Player Matchup

Danzaburou
Danzaburou
JohnWick2Bad
Danzaburou
Level 19
God Stats
7W - 14L
1,616 SR
Queue Stats
594W - 653L
1,290 Elo+
Party 1
Cupid
Cupid
LORDLOVER43
Cupid
Level 12
God Stats
27W - 25L
1,614 SR
Queue Stats
166W - 189L
1,347 Elo+
Party 1
Arachne
Arachne
deMarkin
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mulan
Mulan
martingamer256
Mulan
Level 26
God Stats
33W - 18L
1,515 SR
Queue Stats
290W - 311L
1,318 Elo+
Solo
Sol
Sol
undeadsabby
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,266 Elo+
Solo
Team Averages
Level 15
1,549 SR
1,344 Elo+

VS

Team Averages
Level 23
1,506 SR
1,480 Elo+
Cerberus
Cerberus
DemureCosine974
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Frostystarts
Kukulkan
Level 8
God Stats
3W - 4L
1,367 SR
Queue Stats
362W - 453L
1,465 Elo+
Party 2
Ravana
Ravana
KOMMAND3RK0X
Ravana
Level 72
God Stats
9W - 3L
1,638 SR
Queue Stats
285W - 307L
1,519 Elo+
Party 2
Neith
Neith
Lisa-The-Tank
Neith
Level 29
God Stats
12W - 13L
1,526 SR
Queue Stats
38W - 41L
1,416 Elo+
Solo
Hun Batz
Hun Batz
osamumiya06
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JohnWick2Bad
Danzaburou
17
13 / 6 / 1
12,445
593
16,832
15,967
7,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 6 / 5
11,190
533
10,163
15,343
5,756
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
deMarkin
Arachne
13
2 / 3 / 4
9,898
471
3,042
10,369
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 0 / 6
11,818
563
10,565
12,730
13,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
10 / 2 / 4
12,663
603
12,516
10,143
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 10 / 3
8,723
415
3,604
19,621
13,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Frostystarts
Kukulkan
8
0 / 9 / 3
6,661
317
1,612
10,194
3,192
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
15
5 / 5 / 2
9,638
459
10,395
12,629
13,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
8 / 6 / 0
10,282
490
15,307
22,441
9,385
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
osamumiya06
Hun Batz
6
0 / 10 / 2
6,351
302
567
7,887
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
35
Kills
14
17
Deaths
40
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
10
3
0.25
L
Kukulkan
Frostystarts
Kukulkan
0
9
3
0.17
W
Danzaburou
JohnWick2Bad
Danzaburou
13
6
1
2.25
L
Ravana
5
5
2
1.2
W
6
6
5
1.42
L
8
6
0
1.33
W
Arachne
deMarkin
Arachne
2
3
4
1.33
W
4
0
6
7
L
Hun Batz
osamumiya06
Hun Batz
0
10
2
0.1
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,118
Damage
31,485
64,552
Taken
72,772
35,959
Mitigated
41,538
19,198
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,604
357
0
2,964
19,621
13,506
289
1,875
17,546
24,844
0
L
Kukulkan
Frostystarts
Kukulkan
1,612
621
0
248
10,194
3,192
48
2,020
8,174
13,591
0
W
Danzaburou
JohnWick2Bad
Danzaburou
16,832
11,116
0
4,874
15,967
7,193
3,564
1,298
14,669
0
64,182
L
Ravana
10,395
3,093
0
1,777
12,629
13,338
548
2,634
9,766
0
45,788
W
10,163
7,408
306
3,375
15,343
5,756
462
898
14,445
0
63,441
L
15,307
7,128
0
8,075
22,441
9,385
0
3,661
18,755
0
58,686
W
Arachne
deMarkin
Arachne
3,042
2,390
0
2,646
10,369
4,825
1,033
155
10,214
0
46,538
W
10,565
2,044
0
3,934
12,730
13,831
1,954
1,620
11,110
0
76,328
L
Hun Batz
osamumiya06
Hun Batz
567
274
0
14
7,887
2,117
39
1,854
6,008
0
6,642
W
12,516
4,643
0
4,063
10,143
4,354
8,602
1,245
8,898
63,144
2,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,014
Gold Earned
41,655
513
Minions Killed
271
0
Camps Cleared
0
1,759,204
Distance Traveled
1,536,876
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,723
415
54
3
0
401,328
1
L
Kukulkan
6,661
317
30
1
0
294,710
0
W
Danzaburou
12,445
593
90
4
0
331,953
0
L
Ravana
9,638
459
78
4
0
355,180
4
W
Cupid
11,190
533
90
4
0
335,190
0
L
Neith
10,282
490
99
5
0
310,321
3
W
Arachne
9,898
471
66
3
0
368,684
1
W
Mulan
11,818
563
135
6
0
360,847
1
L
Hun Batz
6,351
302
10
0
0
175,337
1
W
Sol
12,663
603
132
6
0
362,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role