Player Matchup

Hercules
Hercules
cjr0052001
Hercules
Level 6
God Stats
17W - 33L
1,464 SR
Queue Stats
27W - 51L
1,415 Elo+
Party 1
Neith
Neith
grizzlysyntax
Neith
Level 12
God Stats
7W - 20L
1,285 SR
Queue Stats
10W - 26L
1,270 Elo+
Party 1
He Bo
He Bo
mgarcia13579
He Bo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 272L
1,416 Elo+
Party 1
Team Averages
Level 48
1,417 SR
1,367 Elo+

VS

Team Averages
Level 50
1,569 SR
1,479 Elo+
Kukulkan
Kukulkan
YungMoneyZo-
Kukulkan
Level 63
God Stats
18W - 12L
1,492 SR
Queue Stats
60W - 39L
1,497 Elo+
Party 2
Xbalanque
Xbalanque
iYungBloody-
Xbalanque
Level 26
God Stats
13W - 5L
1,690 SR
Queue Stats
29W - 30L
1,488 Elo+
Party 2
Bellona
Bellona
xCTs-_DOPE
Bellona
Level 62
God Stats
11W - 6L
1,526 SR
Queue Stats
33W - 23L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
cjr0052001
Hercules
14
2 / 5 / 2
11,309
595
5,633
20,736
15,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 4 / 1
12,580
662
5,703
13,337
5,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 2
12,283
646
13,645
14,181
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
YungMoneyZo-
Kukulkan
17
7 / 3 / 5
13,182
694
20,534
13,194
5,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
iYungBloody-
Xbalanque
16
4 / 1 / 8
12,708
669
9,966
9,932
4,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
xCTs-_DOPE
Bellona
14
2 / 3 / 9
11,924
628
7,921
15,168
16,249
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
13
13
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
YungMoneyZo-
Kukulkan
7
3
5
3.17
L
Hercules
cjr0052001
Hercules
2
5
2
0.6
L
1
4
1
0.38
W
Xbalanque
iYungBloody-
Xbalanque
4
1
8
8
L
4
4
2
1.25
W
Bellona
xCTs-_DOPE
Bellona
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,981
Damage
38,421
48,254
Taken
38,294
26,712
Mitigated
26,185
8,061
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
YungMoneyZo-
Kukulkan
20,534
1,503
1,034
6,336
13,194
5,779
1,207
5,297
7,897
88,629
0
L
Hercules
cjr0052001
Hercules
5,633
2,076
110
5,342
20,736
15,732
258
7,692
13,044
0
18,582
L
5,703
2,439
0
676
13,337
5,433
405
7,662
5,675
0
32,973
W
Xbalanque
iYungBloody-
Xbalanque
9,966
5,877
0
2,006
9,932
4,157
783
3,439
6,493
0
40,043
L
13,645
0
0
1,933
14,181
5,547
558
5,250
8,931
87,412
0
W
Bellona
xCTs-_DOPE
Bellona
7,921
2,834
0
3,821
15,168
16,249
857
5,583
9,585
0
33,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,172
Gold Earned
37,814
204
Minions Killed
201
0
Camps Cleared
0
960,750
Distance Traveled
1,042,341
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,182
694
118
6
0
329,324
0
L
Hercules
11,309
595
27
1
0
341,102
1
L
Neith
12,580
662
45
2
0
280,201
0
W
Xbalanque
12,708
669
50
3
0
348,482
0
L
He Bo
12,283
646
132
7
0
339,447
0
W
Bellona
11,924
628
33
2
0
364,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role