Player Matchup

Zeus
Zeus
KaminariKuigi
Zeus
Level 8
God Stats
2W - 1L
1,343 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Karidan
Da Ji
Level 28
God Stats
46W - 30L
1,584 SR
Queue Stats
113W - 115L
1,507 Elo+
Party 1
Bacchus
Bacchus
RevyGig
Bacchus
Level 7
God Stats
1W - 1L
1,227 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
RobotSharkboi
Nu Wa
Level 27
God Stats
11W - 5L
1,642 SR
Queue Stats
84W - 83L
1,470 Elo+
Solo
Neith
Neith
SantuaryGuard
Neith
Level 104
God Stats
4W - 0L
1,500 SR
Queue Stats
64W - 57L
1,614 Elo+
Party 1
Team Averages
Level 35
1,459 SR
1,518 Elo+

VS

Team Averages
Level 20
1,481 SR
1,394 Elo+
Kukulkan
Kukulkan
DaniC17
Kukulkan
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,106 Elo+
Solo
Cerberus
Cerberus
Deathnexx
Cerberus
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
70W - 97L
1,317 Elo+
Party 2
Set
Set
DrCox5269
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,539 Elo+
Solo
Vulcan
Vulcan
GrimUnderGod
Vulcan
Level 24
God Stats
17W - 30L
1,405 SR
Queue Stats
135W - 166L
1,392 Elo+
Solo
Chaac
Chaac
MasterBeni
Chaac
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 18
10,251
1,025
6,983
6,927
2,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Karidan
Da Ji
19
18 / 6 / 21
12,945
1,295
25,021
10,921
4,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
RevyGig
Bacchus
18
3 / 1 / 30
10,973
1,097
10,271
6,468
8,898
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
6 / 1 / 28
11,915
1,192
14,303
3,514
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
22 / 1 / 20
14,936
1,494
36,135
8,069
4,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaniC17
Kukulkan
15
2 / 13 / 5
9,831
983
3,098
18,676
6,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Deathnexx
Cerberus
16
0 / 13 / 8
9,153
915
3,134
24,276
9,623
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 10 / 6
10,082
1,008
9,695
19,107
14,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Vulcan
17
2 / 8 / 7
10,446
1,045
3,563
13,899
4,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
16
6 / 9 / 4
11,239
1,124
12,123
22,756
13,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
43
53
Kills
13
13
Deaths
53
117
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DaniC17
Kukulkan
2
13
5
0.35
L
Cerberus
Deathnexx
Cerberus
0
13
8
0.31
L
3
10
6
0.6
L
Vulcan
2
8
7
0.69
W
4
4
18
3.25
W
Da Ji
Karidan
Da Ji
18
6
21
4.75
L
Chaac
6
9
4
0.89
W
Bacchus
RevyGig
Bacchus
3
1
30
18
W
6
1
28
20
W
22
1
20
32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,713
Damage
31,613
35,899
Taken
98,714
21,700
Mitigated
48,832
5,235
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DaniC17
Kukulkan
3,098
1,070
0
0
18,676
6,255
0
5,498
13,026
21,591
0
L
Cerberus
Deathnexx
Cerberus
3,134
325
0
798
24,276
9,623
0
8,802
15,333
10,540
0
L
9,695
3,807
0
628
19,107
14,870
0
6,522
12,337
0
21,754
L
Vulcan
3,563
1,078
167
679
13,899
4,590
0
3,560
10,145
40,902
0
W
6,983
1,963
0
882
6,927
2,160
0
1,119
5,808
17,094
0
W
Da Ji
Karidan
Da Ji
25,021
10,828
0
0
10,921
4,957
0
2,334
8,587
0
28,188
L
Chaac
12,123
2,575
0
3,811
22,756
13,494
0
6,170
16,316
0
26,902
W
Bacchus
RevyGig
Bacchus
10,271
1,045
510
510
6,468
8,898
0
2,884
3,584
19,969
0
W
14,303
4,219
0
25
3,514
1,472
0
1,630
1,884
38,265
0
W
36,135
20,912
0
3,308
8,069
4,213
0
1,828
6,241
0
57,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,020
Gold Earned
50,751
170
Minions Killed
178
7
Camps Cleared
4
848,099
Distance Traveled
824,798
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,831
983
39
4
0
139,567
2
L
Cerberus
9,153
915
11
1
0
145,383
0
L
Set
10,082
1,008
26
3
3
182,734
0
L
Vulcan
10,446
1,045
76
8
0
164,085
1
W
Zeus
10,251
1,025
31
3
1
152,531
0
W
Da Ji
12,945
1,295
12
1
1
165,846
1
L
Chaac
11,239
1,124
26
3
1
193,029
0
W
Bacchus
10,973
1,097
16
2
1
178,880
1
W
Nu Wa
11,915
1,192
60
6
1
161,558
0
W
Neith
14,936
1,494
51
5
3
189,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role