Player Matchup

Tiamat
Tiamat
CondemnedAngel9
Tiamat
Level 18
God Stats
0W - 1L
1,642 SR
Queue Stats
3W - 2L
1,816 Elo+
Party 2
Hel
Hel
ElHombreBolsa
Hel
Level 22
God Stats
3W - 1L
1,714 SR
Queue Stats
72W - 63L
1,503 Elo+
Solo
Thanatos
Thanatos
I DEATH I6466
Thanatos
Level 27
God Stats
7W - 8L
1,457 SR
Queue Stats
169W - 151L
1,498 Elo+
Solo
Heimdallr
Heimdallr
Luckyowl76
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,681 Elo+
Party 2
Tsukuyomi
Tsukuyomi
detroy13
Tsukuyomi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,562 SR
1,599 Elo+

VS

Team Averages
Level 26
1,617 SR
1,502 Elo+
Kukulkan
Kukulkan
C4Vik04
Kukulkan
Level 29
God Stats
50W - 27L
1,687 SR
Queue Stats
405W - 427L
1,492 Elo+
Solo
Bellona
Bellona
LFSsannin
Bellona
Level 11
God Stats
7W - 4L
1,687 SR
Queue Stats
16W - 17L
1,448 Elo+
Solo
Medusa
Medusa
jokito606
Medusa
Level 18
God Stats
65W - 47L
1,514 SR
Queue Stats
419W - 428L
1,490 Elo+
Party 1
Serqet
Serqet
simikiel1122
Serqet
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 109L
1,489 Elo+
Party 1
Ymir
Ymir
tebitox909
Ymir
Level 29
God Stats
12W - 4L
1,697 SR
Queue Stats
150W - 136L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 12
12,782
983
26,559
15,185
11,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 6 / 8
12,748
981
8,968
21,483
9,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
I DEATH I6466
Thanatos
20
9 / 10 / 8
15,183
1,168
25,963
24,328
9,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Luckyowl76
Heimdallr
18
2 / 10 / 12
12,056
927
16,777
19,155
7,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
detroy13
Tsukuyomi
16
0 / 11 / 3
10,305
793
1,960
15,904
6,231
Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
C4Vik04
Kukulkan
20
13 / 1 / 18
15,719
1,209
31,843
13,956
5,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
LFSsannin
Bellona
20
7 / 2 / 15
13,009
1,001
13,202
22,558
18,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
jokito606
Medusa
19
9 / 4 / 10
13,357
1,027
11,296
15,245
5,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
19
8 / 5 / 11
13,370
1,028
13,468
13,279
5,259
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 6 / 14
13,667
1,051
16,629
22,289
13,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
112
18
Kills
44
44
Deaths
18
43
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
C4Vik04
Kukulkan
13
1
18
22
L
3
7
12
1.29
L
4
6
8
1.33
L
Thanatos
I DEATH I6466
Thanatos
9
10
8
1.3
W
Bellona
LFSsannin
Bellona
7
2
15
7.25
L
Heimdallr
Luckyowl76
Heimdallr
2
10
12
0.8
L
Tsukuyomi
detroy13
Tsukuyomi
0
11
3
0.14
W
Medusa
jokito606
Medusa
9
4
10
3.5
W
Serqet
8
5
11
2.7
W
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,227
Damage
86,438
96,055
Taken
87,327
43,655
Mitigated
48,704
26,388
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
C4Vik04
Kukulkan
31,843
4,368
937
4,865
13,956
5,874
0
7,074
6,646
69,667
0
L
26,559
2,480
1,353
4,085
15,185
11,093
0
5,968
9,217
55,367
0
L
8,968
1,333
5,556
4,981
21,483
9,096
0
12,610
8,372
36,950
0
L
Thanatos
I DEATH I6466
Thanatos
25,963
9,399
0
9,077
24,328
9,571
0
10,663
13,137
0
49,944
W
Bellona
LFSsannin
Bellona
13,202
4,144
0
244
22,558
18,116
0
8,504
13,598
0
26,634
L
Heimdallr
Luckyowl76
Heimdallr
16,777
8,281
0
1,323
19,155
7,664
0
11,953
6,619
0
33,168
L
Tsukuyomi
detroy13
Tsukuyomi
1,960
194
0
13
15,904
6,231
0
7,278
8,579
0
7,330
W
Medusa
jokito606
Medusa
11,296
6,417
159
1,680
15,245
5,639
0
5,369
9,738
0
23,440
W
Serqet
13,468
4,243
0
1,035
13,279
5,259
0
3,728
9,449
0
27,650
W
16,629
4,908
0
1,527
22,289
13,816
0
9,515
12,369
37,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,074
Gold Earned
69,122
207
Minions Killed
231
7
Camps Cleared
11
1,054,878
Distance Traveled
1,226,817
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,719
1,209
98
8
1
244,697
0
L
Tiamat
12,782
983
70
5
1
233,265
3
L
Hel
12,748
981
63
5
0
225,812
0
L
Thanatos
15,183
1,168
42
3
4
259,964
1
W
Bellona
13,009
1,001
18
1
0
272,718
2
L
Heimdallr
12,056
927
28
2
1
165,190
1
L
Tsukuyomi
10,305
793
4
0
1
170,647
1
W
Medusa
13,357
1,027
31
2
3
254,837
1
W
Serqet
13,370
1,028
36
3
5
221,782
2
W
Ymir
13,667
1,051
48
4
2
232,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role