Player Matchup

Sol
Sol
JaveeAir
Sol
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
173W - 161L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
Laddy18
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Danzaburou
Danzaburou
ThatboyyRome
Danzaburou
Level 55
God Stats
30W - 27L
1,579 SR
Queue Stats
492W - 524L
1,490 Elo+
Party 2
Team Averages
Level 42
1,526 SR
1,390 Elo+

VS

Team Averages
Level 85
1,494 SR
1,443 Elo+
Ne Zha
Ne Zha
Dirty_Bobs_Chips
Ne Zha
Level 122
God Stats
2W - 2L
1,694 SR
Queue Stats
434W - 456L
1,498 Elo+
Party 1
Merlin
Merlin
PrincezzGunfire2
Merlin
Level 7
God Stats
2W - 7L
1,528 SR
Queue Stats
2W - 7L
1,350 Elo+
Solo
Fafnir
Fafnir
tor_torak
Fafnir
Level 126
God Stats
8W - 11L
1,260 SR
Queue Stats
502W - 531L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 8
12,391
652
18,470
19,757
6,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Laddy18
Sun Wukong
9
1 / 2 / 4
10,037
528
4,264
6,204
3,677
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
ThatboyyRome
Danzaburou
16
7 / 5 / 4
12,694
668
10,778
20,777
7,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 6
12,768
672
16,385
14,890
8,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
0 / 1 / 8
11,427
601
9,499
8,239
3,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
tor_torak
Fafnir
16
6 / 4 / 4
14,450
761
12,434
24,415
26,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
11
Kills
11
11
Deaths
11
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
L
3
4
8
1.75
L
Sun Wukong
Laddy18
Sun Wukong
1
2
4
1.5
W
0
1
8
4
L
Danzaburou
ThatboyyRome
Danzaburou
7
5
4
1.8
W
Fafnir
tor_torak
Fafnir
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,512
Damage
38,318
46,738
Taken
47,544
17,246
Mitigated
37,977
20,206
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,385
5,267
0
985
14,890
8,127
713
6,199
8,691
0
67,322
L
18,470
5,629
243
10,207
19,757
6,274
1,573
9,731
10,026
58,842
0
L
Sun Wukong
Laddy18
Sun Wukong
4,264
1,238
0
87
6,204
3,677
0
2,689
3,515
0
13,544
W
9,499
275
0
1,807
8,239
3,045
488
3,633
4,606
46,528
0
L
Danzaburou
ThatboyyRome
Danzaburou
10,778
4,385
888
8,781
20,777
7,295
788
9,569
11,208
0
53,019
W
Fafnir
tor_torak
Fafnir
12,434
3,706
1,447
10,994
24,415
26,805
239
8,850
15,565
41,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,122
Gold Earned
38,645
167
Minions Killed
182
0
Camps Cleared
0
824,505
Distance Traveled
986,471
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,768
672
79
4
0
349,542
0
L
Sol
12,391
652
68
4
0
308,665
0
L
Sun Wukong
10,037
528
21
1
0
195,609
0
W
Merlin
11,427
601
70
4
0
316,709
0
L
Danzaburou
12,694
668
78
4
0
320,231
0
W
Fafnir
14,450
761
33
2
0
320,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role