrir
11
9 / 1 / 5
7,271
606
6,493
5,046
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
STKraster
Anubis
13
8 / 0 / 1
8,165
680
9,042
7,478
3,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 1 / 5
6,141
512
1,792
5,478
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 4
6,167
514
2,258
3,200
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
4,813
401
3,491
9,145
3,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
Chema7
Heimdallr
7
0 / 6 / 0
4,748
396
3,079
7,965
2,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 0
5,408
451
2,126
8,593
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 4 / 0
5,443
454
1,311
5,239
1,505
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 6 / 0
4,582
382
1,658
6,234
1,502
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
27
Kills
2
3
Deaths
27
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Heimdallr
Chema7
Heimdallr
0
6
0
0
W
Cthulhu
DRAUDES
Cthulhu
8
1
5
10.5
L
1
5
0
0.2
W
Fenrir
FaraxWTF
Fenrir
9
1
5
11.5
L
1
4
0
0.25
W
Anubis
STKraster
Anubis
8
0
1
8.5
W
1
1
5
3.5
W
1
0
4
3
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,523
Damage
11,665
28,014
Taken
37,176
13,527
Mitigated
11,860
12,393
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,491
544
0
1,676
9,145
3,704
0
7,137
2,008
0
16,820
L
Heimdallr
Chema7
Heimdallr
3,079
1,039
0
414
7,965
2,309
81
4,815
2,782
0
17,704
W
Cthulhu
DRAUDES
Cthulhu
7,938
276
53
644
6,812
4,641
483
1,658
5,154
29,004
0
L
2,126
424
0
1,992
8,593
2,840
0
1,784
6,739
0
20,815
W
Fenrir
FaraxWTF
Fenrir
6,493
1,722
0
1,870
5,046
1,741
0
53
4,993
0
29,801
L
1,311
102
0
497
5,239
1,505
294
1,610
3,561
20,265
0
W
Anubis
STKraster
Anubis
9,042
377
0
5,529
7,478
3,743
1,772
0
7,428
44,669
0
W
1,792
253
0
1,894
5,478
2,447
542
531
4,947
15,374
0
W
2,258
674
499
1,904
3,200
955
780
727
2,473
0
31,021
L
1,658
198
442
1,141
6,234
1,502
170
2,686
3,314
11,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,773
Gold Earned
24,994
269
Minions Killed
138
0
Camps Cleared
0
1,161,928
Distance Traveled
1,013,228
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,813
401
16
1
0
212,791
0
L
Heimdallr
4,748
396
28
2
0
231,299
1
W
Cthulhu
7,029
586
45
4
0
224,185
1
L
Ravana
5,408
451
46
4
0
218,014
0
W
Fenrir
7,271
606
45
4
0
270,388
2
L
Thoth
5,443
454
33
3
0
173,107
0
W
Anubis
8,165
680
86
7
0
171,887
0
W
Geb
6,141
512
24
2
0
280,743
3
W
Cupid
6,167
514
69
6
0
214,725
1
L
Hel
4,582
382
15
1
0
178,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role