Player Matchup

Ne Zha
Ne Zha
DannyyAR
Ne Zha
Level 93
God Stats
9W - 6L
1,437 SR
Queue Stats
125W - 112L
1,488 Elo+
Party 1
Sol
Sol
VINTAGEmillan
Sol
Level 64
God Stats
37W - 29L
1,519 SR
Queue Stats
84W - 72L
1,424 Elo+
Solo
Tiamat
Tiamat
Wzlshy
Tiamat
Level 107
God Stats
3W - 2L
1,196 SR
Queue Stats
185W - 177L
1,475 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dady-suger-nawaf
Ah Muzen Cab
Level 109
God Stats
5W - 1L
1,737 SR
Queue Stats
760W - 746L
1,582 Elo+
Solo
Horus
Horus
yoyzf
Horus
Level 129
God Stats
65W - 71L
1,188 SR
Queue Stats
727W - 828L
1,403 Elo+
Solo
Team Averages
Level 100
1,415 SR
1,474 Elo+

VS

Team Averages
Level 82
1,435 SR
1,399 Elo+
Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
El-kun__aguero10
Anubis
Level 56
God Stats
0W - 4L
1,272 SR
Queue Stats
34W - 55L
1,361 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GalaxieRex5
Tsukuyomi
Level 103
God Stats
1W - 6L
1,344 SR
Queue Stats
25W - 42L
1,293 Elo+
Party 2
Xing Tian
Xing Tian
RegularrTime
Xing Tian
Level 60
God Stats
16W - 23L
1,414 SR
Queue Stats
158W - 203L
1,356 Elo+
Solo
Medusa
Medusa
angel_molaaa
Medusa
Level 107
God Stats
28W - 21L
1,647 SR
Queue Stats
60W - 68L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DannyyAR
Ne Zha
17
7 / 3 / 3
10,748
566
10,285
13,547
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 3
9,108
479
8,118
11,633
3,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
Wzlshy
Tiamat
18
6 / 3 / 6
10,941
576
14,352
13,016
8,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
dady-suger-nawaf
Ah Muzen Cab
16
0 / 4 / 0
9,205
484
7,386
11,143
3,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
yoyzf
Horus
12
0 / 3 / 3
7,997
421
1,757
12,665
9,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 0 / 0
9,148
481
8,105
7,457
3,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 7 / 2
8,801
463
12,267
14,199
7,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
GalaxieRex5
Tsukuyomi
13
0 / 6 / 2
8,147
429
2,204
16,158
7,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
RegularrTime
Xing Tian
11
0 / 1 / 3
7,698
405
2,934
11,848
7,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
18
7 / 1 / 0
10,631
560
14,369
16,040
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
13
Kills
16
16
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
0
0
5
W
Ne Zha
DannyyAR
Ne Zha
7
3
3
2.83
L
4
7
2
0.71
L
Tsukuyomi
GalaxieRex5
Tsukuyomi
0
6
2
0.17
L
Xing Tian
RegularrTime
Xing Tian
0
1
3
1.5
W
0
3
3
0.5
W
Tiamat
Wzlshy
Tiamat
6
3
6
3
L
Medusa
7
1
0
7
W
Ah Muzen Cab
dady-suger-nawaf
Ah Muzen Cab
0
4
0
0
W
Horus
yoyzf
Horus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,898
Damage
39,879
62,004
Taken
65,702
29,585
Mitigated
32,486
24,298
Healing
22,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,105
1,802
0
2,727
7,457
3,502
494
3,603
3,828
0
45,930
W
Ne Zha
DannyyAR
Ne Zha
10,285
4,066
0
6,461
13,547
5,277
0
2,346
11,201
0
64,845
L
12,267
424
112
3,635
14,199
7,005
0
8,055
5,774
46,230
0
L
Tsukuyomi
GalaxieRex5
Tsukuyomi
2,204
292
0
4,246
16,158
7,708
0
4,200
11,708
0
53,758
L
Xing Tian
RegularrTime
Xing Tian
2,934
144
0
2,406
11,848
7,755
0
4,105
7,601
23,145
0
W
8,118
1,390
0
6,148
11,633
3,027
3,931
1,759
9,874
59,013
0
W
Tiamat
Wzlshy
Tiamat
14,352
1,670
0
2,532
13,016
8,124
850
7,097
5,919
73,388
0
L
Medusa
14,369
6,942
0
9,212
16,040
6,516
1,160
1,705
14,321
0
89,804
W
Ah Muzen Cab
dady-suger-nawaf
Ah Muzen Cab
7,386
2,372
0
4,117
11,143
3,873
126
362
10,781
0
60,281
W
Horus
yoyzf
Horus
1,757
1,069
437
4,603
12,665
9,284
165
3,637
9,028
0
19,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,999
Gold Earned
44,425
476
Minions Killed
439
0
Camps Cleared
0
1,771,014
Distance Traveled
1,539,707
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,148
481
84
4
0
202,230
2
W
Ne Zha
10,748
566
98
5
0
410,984
3
L
Anubis
8,801
463
72
4
0
293,741
2
L
Tsukuyomi
8,147
429
96
5
0
355,843
2
L
Xing Tian
7,698
405
43
2
0
361,984
3
W
Sol
9,108
479
107
6
0
322,462
0
W
Tiamat
10,941
576
132
7
0
354,719
1
L
Medusa
10,631
560
144
8
0
325,909
5
W
Ah Muzen Cab
9,205
484
113
6
0
334,532
4
W
Horus
7,997
421
26
1
0
348,317
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role