Player Matchup

Achilles
Achilles
AutisticvAvengr
Achilles
Level 100
God Stats
30W - 31L
1,489 SR
Queue Stats
287W - 408L
1,245 Elo+
Solo
Horus
Horus
Xd_Alan-_-
Horus
Level 18
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 3L
1,655 Elo+
Party 1
Hachiman
Hachiman
Xd_Henrique-_-
Hachiman
Level 16
God Stats
2W - 2L
1,495 SR
Queue Stats
4W - 5L
1,342 Elo+
Party 1
Team Averages
Level 45
1,419 SR
1,414 Elo+

VS

Team Averages
Level 26
1,469 SR
1,110 Elo+
Medusa
Medusa
LETHA1MYSTIC
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 25L
1,061 Elo+
Party 2
Ullr
Ullr
misterbangiam1
Ullr
Level 55
God Stats
5W - 9L
1,408 SR
Queue Stats
38W - 50L
1,193 Elo+
Solo
Ares
Ares
slashtheoriginal
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 26L
1,076 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 1 / 3
9,854
547
4,775
16,244
19,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
13
2 / 4 / 4
10,045
558
10,928
19,677
12,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
13
2 / 4 / 2
10,101
561
12,464
11,820
4,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 3 / 5
10,891
605
11,330
12,633
7,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 5
10,610
589
16,705
12,885
8,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 6
10,506
584
7,806
13,964
19,935
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
9
9
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
1
3
3.5
W
Medusa
3
3
5
1.83
L
Horus
2
4
4
1
L
Hachiman
2
4
2
0.75
W
3
2
5
2.75
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,167
Damage
35,841
47,741
Taken
39,482
36,319
Mitigated
35,891
11,709
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
4,775
1,265
0
2,503
16,244
19,209
198
3,566
12,678
0
21,679
W
Medusa
11,330
8,519
0
2,033
12,633
7,089
406
293
12,340
0
37,825
L
Horus
10,928
7,188
2,836
4,774
19,677
12,122
332
3,562
16,115
0
34,799
L
Hachiman
12,464
7,585
879
717
11,820
4,988
640
803
11,017
0
42,572
W
16,705
11,524
306
2,704
12,885
8,867
1,399
272
12,613
0
56,260
W
7,806
819
1,243
1,758
13,964
19,935
75
281
13,683
19,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
32,007
123
Minions Killed
123
0
Camps Cleared
0
859,852
Distance Traveled
835,925
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,854
547
30
2
0
249,491
2
W
Medusa
10,891
605
45
3
0
296,194
0
L
Horus
10,045
558
36
2
0
321,290
1
L
Hachiman
10,101
561
57
3
0
289,071
0
W
Ullr
10,610
589
59
3
0
247,010
0
W
Ares
10,506
584
19
1
0
292,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role