Player Matchup

Tiamat
Tiamat
Bubley
Tiamat
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Enlightenmentos
King Arthur
Level 39
God Stats
1W - 2L
1,384 SR
Queue Stats
11W - 9L
1,582 Elo+
Party 2
Serqet
Serqet
Iqor2
Serqet
Level 47
God Stats
23W - 17L
1,585 SR
Queue Stats
211W - 198L
1,515 Elo+
Party 3
Ymir
Ymir
LegendDreams
Ymir
Level 75
God Stats
0W - 1L
1,170 SR
Queue Stats
5W - 5L
1,582 Elo+
Party 2
Apollo
Apollo
Tosh2525
Apollo
Level 17
God Stats
4W - 4L
1,544 SR
Queue Stats
24W - 30L
1,446 Elo+
Party 3
Team Averages
Level 45
1,437 SR
1,525 Elo+

VS

Team Averages
Level 52
1,501 SR
1,525 Elo+
Fafnir
Fafnir
BlueCheeseBalls
Fafnir
Level 87
God Stats
5W - 4L
1,355 SR
Queue Stats
266W - 222L
1,525 Elo+
Party 4
Nike
Nike
SnarleyBear
Nike
Level 31
God Stats
3W - 2L
1,421 SR
Queue Stats
73W - 94L
1,382 Elo+
Party 1
Set
Set
SquareApple
Set
Level 85
God Stats
2W - 2L
1,510 SR
Queue Stats
19W - 15L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
Zááne
Kukulkan
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 128L
1,686 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pierj
Ah Muzen Cab
Level 22
God Stats
5W - 2L
1,720 SR
Queue Stats
37W - 31L
1,535 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bubley
Tiamat
5
0 / 0 / 0
3,160
632
764
2,037
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Enlightenmentos
King Arthur
4
1 / 1 / 0
3,071
614
325
1,856
698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Serqet
Iqor2
Serqet
5
1 / 1 / 0
3,313
663
740
2,682
594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

2
0 / 1 / 0
2,576
515
175
945
302
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Tosh2525
Apollo
4
0 / 1 / 0
2,712
542
1,360
1,969
440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,681
736
1,062
2,805
1,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
1 / 1 / 0
3,649
730
743
2,334
921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 1 / 1
3,546
709
886
2,812
693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
Zááne
Kukulkan
6
0 / 0 / 1
3,653
731
589
823
259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
pierj
Ah Muzen Cab
5
2 / 0 / 0
3,604
721
1,504
1,514
320
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Tiamat
Bubley
Tiamat
0
0
0
0
L
King Arthur
Enlightenmentos
King Arthur
1
1
0
1
L
Serqet
Iqor2
Serqet
1
1
0
1
L
0
1
0
0
W
1
1
0
1
W
1
1
1
1.5
L
Apollo
Tosh2525
Apollo
0
1
0
0
W
Kukulkan
Zááne
Kukulkan
0
0
1
0.5
W
Ah Muzen Cab
pierj
Ah Muzen Cab
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,364
Damage
4,784
9,489
Taken
10,288
2,652
Mitigated
3,693
2,983
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,062
152
0
1,659
2,805
1,500
176
175
2,630
6,181
0
L
Tiamat
Bubley
Tiamat
764
110
0
1,112
2,037
618
0
545
1,448
10,524
0
L
King Arthur
Enlightenmentos
King Arthur
325
32
0
850
1,856
698
0
0
1,756
0
4,290
L
Serqet
Iqor2
Serqet
740
175
0
575
2,682
594
0
88
2,594
0
9,696
L
175
62
0
76
945
302
0
105
840
1,756
0
W
743
74
0
100
2,334
921
642
0
2,234
0
12,764
W
886
403
0
1,466
2,812
693
0
216
2,467
0
11,157
L
Apollo
Tosh2525
Apollo
1,360
940
0
370
1,969
440
0
869
1,100
0
5,631
W
Kukulkan
Zááne
Kukulkan
589
35
0
369
823
259
117
548
275
13,821
0
W
Ah Muzen Cab
pierj
Ah Muzen Cab
1,504
901
0
879
1,514
320
564
0
1,514
0
12,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,832
Gold Earned
18,133
84
Minions Killed
138
0
Camps Cleared
0
339,739
Distance Traveled
467,191
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,681
736
10
2
0
90,497
2
L
Tiamat
3,160
632
28
6
0
71,557
1
L
King Arthur
3,071
614
10
2
0
51,021
0
L
Serqet
3,313
663
30
6
0
75,715
0
L
Ymir
2,576
515
5
1
0
45,777
0
W
Nike
3,649
730
28
6
0
100,365
1
W
Set
3,546
709
35
7
0
96,745
2
L
Apollo
2,712
542
11
2
0
95,669
2
W
Kukulkan
3,653
731
40
8
0
92,879
1
W
Ah Muzen Cab
3,604
721
25
5
0
86,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role