Player Matchup

Tsukuyomi
Tsukuyomi
AuraLike
Tsukuyomi
Level 160
God Stats
1W - 3L
1,578 SR
Queue Stats
119W - 109L
1,592 Elo+
Solo
Nike
Nike
CaptnSugaNuts
Nike
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 83L
1,521 Elo+
Solo
Sylvanus
Sylvanus
Mavrickgunz
Sylvanus
Level 127
God Stats
6W - 7L
1,119 SR
Queue Stats
365W - 370L
1,535 Elo+
Solo
Khepri
Khepri
luis terkillo
Khepri
Level 114
God Stats
9W - 10L
1,507 SR
Queue Stats
462W - 487L
1,503 Elo+
Solo
Hun Batz
Hun Batz
progamerlegend
Hun Batz
Level 109
God Stats
7W - 2L
1,898 SR
Queue Stats
275W - 269L
1,639 Elo+
Solo
Team Averages
Level 126
1,520 SR
1,558 Elo+

VS

Team Averages
Level 146
1,629 SR
1,586 Elo+
Poseidon
Poseidon
Akeshan
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CHIEFSHAKATOOL
Hel
Level 143
God Stats
3W - 1L
1,590 SR
Queue Stats
283W - 292L
1,572 Elo+
Solo
Anhur
Anhur
Pls Begin
Anhur
Level 133
God Stats
4W - 1L
1,864 SR
Queue Stats
86W - 67L
1,674 Elo+
Party 1
Nu Wa
Nu Wa
llHUMLIXll
Nu Wa
Level 146
God Stats
5W - 3L
1,616 SR
Queue Stats
105W - 120L
1,513 Elo+
Solo
Discordia
Discordia
makeumysuka
Discordia
Level 159
God Stats
5W - 1L
1,576 SR
Queue Stats
89W - 79L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AuraLike
Tsukuyomi
17
2 / 5 / 10
10,497
656
17,799
20,720
13,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 6 / 8
11,843
740
10,742
24,358
30,193
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Mavrickgunz
Sylvanus
16
0 / 6 / 5
9,450
591
7,720
20,706
15,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
2 / 3 / 9
11,800
738
13,115
20,803
28,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
17
5 / 5 / 3
10,403
650
17,622
15,358
9,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Akeshan
Poseidon
20
9 / 3 / 9
12,250
766
18,684
15,219
6,336
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 2 / 19
10,880
680
10,331
15,598
13,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Pls Begin
Anhur
18
3 / 4 / 15
10,975
686
18,146
16,936
8,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
19
5 / 1 / 16
11,642
728
16,121
8,312
3,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
makeumysuka
Discordia
20
5 / 2 / 16
11,702
731
26,685
20,814
9,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
99
12
Kills
24
25
Deaths
12
35
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Akeshan
Poseidon
9
3
9
4.5
L
Tsukuyomi
AuraLike
Tsukuyomi
2
5
10
1.4
W
2
2
19
5.75
L
3
6
8
1.17
L
Sylvanus
Mavrickgunz
Sylvanus
0
6
5
0.42
W
Anhur
Pls Begin
Anhur
3
4
15
2.63
W
Nu Wa
5
1
16
13
L
2
3
9
2.17
W
Discordia
makeumysuka
Discordia
5
2
16
6.5
L
Hun Batz
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,998
Damage
89,967
101,945
Taken
76,879
97,471
Mitigated
42,750
48,125
Healing
52,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Akeshan
Poseidon
18,684
638
2,803
1,921
15,219
6,336
608
2,669
12,550
42,937
0
L
Tsukuyomi
AuraLike
Tsukuyomi
17,799
3,605
4,511
4,276
20,720
13,561
972
14,586
5,730
0
45,372
W
10,331
351
24,456
9,954
15,598
13,996
440
4,683
10,915
19,325
0
L
10,742
590
1,802
2,799
24,358
30,193
424
14,435
9,484
0
28,426
L
Sylvanus
Mavrickgunz
Sylvanus
7,720
970
19,817
8,034
20,706
15,954
21
16,284
3,894
19,069
0
W
Anhur
Pls Begin
Anhur
18,146
9,322
2,511
2,684
16,936
8,985
2,050
4,115
12,821
0
25,572
W
Nu Wa
16,121
3,924
772
269
8,312
3,569
1,229
2,962
5,350
34,754
0
L
13,115
380
3,114
3,661
20,803
28,025
595
11,691
8,729
34,801
0
W
Discordia
makeumysuka
Discordia
26,685
1,426
2,926
3,904
20,814
9,864
894
6,406
14,408
37,896
0
L
Hun Batz
17,622
2,445
0
111
15,358
9,738
1,184
12,581
2,287
0
34,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,993
Gold Earned
57,449
154
Minions Killed
168
0
Camps Cleared
0
1,390,317
Distance Traveled
1,416,049
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,250
766
40
3
0
301,316
1
L
Tsukuyomi
10,497
656
38
2
0
286,230
0
W
Hel
10,880
680
25
2
0
299,687
0
L
Nike
11,843
740
25
2
0
271,504
1
L
Sylvanus
9,450
591
23
1
0
280,250
2
W
Anhur
10,975
686
23
1
0
249,230
1
W
Nu Wa
11,642
728
44
3
0
273,296
1
L
Khepri
11,800
738
31
2
0
278,168
1
W
Discordia
11,702
731
36
2
0
292,520
0
L
Hun Batz
10,403
650
37
2
0
274,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role