Player Matchup

Hel
Hel
Cobrxa-
Hel
Level 29
God Stats
3W - 4L
1,671 SR
Queue Stats
232W - 331L
1,394 Elo+
Party 1
Heimdallr
Heimdallr
DrSaducks
Heimdallr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 93L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
Evan-Ski
Danzaburou
Level 28
God Stats
10W - 20L
1,628 SR
Queue Stats
211W - 262L
1,350 Elo+
Party 1
Da Ji
Da Ji
Scion7
Da Ji
Level 29
God Stats
6W - 7L
1,542 SR
Queue Stats
167W - 180L
1,488 Elo+
Solo
Bellona
Bellona
shaeieiei
Bellona
Level 29
God Stats
6W - 6L
1,627 SR
Queue Stats
50W - 42L
1,481 Elo+
Solo
Team Averages
Level 29
1,594 SR
1,426 Elo+

VS

Team Averages
Level 19
1,504 SR
1,459 Elo+
Ao Kuang
Ao Kuang
Gattarrok223
Ao Kuang
Level 24
God Stats
2W - 1L
1,543 SR
Queue Stats
24W - 28L
1,580 Elo+
Party 2
Sol
Sol
LitMaNut2
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,338 Elo+
Solo
Cthulhu
Cthulhu
Noratow
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,502 Elo+
Party 2
Bellona
Bellona
Prosasa972
Bellona
Level 15
God Stats
18W - 13L
1,476 SR
Queue Stats
190W - 197L
1,375 Elo+
Solo
Khepri
Khepri
tflo
Khepri
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
2 / 3 / 5
8,972
472
5,137
9,008
5,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Heimdallr
DrSaducks
Heimdallr
13
5 / 6 / 2
8,778
462
6,729
12,800
4,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Evan-Ski
Danzaburou
15
9 / 5 / 5
10,620
559
15,132
15,589
5,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
Scion7
Da Ji
15
4 / 4 / 2
9,455
498
11,112
16,629
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
shaeieiei
Bellona
15
2 / 5 / 1
9,560
503
11,668
13,144
9,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gattarrok223
Ao Kuang
16
12 / 1 / 3
10,515
553
14,661
14,889
8,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 6 / 5
10,693
563
13,270
16,038
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Noratow
Cthulhu
12
2 / 8 / 5
8,033
423
7,707
15,556
11,191
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Prosasa972
Bellona
15
1 / 3 / 2
9,334
491
4,983
14,943
12,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
tflo
Khepri
12
1 / 4 / 10
7,791
410
3,902
9,435
6,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
22
Kills
23
23
Deaths
22
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
2
3
5
1.5
L
Heimdallr
DrSaducks
Heimdallr
5
6
2
1
L
Danzaburou
Evan-Ski
Danzaburou
9
5
5
2.3
W
Ao Kuang
Gattarrok223
Ao Kuang
12
1
3
13.5
W
7
6
5
1.58
W
Cthulhu
Noratow
Cthulhu
2
8
5
0.56
W
Bellona
Prosasa972
Bellona
1
3
2
0.67
L
Da Ji
Scion7
Da Ji
4
4
2
1.25
L
Bellona
shaeieiei
Bellona
2
5
1
0.5
W
Khepri
tflo
Khepri
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,778
Damage
44,523
67,170
Taken
70,861
31,814
Mitigated
45,485
18,976
Healing
20,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
5,137
1,144
1,236
1,537
9,008
5,732
630
5,276
3,732
34,972
0
L
Heimdallr
DrSaducks
Heimdallr
6,729
3,043
159
2,007
12,800
4,461
351
9,423
3,377
0
46,125
L
Danzaburou
Evan-Ski
Danzaburou
15,132
10,221
241
4,899
15,589
5,770
1,316
11,507
3,968
0
53,950
W
Ao Kuang
Gattarrok223
Ao Kuang
14,661
3,405
0
7,667
14,889
8,827
188
1,325
13,564
51,367
0
W
13,270
2,239
0
6,088
16,038
6,136
3,180
923
15,113
70,648
0
W
Cthulhu
Noratow
Cthulhu
7,707
716
133
1,600
15,556
11,191
34
2,060
13,481
22,789
0
W
Bellona
Prosasa972
Bellona
4,983
1,586
0
4,660
14,943
12,613
446
568
14,375
5,398
42,973
L
Da Ji
Scion7
Da Ji
11,112
2,804
481
8,019
16,629
6,297
0
8,762
7,867
0
53,034
L
Bellona
shaeieiei
Bellona
11,668
3,896
0
397
13,144
9,554
840
5,711
7,433
5,738
45,573
W
Khepri
tflo
Khepri
3,902
871
0
0
9,435
6,718
117
1,729
7,706
15,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,385
Gold Earned
46,366
393
Minions Killed
350
0
Camps Cleared
0
1,665,137
Distance Traveled
1,784,702
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,972
472
65
3
0
338,762
4
L
Heimdallr
8,778
462
70
4
0
286,102
0
L
Danzaburou
10,620
559
73
4
0
337,763
0
W
Ao Kuang
10,515
553
62
3
0
395,543
0
W
Sol
10,693
563
117
6
0
342,432
0
W
Cthulhu
8,033
423
38
2
0
368,021
0
W
Bellona
9,334
491
117
6
0
316,456
6
L
Da Ji
9,455
498
84
4
0
352,769
0
L
Bellona
9,560
503
101
5
0
349,741
0
W
Khepri
7,791
410
16
1
0
362,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role