Player Matchup

Chaac
Chaac
Aicil
Chaac
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 15L
1,617 Elo+
Party 1
Yemoja
Yemoja
Jshapss
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 53L
1,598 Elo+
Party 1
Cabrakan
Cabrakan
Nightmare4000
Cabrakan
Level 106
God Stats
36W - 15L
1,667 SR
Queue Stats
632W - 504L
1,710 Elo+
Party 1
Discordia
Discordia
Xomtress
Discordia
Level 31
God Stats
148W - 114L
1,641 SR
Queue Stats
740W - 665L
1,733 Elo+
Party 1
Zeus
Zeus
sasukejutsu
Zeus
Level 151
God Stats
161W - 92L
1,500 SR
Queue Stats
1,293W - 1,071L
1,600 Elo+
Party 1
Team Averages
Level 64
1,562 SR
1,652 Elo+

VS

Team Averages
Level 86
1,619 SR
1,549 Elo+
Tiamat
Tiamat
Dallasmobile
Tiamat
Level 27
God Stats
7W - 6L
1,684 SR
Queue Stats
31W - 21L
1,668 Elo+
Party 2
Cernunnos
Cernunnos
Xseymoure19x1
Cernunnos
Level 74
God Stats
2W - 4L
1,435 SR
Queue Stats
528W - 577L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
fruitmerchant
Baron Samedi
Level 78
God Stats
16W - 6L
1,778 SR
Queue Stats
282W - 180L
1,555 Elo+
Party 2
Geb
Geb
nitelibrarian
Geb
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 74L
1,596 Elo+
Party 2
Chaac
Chaac
ummmidontknowu
Chaac
Level 126
God Stats
14W - 13L
1,696 SR
Queue Stats
275W - 175L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aicil
Chaac
18
9 / 2 / 12
12,652
1,054
26,943
21,999
26,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Yemoja
Jshapss
Yemoja
17
1 / 3 / 11
11,574
965
7,723
14,528
15,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Nightmare4000
Cabrakan
18
5 / 3 / 14
12,131
1,011
17,195
25,696
30,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Xomtress
Discordia
17
2 / 5 / 8
11,093
924
10,694
11,163
5,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 3 / 16
12,936
1,078
34,005
10,540
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

184

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 4 / 8
11,084
924
7,666
12,686
10,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
Xseymoure19x1
Cernunnos
17
1 / 7 / 10
10,530
878
10,652
18,332
8,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
fruitmerchant
Baron Samedi
18
6 / 5 / 9
12,385
1,032
26,036
18,834
10,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 3 / 13
11,744
979
14,736
28,197
37,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 5 / 7
12,819
1,068
17,199
26,773
35,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
63
24
Kills
16
16
Deaths
24
61
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aicil
Chaac
9
2
12
7.5
L
Tiamat
1
4
8
1.25
W
Yemoja
Jshapss
Yemoja
1
3
11
2.17
W
Cabrakan
Nightmare4000
Cabrakan
5
3
14
4
W
Discordia
Xomtress
Discordia
2
5
8
1.2
L
Cernunnos
Xseymoure19x1
Cernunnos
1
7
10
0.86
L
Baron Samedi
fruitmerchant
Baron Samedi
6
5
9
2.1
L
0
3
13
2.17
W
7
3
16
5
L
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,560
Damage
76,289
83,926
Taken
104,822
82,485
Mitigated
102,026
16,752
Healing
30,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aicil
Chaac
26,943
6,934
0
8,082
21,999
26,354
0
13,093
8,600
170
45,229
L
Tiamat
7,666
1,373
0
2,178
12,686
10,209
0
8,399
4,184
22,906
0
W
Yemoja
Jshapss
Yemoja
7,723
1,733
3,541
1,718
14,528
15,036
0
10,361
4,067
13,134
0
W
Cabrakan
Nightmare4000
Cabrakan
17,195
1,919
1,402
1,408
25,696
30,739
0
16,052
9,500
35,809
0
W
Discordia
Xomtress
Discordia
10,694
2,000
0
287
11,163
5,190
0
5,469
5,521
35,375
0
L
Cernunnos
Xseymoure19x1
Cernunnos
10,652
4,577
0
1,194
18,332
8,743
0
13,308
4,812
0
32,968
L
Baron Samedi
fruitmerchant
Baron Samedi
26,036
2,467
8,745
5,927
18,834
10,511
0
13,780
4,737
47,146
0
L
14,736
2,304
0
2,561
28,197
37,245
0
17,613
10,046
30,138
0
W
34,005
1,893
0
314
10,540
5,166
0
4,227
6,263
61,574
0
L
17,199
3,570
1,127
9,088
26,773
35,318
0
15,200
10,909
779
38,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,386
Gold Earned
58,562
254
Minions Killed
214
5
Camps Cleared
3
1,003,240
Distance Traveled
1,026,406
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,652
1,054
47
4
3
216,173
1
L
Tiamat
11,084
924
43
4
2
171,796
0
W
Yemoja
11,574
965
17
1
0
167,224
0
W
Cabrakan
12,131
1,011
47
4
2
226,158
0
W
Discordia
11,093
924
78
7
0
181,597
2
L
Cernunnos
10,530
878
37
3
0
199,440
0
L
Baron Samedi
12,385
1,032
55
5
0
210,385
0
L
Geb
11,744
979
25
2
0
229,250
0
W
Zeus
12,936
1,078
65
5
0
212,088
1
L
Chaac
12,819
1,068
54
5
1
215,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role