Player Matchup

Medusa
Medusa
BadBihSlayer
Medusa
Level 106
God Stats
10W - 4L
1,706 SR
Queue Stats
31W - 16L
1,590 Elo+
Party 1
Janus
Janus
IM SPOOKY THICC
Janus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,750 Elo+
Party 1
Cthulhu
Cthulhu
rosemodx
Cthulhu
Level 29
God Stats
2W - 0L
1,719 SR
Queue Stats
17W - 17L
1,423 Elo+
Solo
Team Averages
Level 49
1,641 SR
1,588 Elo+

VS

Team Averages
Level 28
1,616 SR
1,585 Elo+
Cerberus
Cerberus
FerTheReaper96
Cerberus
Level 27
God Stats
2W - 2L
1,646 SR
Queue Stats
34W - 29L
1,503 Elo+
Party 2
Anhur
Anhur
Killa_beisha
Anhur
Level 27
God Stats
17W - 12L
1,677 SR
Queue Stats
20W - 14L
1,746 Elo+
Solo
Arachne
Arachne
Laazylife
Arachne
Level 29
God Stats
14W - 9L
1,525 SR
Queue Stats
58W - 59L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
5 / 3 / 2
7,919
792
7,189
7,076
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 7
7,730
773
12,503
4,840
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
rosemodx
Cthulhu
11
2 / 2 / 8
7,786
779
6,588
11,495
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 3 / 4
6,673
667
5,009
10,134
5,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
2 / 3 / 2
6,871
687
7,097
12,061
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
Laazylife
Arachne
9
3 / 5 / 1
6,882
688
5,821
9,918
3,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
6
6
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
3
2
2
L
Cerberus
1
3
4
1
W
4
1
7
7.5
L
2
3
2
1
L
Arachne
Laazylife
Arachne
3
5
1
0.7
W
Cthulhu
rosemodx
Cthulhu
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,280
Damage
17,927
23,411
Taken
32,113
11,742
Mitigated
13,383
2,648
Healing
8,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,189
3,344
0
467
7,076
1,703
1,527
1,969
5,107
0
26,131
L
Cerberus
5,009
173
0
2,200
10,134
5,735
0
5,497
4,637
19,991
0
W
12,503
1,017
0
464
4,840
996
40
735
4,105
33,922
0
L
7,097
5,428
0
5,374
12,061
4,129
67
8,147
3,914
0
25,881
L
Arachne
Laazylife
Arachne
5,821
4,722
0
611
9,918
3,519
0
5,471
4,447
0
14,004
W
Cthulhu
rosemodx
Cthulhu
6,588
252
0
1,717
11,495
9,043
0
2,321
9,174
19,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,435
Gold Earned
20,426
120
Minions Killed
116
0
Camps Cleared
0
563,034
Distance Traveled
519,036
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,919
792
54
5
0
175,616
1
L
Cerberus
6,673
667
56
6
0
172,305
2
W
Janus
7,730
773
46
5
0
194,532
0
L
Anhur
6,871
687
39
4
0
152,108
1
L
Arachne
6,882
688
21
2
0
194,623
2
W
Cthulhu
7,786
779
20
2
0
192,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role