Player Matchup

Chiron
Chiron
ElBabss
Chiron
Level 75
God Stats
8W - 2L
1,500 SR
Queue Stats
87W - 64L
1,640 Elo+
Party 1
Raijin
Raijin
ProletariatBoi
Raijin
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
290W - 245L
1,645 Elo+
Party 2
Bastet
Bastet
Steven14
Bastet
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
273W - 214L
1,682 Elo+
Party 2
Erlang Shen
Erlang Shen
oranolio
Erlang Shen
Level 123
God Stats
1W - 0L
1,906 SR
Queue Stats
145W - 141L
1,601 Elo+
Solo
Ne Zha
Ne Zha
zenpaizero2551
Ne Zha
Level 129
God Stats
8W - 10L
1,486 SR
Queue Stats
574W - 497L
1,527 Elo+
Party 1
Team Averages
Level 105
1,578 SR
1,619 Elo+

VS

Team Averages
Level 113
1,531 SR
1,616 Elo+
Serqet
Serqet
Darksiderzer0
Serqet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,619 Elo+
Party 3
Amaterasu
Amaterasu
Hentaigasm
Amaterasu
Level 148
God Stats
0W - 6L
1,262 SR
Queue Stats
74W - 74L
1,611 Elo+
Party 3
Anubis
Anubis
LordAn00bis
Anubis
Level 118
God Stats
4W - 5L
1,548 SR
Queue Stats
117W - 105L
1,604 Elo+
Solo
Ymir
Ymir
Molly
Ymir
Level 129
God Stats
0W - 1L
1,501 SR
Queue Stats
60W - 65L
1,605 Elo+
Party 3
Chiron
Chiron
UnknownFirex
Chiron
Level 107
God Stats
20W - 12L
1,844 SR
Queue Stats
181W - 136L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ElBabss
Chiron
15
3 / 1 / 4
9,418
673
8,383
6,861
1,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 0 / 4
7,613
544
2,116
3,248
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Steven14
Bastet
16
7 / 0 / 2
9,307
665
6,360
7,830
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
oranolio
Erlang Shen
14
2 / 3 / 3
8,730
624
8,941
12,016
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 4
8,256
590
4,394
8,845
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,721
480
2,091
8,804
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Hentaigasm
Amaterasu
13
2 / 3 / 1
7,861
562
8,299
11,770
7,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
12
1 / 1 / 0
6,868
491
2,743
5,378
2,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Molly
Ymir
10
1 / 3 / 1
6,439
460
2,356
8,398
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
10
1 / 4 / 1
6,445
460
5,174
9,209
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
6
6
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Chiron
ElBabss
Chiron
3
1
4
5
L
Amaterasu
Hentaigasm
Amaterasu
2
3
1
0.83
L
Anubis
1
1
0
1
L
Ymir
Molly
Ymir
1
3
1
0.5
W
0
0
4
2
W
Bastet
Steven14
Bastet
7
0
2
8
L
Chiron
1
4
1
0.38
W
Erlang Shen
oranolio
Erlang Shen
2
3
3
1.17
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,194
Damage
20,663
38,800
Taken
43,559
15,983
Mitigated
20,052
18,509
Healing
15,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,091
621
0
3,726
8,804
2,919
0
246
8,476
0
35,972
W
Chiron
ElBabss
Chiron
8,383
4,350
437
4,310
6,861
1,797
4,337
104
6,728
0
63,147
L
Amaterasu
Hentaigasm
Amaterasu
8,299
4,026
0
4,394
11,770
7,990
0
0
11,770
0
45,279
L
Anubis
2,743
268
0
2,607
5,378
2,662
0
814
4,432
48,391
0
L
Ymir
Molly
Ymir
2,356
260
246
1,230
8,398
4,365
0
813
7,518
19,043
0
W
2,116
253
0
1,387
3,248
900
0
1,493
1,593
41,463
0
W
Bastet
Steven14
Bastet
6,360
1,877
0
3,892
7,830
2,743
10
707
7,123
0
55,261
L
Chiron
5,174
2,662
35
3,681
9,209
2,116
0
0
9,209
0
35,799
W
Erlang Shen
oranolio
Erlang Shen
8,941
5,329
0
5,857
12,016
6,042
786
681
11,053
38
54,680
W
4,394
1,992
0
2,626
8,845
4,501
1,373
2,114
6,542
0
29,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,324
Gold Earned
34,334
486
Minions Killed
409
0
Camps Cleared
0
1,482,710
Distance Traveled
1,247,737
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,721
480
86
6
0
307,689
3
W
Chiron
9,418
673
142
10
0
285,078
4
L
Amaterasu
7,861
562
115
8
0
276,454
6
L
Anubis
6,868
491
103
7
0
215,525
3
L
Ymir
6,439
460
36
3
0
265,933
4
W
Raijin
7,613
544
111
8
0
288,440
5
W
Bastet
9,307
665
97
7
0
326,650
3
L
Chiron
6,445
460
69
5
0
182,136
0
W
Erlang Shen
8,730
624
107
8
0
287,920
4
W
Ne Zha
8,256
590
29
2
0
294,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role