Player Matchup

Neith
Neith
FluxoCruzado
Neith
Level 12
God Stats
0W - 3L
1,247 SR
Queue Stats
9W - 30L
1,194 Elo+
Solo
Sol
Sol
J0Y5TICK
Sol
Level 87
God Stats
5W - 7L
1,564 SR
Queue Stats
147W - 167L
1,412 Elo+
Party 2
Susano
Susano
LauchaaEdlp
Susano
Level 8
God Stats
0W - 2L
1,275 SR
Queue Stats
3W - 9L
1,315 Elo+
Party 2
Cerberus
Cerberus
PutsGh
Cerberus
Level 24
God Stats
4W - 6L
1,928 SR
Queue Stats
72W - 79L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
jjktie
Sun Wukong
Level 14
God Stats
8W - 4L
1,866 SR
Queue Stats
20W - 14L
1,462 Elo+
Solo
Team Averages
Level 29
1,576 SR
1,368 Elo+

VS

Team Averages
Level 53
1,660 SR
1,388 Elo+
Artemis
Artemis
Danielsanuwu
Artemis
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,161 Elo+
Party 1
Baba Yaga
Baba Yaga
Juansoft
Baba Yaga
Level 109
God Stats
3W - 0L
1,886 SR
Queue Stats
62W - 58L
1,486 Elo+
Party 1
Mercury
Mercury
ZiBoss21
Mercury
Level 108
God Stats
11W - 9L
1,675 SR
Queue Stats
112W - 103L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
seniorf
Jormungandr
Level 15
God Stats
5W - 4L
1,627 SR
Queue Stats
72W - 93L
1,451 Elo+
Party 1
Osiris
Osiris
setelucas_
Osiris
Level 29
God Stats
8W - 6L
1,614 SR
Queue Stats
119W - 144L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 4
7,074
372
4,938
10,819
3,740
Boots

Boots

+6%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 2
7,978
420
8,951
16,633
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
13
2 / 6 / 4
8,288
436
4,984
14,811
5,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
PutsGh
Cerberus
10
4 / 4 / 2
8,071
425
3,005
10,533
5,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
jjktie
Sun Wukong
17
5 / 2 / 1
10,127
533
10,995
18,226
11,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Danielsanuwu
Artemis
14
5 / 5 / 4
9,176
483
7,403
8,031
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Juansoft
Baba Yaga
17
5 / 2 / 6
10,455
550
13,355
9,061
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ZiBoss21
Mercury
20
13 / 0 / 6
12,421
654
16,124
13,296
6,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
seniorf
Jormungandr
14
1 / 4 / 13
8,641
455
7,198
12,673
8,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
setelucas_
Osiris
16
3 / 3 / 1
9,781
515
10,713
14,803
9,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
14
Kills
27
27
Deaths
14
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
Danielsanuwu
Artemis
5
5
4
1.4
L
1
9
4
0.33
L
2
6
2
0.5
W
Baba Yaga
Juansoft
Baba Yaga
5
2
6
4
L
Susano
2
6
4
0.67
L
Cerberus
PutsGh
Cerberus
4
4
2
1.25
W
Mercury
ZiBoss21
Mercury
13
0
6
16
L
Sun Wukong
jjktie
Sun Wukong
5
2
1
2.75
W
Jormungandr
seniorf
Jormungandr
1
4
13
1.88
W
Osiris
setelucas_
Osiris
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,873
Damage
54,793
71,022
Taken
57,864
31,627
Mitigated
32,857
20,873
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Danielsanuwu
Artemis
7,403
2,432
0
75
8,031
3,530
662
2,344
5,687
0
38,685
L
4,938
2,310
0
404
10,819
3,740
390
4,394
6,381
0
24,853
L
8,951
898
0
6,705
16,633
5,321
0
5,611
10,626
43,900
0
W
Baba Yaga
Juansoft
Baba Yaga
13,355
1,334
0
2,917
9,061
4,515
1,179
3,166
5,895
71,703
0
L
Susano
4,984
694
0
2,830
14,811
5,514
509
2,694
12,045
0
45,823
L
Cerberus
PutsGh
Cerberus
3,005
113
222
3,569
10,533
5,441
254
4,369
6,060
25,585
0
W
Mercury
ZiBoss21
Mercury
16,124
8,555
0
930
13,296
6,721
2,113
2,206
11,090
0
111,052
L
Sun Wukong
jjktie
Sun Wukong
10,995
2,949
0
7,143
18,226
11,611
209
2,785
15,357
0
61,954
W
Jormungandr
seniorf
Jormungandr
7,198
2,185
657
1,480
12,673
8,678
56
3,795
8,878
30,999
0
W
Osiris
setelucas_
Osiris
10,713
4,251
510
4,945
14,803
9,413
207
445
14,358
0
63,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,538
Gold Earned
50,474
416
Minions Killed
523
0
Camps Cleared
0
1,521,527
Distance Traveled
1,873,067
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,176
483
68
4
0
315,017
1
L
Neith
7,074
372
51
3
0
209,938
0
L
Sol
7,978
420
86
5
0
318,737
5
W
Baba Yaga
10,455
550
129
7
0
355,822
4
L
Susano
8,288
436
75
4
0
364,030
0
L
Cerberus
8,071
425
72
4
0
256,485
0
W
Mercury
12,421
654
184
10
0
470,646
3
L
Sun Wukong
10,127
533
132
7
0
372,337
5
W
Jormungandr
8,641
455
40
2
0
377,431
5
W
Osiris
9,781
515
102
5
0
354,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role